Player Matchup

Ne Zha
Ne Zha
A1D1R1I1A1N
Ne Zha
Level 69
God Stats
0W - 3L
1,235 SR
Queue Stats
308W - 345L
1,438 Elo+
Party 3
Rama
Rama
Fireaion
Rama
Level 26
God Stats
2W - 4L
1,423 SR
Queue Stats
97W - 115L
1,419 Elo+
Party 3
Da Ji
Da Ji
Vendeith
Da Ji
Level 48
God Stats
7W - 3L
1,500 SR
Queue Stats
156W - 147L
1,097 Elo+
Solo
Chiron
Chiron
pauthor_
Chiron
Level 29
God Stats
4W - 6L
1,372 SR
Queue Stats
43W - 50L
1,315 Elo+
Party 1
Eset
Eset
polferrer43
Eset
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
487W - 453L
1,418 Elo+
Party 1
Team Averages
Level 51
1,406 SR
1,337 Elo+

VS

Team Averages
Level 51
1,475 SR
1,410 Elo+
Ah Puch
Ah Puch
DemiGodSpak
Ah Puch
Level 29
God Stats
23W - 14L
1,528 SR
Queue Stats
203W - 269L
1,360 Elo+
Party 2
Ullr
Ullr
GroomingGems
Ullr
Level 47
God Stats
33W - 40L
1,435 SR
Queue Stats
251W - 321L
1,380 Elo+
Party 2
Chaac
Chaac
Playboii Harti
Chaac
Level 45
God Stats
16W - 20L
1,450 SR
Queue Stats
267W - 333L
1,376 Elo+
Party 2
Erlang Shen
Erlang Shen
ScuffedP0tato
Erlang Shen
Level 88
God Stats
10W - 5L
1,529 SR
Queue Stats
532W - 406L
1,606 Elo+
Party 2
Cthulhu
Cthulhu
banelingbro
Cthulhu
Level 46
God Stats
39W - 34L
1,433 SR
Queue Stats
185W - 203L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
5 / 11 / 0
10,433
454
14,575
23,565
9,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
15
1 / 11 / 1
10,002
435
8,444
21,001
7,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Vendeith
Da Ji
18
3 / 5 / 0
10,952
476
9,195
19,693
10,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
pauthor_
Chiron
18
0 / 7 / 2
11,275
490
5,172
19,333
7,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 7 / 1
8,609
374
4,577
15,370
6,356
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DemiGodSpak
Ah Puch
18
7 / 3 / 15
13,231
575
17,704
14,204
5,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 7
11,864
516
8,717
10,469
4,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
7 / 1 / 9
13,472
586
14,973
18,967
10,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Erlang Shen
ScuffedP0tato
Erlang Shen
20
16 / 0 / 10
15,134
658
19,383
21,622
20,982
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
banelingbro
Cthulhu
17
6 / 1 / 11
12,717
553
9,520
17,566
16,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
93
9
Kills
41
41
Deaths
9
4
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
5
11
0
0.45
W
Ah Puch
DemiGodSpak
Ah Puch
7
3
15
4.83
L
Rama
1
11
1
0.14
W
5
4
7
2.13
W
7
1
9
11.5
W
Erlang Shen
ScuffedP0tato
Erlang Shen
16
0
10
21
L
Da Ji
Vendeith
Da Ji
3
5
0
0.6
W
Cthulhu
banelingbro
Cthulhu
6
1
11
11.5
L
Chiron
pauthor_
Chiron
0
7
2
0.14
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,963
Damage
70,297
98,962
Taken
82,828
40,894
Mitigated
57,490
18,903
Healing
31,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
14,575
3,084
54
4,337
23,565
9,341
0
7,143
16,024
0
55,057
W
Ah Puch
DemiGodSpak
Ah Puch
17,704
339
0
5,502
14,204
5,320
1,133
1,490
12,714
75,039
0
L
Rama
8,444
6,689
42
2,126
21,001
7,243
527
4,752
16,061
0
41,504
W
8,717
4,023
0
51
10,469
4,020
5,369
154
10,315
0
55,925
W
14,973
2,683
0
11,204
18,967
10,392
2,382
484
18,483
0
82,022
W
Erlang Shen
ScuffedP0tato
Erlang Shen
19,383
9,306
0
8,118
21,622
20,982
6,575
862
20,760
0
132,002
L
Da Ji
Vendeith
Da Ji
9,195
1,690
0
2,054
19,693
10,911
0
2,969
16,544
0
86,377
W
Cthulhu
banelingbro
Cthulhu
9,520
214
785
5,420
17,566
16,776
1,283
1,587
15,979
40,350
0
L
Chiron
pauthor_
Chiron
5,172
746
211
8,378
19,333
7,043
243
3,951
15,340
0
103,445
L
4,577
789
350
1,351
15,370
6,356
49
7,571
7,334
35,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,271
Gold Earned
66,418
523
Minions Killed
619
0
Camps Cleared
0
1,927,299
Distance Traveled
2,287,873
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,433
454
91
4
0
420,437
4
W
Ah Puch
13,231
575
107
5
0
416,309
4
L
Rama
10,002
435
82
4
0
340,778
1
W
Ullr
11,864
516
90
4
0
438,043
4
W
Chaac
13,472
586
162
7
0
448,686
0
W
Erlang Shen
15,134
658
175
8
0
524,069
0
L
Da Ji
10,952
476
127
6
0
416,835
1
W
Cthulhu
12,717
553
85
4
0
460,766
0
L
Chiron
11,275
490
154
7
0
410,551
0
L
Eset
8,609
374
69
3
0
338,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role