Player Matchup

Izanami
Izanami
AwkwardPoro
Izanami
Level 24
God Stats
0W - 1L
1,299 SR
Queue Stats
27W - 23L
1,559 Elo+
Solo
Ah Puch
Ah Puch
ParableTofu
Ah Puch
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
106W - 103L
1,494 Elo+
Solo
Da Ji
Da Ji
Tomascrusero
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 299L
1,523 Elo+
Solo
Ymir
Ymir
Vonngola
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,550 Elo+
Party 1
Heimdallr
Heimdallr
ppninja
Heimdallr
Level 8
God Stats
1W - 1L
1,698 SR
Queue Stats
10W - 8L
1,528 Elo+
Party 1
Team Averages
Level 18
1,499 SR
1,531 Elo+

VS

Team Averages
Level 17
1,587 SR
1,517 Elo+
Cthulhu
Cthulhu
Arwei
Cthulhu
Level 7
God Stats
11W - 6L
1,770 SR
Queue Stats
81W - 72L
1,444 Elo+
Solo
Cupid
Cupid
CrookedGunner22
Cupid
Level 28
God Stats
3W - 0L
1,342 SR
Queue Stats
129W - 122L
1,535 Elo+
Solo
Merlin
Merlin
FreeRadicals
Merlin
Level 28
God Stats
4W - 3L
1,501 SR
Queue Stats
153W - 151L
1,531 Elo+
Solo
Mercury
Mercury
LucidVicinity
Mercury
Level 13
God Stats
1W - 0L
1,707 SR
Queue Stats
8W - 4L
1,508 Elo+
Solo
Anubis
Anubis
NuttSponge
Anubis
Level 8
God Stats
3W - 1L
1,615 SR
Queue Stats
104W - 114L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AwkwardPoro
Izanami
19
8 / 9 / 5
13,634
1,136
17,832
20,753
8,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
ParableTofu
Ah Puch
19
3 / 6 / 11
12,549
1,046
15,570
15,493
7,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 10 / 10
11,514
960
7,849
20,725
11,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
19
4 / 4 / 12
12,359
1,030
7,380
20,307
28,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
ppninja
Heimdallr
19
4 / 10 / 11
12,620
1,052
19,114
20,350
9,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

25

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arwei
Cthulhu
20
9 / 5 / 18
14,157
1,180
13,360
18,749
26,524
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 8 / 14
13,988
1,166
20,869
17,087
7,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
20
5 / 2 / 17
12,675
1,056
19,296
10,473
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
20
8 / 2 / 18
13,704
1,142
20,038
11,352
4,754
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
NuttSponge
Anubis
20
8 / 4 / 10
13,363
1,114
17,547
15,951
8,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
116
21
Kills
39
39
Deaths
21
49
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arwei
Cthulhu
9
5
18
3.6
L
Izanami
AwkwardPoro
Izanami
8
9
5
1.17
W
9
8
14
2
W
Merlin
5
2
17
6.75
W
Mercury
8
2
18
8.5
W
Anubis
NuttSponge
Anubis
8
4
10
3.25
L
Ah Puch
ParableTofu
Ah Puch
3
6
11
1.42
L
2
10
10
0.7
L
Ymir
4
4
12
2.5
L
Heimdallr
ppninja
Heimdallr
4
10
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,745
Damage
91,110
97,628
Taken
73,612
65,164
Mitigated
51,126
3,968
Healing
11,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arwei
Cthulhu
13,360
355
391
0
18,749
26,524
0
5,796
12,953
23,910
0
L
Izanami
AwkwardPoro
Izanami
17,832
10,893
0
1,680
20,753
8,224
0
12,127
8,626
0
55,321
W
20,869
12,499
706
2,941
17,087
7,351
0
5,042
12,045
0
43,685
W
Merlin
19,296
1,692
523
1,569
10,473
4,470
0
2,795
7,678
41,014
0
W
Mercury
20,038
11,383
0
250
11,352
4,754
0
3,887
7,465
0
34,371
W
Anubis
NuttSponge
Anubis
17,547
710
0
4,841
15,951
8,027
0
5,430
10,521
52,811
0
L
Ah Puch
ParableTofu
Ah Puch
15,570
1,001
0
664
15,493
7,801
0
4,507
10,986
38,308
0
L
7,849
1,589
0
20
20,725
11,165
0
9,110
11,615
0
16,732
L
Ymir
7,380
928
0
0
20,307
28,332
0
10,672
9,635
12,520
0
L
Heimdallr
ppninja
Heimdallr
19,114
11,088
0
1,604
20,350
9,642
0
13,787
6,563
0
50,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,676
Gold Earned
67,887
220
Minions Killed
282
6
Camps Cleared
10
1,061,629
Distance Traveled
1,170,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,157
1,180
23
2
0
256,290
0
L
Izanami
13,634
1,136
86
7
4
209,719
0
W
Cupid
13,988
1,166
71
6
1
205,351
0
W
Merlin
12,675
1,056
58
5
1
217,320
0
W
Mercury
13,704
1,142
33
3
6
290,827
0
W
Anubis
13,363
1,114
97
8
2
200,591
0
L
Ah Puch
12,549
1,046
48
4
0
230,226
0
L
Da Ji
11,514
960
12
1
2
221,720
0
L
Ymir
12,359
1,030
13
1
0
199,845
0
L
Heimdallr
12,620
1,052
61
5
0
200,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role