Player Matchup

Rama
Rama
CuckKage
Rama
Level 38
God Stats
11W - 6L
1,632 SR
Queue Stats
179W - 123L
1,653 Elo+
Party 2
Fafnir
Fafnir
Infamous Ceaser
Fafnir
Level 139
God Stats
1W - 0L
1,415 SR
Queue Stats
9W - 6L
1,727 Elo+
Solo
Horus
Horus
LomTheIntruder
Horus
Level 88
God Stats
8W - 6L
1,666 SR
Queue Stats
176W - 164L
1,487 Elo+
Party 1
Fenrir
Fenrir
WaterBiohms
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
dongoat_
Baron Samedi
Level 87
God Stats
2W - 0L
1,697 SR
Queue Stats
133W - 133L
1,423 Elo+
Party 1
Team Averages
Level 74
1,582 SR
1,550 Elo+

VS

Team Averages
Level 115
1,456 SR
1,555 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AstraiaXV
Poseidon
Level 105
God Stats
3W - 5L
1,538 SR
Queue Stats
66W - 65L
1,576 Elo+
Solo
Heimdallr
Heimdallr
IMVELEZ
Heimdallr
Level 29
God Stats
0W - 1L
1,251 SR
Queue Stats
52W - 29L
1,640 Elo+
Solo
Cerberus
Cerberus
WeboLimon
Cerberus
Level 127
God Stats
2W - 1L
1,493 SR
Queue Stats
266W - 256L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
10 / 1 / 6
11,037
1,003
14,124
9,020
4,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 0 / 10
9,349
850
4,171
15,128
17,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 1 / 12
8,189
744
6,908
10,881
8,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
14
3 / 3 / 4
8,452
768
3,791
9,026
4,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
dongoat_
Baron Samedi
14
1 / 2 / 6
7,983
726
6,216
7,795
4,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 1 / 4
7,212
656
5,583
3,506
1,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
 
He Bo
11
1 / 5 / 2
6,609
601
5,610
5,958
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
AstraiaXV
Poseidon
14
2 / 4 / 4
7,848
713
6,461
8,121
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
IMVELEZ
Heimdallr
13
1 / 4 / 2
7,148
650
8,934
11,645
4,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
WeboLimon
Cerberus
14
2 / 4 / 3
7,457
678
7,572
12,455
12,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
18
Kills
7
7
Deaths
18
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
1
4
3
L
He Bo
 
He Bo
1
5
2
0.4
L
Poseidon
AstraiaXV
Poseidon
2
4
4
1
W
Rama
10
1
6
13
L
Heimdallr
IMVELEZ
Heimdallr
1
4
2
0.5
W
3
0
10
8
W
1
1
12
7
W
Fenrir
3
3
4
1.67
L
Cerberus
WeboLimon
Cerberus
2
4
3
0.88
W
Baron Samedi
dongoat_
Baron Samedi
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,210
Damage
34,160
51,850
Taken
41,685
38,943
Mitigated
22,719
21,771
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,583
810
0
551
3,506
1,598
0
492
2,974
0
22,574
L
He Bo
 
He Bo
5,610
290
0
480
5,958
1,855
2
1,880
4,037
13,924
0
L
Poseidon
AstraiaXV
Poseidon
6,461
1,697
0
1,219
8,121
2,525
0
2,317
5,549
22,667
0
W
Rama
14,124
9,994
0
3,227
9,020
4,232
2,847
4,474
4,546
0
55,698
L
Heimdallr
IMVELEZ
Heimdallr
8,934
4,292
0
750
11,645
4,350
0
3,959
7,423
0
26,597
W
4,171
940
0
5,664
15,128
17,222
452
5,301
9,827
15,921
0
W
6,908
2,309
2,437
4,966
10,881
8,119
201
4,331
6,550
0
13,065
W
Fenrir
3,791
551
0
1,846
9,026
4,410
909
2,613
6,413
0
15,931
L
Cerberus
WeboLimon
Cerberus
7,572
241
0
3,290
12,455
12,391
0
2,209
10,018
22,114
0
W
Baron Samedi
dongoat_
Baron Samedi
6,216
179
929
2,702
7,795
4,960
264
3,060
4,735
26,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,010
Gold Earned
36,274
215
Minions Killed
193
7
Camps Cleared
8
1,059,714
Distance Traveled
845,962
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,212
656
41
4
2
151,110
2
L
He Bo
6,609
601
23
2
1
135,266
4
L
Poseidon
7,848
713
49
4
1
191,585
0
W
Rama
11,037
1,003
107
10
3
191,667
1
L
Heimdallr
7,148
650
42
4
4
162,221
2
W
Fafnir
9,349
850
26
2
0
238,962
0
W
Horus
8,189
744
21
2
1
229,410
0
W
Fenrir
8,452
768
23
2
1
196,867
0
L
Cerberus
7,457
678
38
3
0
205,780
2
W
Baron Samedi
7,983
726
38
3
2
202,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role