Player Matchup

Cu Chulainn
Cu Chulainn
Diamond IV
BigPotatoGaming
Cu Chulainn
Diamond IV
Level 145
God Stats
19W - 12L
1,689 SR
Queue Stats
91W - 66L
2,010 MMR
Party 1
Bacchus
Bacchus
Platinum I
HeWhoFragsPPL
Bacchus
Platinum I
Level 148
God Stats
3W - 0L
1,388 SR
Queue Stats
88W - 66L
1,797 MMR
Party 1
Scylla
Scylla
Diamond III
lxAfterlifexl
Scylla
Diamond III
Level 160
God Stats
2W - 1L
1,630 SR
Queue Stats
91W - 66L
2,010 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,569 SR
1,939 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,696 SR
1,847 MMR
Medusa
Medusa
Platinum I
DontBanMedusa
Medusa
Platinum I
Level 126
God Stats
128W - 151L
1,539 SR
Queue Stats
145W - 169L
1,877 MMR
Solo
Ganesha
Ganesha
Platinum IV
justusharris21
Ganesha
Platinum IV
Level 147
God Stats
0W - 1L
1,670 SR
Queue Stats
34W - 38L
1,852 MMR
Solo
Nu Wa
Nu Wa
Platinum II
ll Baber81 ll
Nu Wa
Platinum II
Level 129
God Stats
0W - 1L
1,878 SR
Queue Stats
61W - 69L
1,811 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigPotatoGaming
Cu Chulainn
16
8 / 3 / 3
11,478
765
11,867
13,099
8,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
13
1 / 1 / 8
9,406
627
6,197
9,608
8,034
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 0 / 7
10,306
687
14,439
4,568
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
GilgameshMorgan Le FayTiamatAthenaSol

VS

Bans
CabrakanThothHou YiChang'eChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
9,508
634
7,305
11,431
3,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 1 / 2
10,273
685
4,093
14,595
15,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 6 / 2
8,980
599
5,314
10,870
3,556
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
4
4
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BigPotatoGaming
Cu Chulainn
8
3
3
3.17
L
1
5
3
0.5
W
Bacchus
1
1
8
5
L
2
1
2
3
L
1
6
2
0.33
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,503
Damage
16,712
27,275
Taken
36,896
18,115
Mitigated
22,574
6,394
Healing
3,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BigPotatoGaming
Cu Chulainn
11,867
3,513
0
3,500
13,099
8,765
361
4,192
8,907
0
66,787
L
7,305
2,936
0
500
11,431
3,844
1,060
5,157
6,253
0
40,191
W
Bacchus
6,197
43
0
1,775
9,608
8,034
387
2,823
6,785
14,497
0
L
4,093
849
72
1,823
14,595
15,174
0
8,306
5,788
13,196
0
L
5,314
1,487
0
1,306
10,870
3,556
0
6,651
4,219
28,536
0
W
14,439
1,324
0
1,119
4,568
1,316
2,125
2,392
2,176
65,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,190
Gold Earned
28,761
209
Minions Killed
156
0
Camps Cleared
0
831,530
Distance Traveled
826,002
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,478
765
84
6
0
280,938
0
L
Medusa
9,508
634
98
7
0
290,695
3
W
Bacchus
9,406
627
17
1
0
298,724
0
L
Ganesha
10,273
685
3
0
0
294,818
2
L
Nu Wa
8,980
599
55
4
0
240,489
3
W
Scylla
10,306
687
108
7
0
251,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role