Player Matchup

Sobek
Sobek
Get n Deported
Sobek
Level 148
God Stats
0W - 2L
1,554 SR
Queue Stats
96W - 92L
1,447 Elo+
Solo
Zeus
Zeus
KINGLEON1203
Zeus
Level 149
God Stats
3W - 3L
1,253 SR
Queue Stats
531W - 526L
1,495 Elo+
Solo
Da Ji
Da Ji
Z0MBIE KIDD
Da Ji
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 222L
1,410 Elo+
Party 1
Zhong Kui
Zhong Kui
ajsMKK
Zhong Kui
Level 142
God Stats
4W - 4L
1,636 SR
Queue Stats
263W - 255L
1,465 Elo+
Party 1
King Arthur
King Arthur
xOddz3
King Arthur
Level 145
God Stats
1W - 2L
1,455 SR
Queue Stats
18W - 8L
1,679 Elo+
Party 1
Team Averages
Level 135
1,480 SR
1,499 Elo+

VS

Team Averages
Level 82
1,518 SR
1,492 Elo+
Sylvanus
Sylvanus
Sunatomi
Sylvanus
Level 117
God Stats
3W - 0L
1,800 SR
Queue Stats
481W - 469L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
Trizix
Gilgamesh
Level 33
God Stats
4W - 0L
1,500 SR
Queue Stats
38W - 27L
1,339 Elo+
Party 2
Danzaburou
Danzaburou
YamaCXIV
Danzaburou
Level 109
God Stats
10W - 9L
1,441 SR
Queue Stats
510W - 498L
1,562 Elo+
Party 2
Jormungandr
Jormungandr
bossnoob35
Jormungandr
Level 82
God Stats
10W - 5L
1,369 SR
Queue Stats
226W - 186L
1,477 Elo+
Solo
Vamana
Vamana
mintdiesel
Vamana
Level 67
God Stats
2W - 1L
1,481 SR
Queue Stats
33W - 29L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
8,557
778
6,632
16,830
20,114
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 5 / 9
10,308
937
20,374
9,541
4,356
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 9 / 10
8,336
758
6,842
12,025
5,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
ajsMKK
Zhong Kui
15
4 / 7 / 8
9,046
822
12,046
16,997
12,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
xOddz3
King Arthur
15
5 / 5 / 10
8,670
788
12,874
15,811
14,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Sunatomi
Sylvanus
16
4 / 3 / 20
10,148
923
7,914
16,024
20,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Trizix
Gilgamesh
15
5 / 5 / 18
9,639
876
10,495
14,309
19,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
YamaCXIV
Danzaburou
19
12 / 3 / 13
11,452
1,041
17,828
12,143
7,473
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
bossnoob35
Jormungandr
18
8 / 3 / 19
10,819
984
21,443
17,660
27,955
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
mintdiesel
Vamana
15
2 / 5 / 10
9,884
899
5,802
15,053
8,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
111
19
Kills
31
32
Deaths
19
42
Assists
80
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
L
7
5
9
2.3
W
Sylvanus
Sunatomi
Sylvanus
4
3
20
4.67
W
Gilgamesh
Trizix
Gilgamesh
5
5
18
2.8
W
Danzaburou
YamaCXIV
Danzaburou
12
3
13
6.17
L
1
9
10
0.67
L
Zhong Kui
ajsMKK
Zhong Kui
4
7
8
1.14
W
Jormungandr
bossnoob35
Jormungandr
8
3
19
5.83
W
Vamana
mintdiesel
Vamana
2
5
10
1.4
L
King Arthur
xOddz3
King Arthur
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,768
Damage
63,482
71,204
Taken
75,189
57,700
Mitigated
83,758
15,692
Healing
27,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,632
367
1,056
2,835
16,830
20,114
225
6,378
9,797
9,212
0
L
20,374
2,761
804
1,130
9,541
4,356
486
4,243
5,026
42,646
0
W
Sylvanus
Sunatomi
Sylvanus
7,914
2,047
5,901
3,994
16,024
20,928
438
9,890
5,949
12,749
0
W
Gilgamesh
Trizix
Gilgamesh
10,495
1,648
0
972
14,309
19,273
365
6,899
7,135
4,566
13,105
W
Danzaburou
YamaCXIV
Danzaburou
17,828
11,141
1,544
4,731
12,143
7,473
3,973
6,847
5,202
0
38,331
L
6,842
1,046
1,043
706
12,025
5,688
136
5,413
6,083
0
10,548
L
Zhong Kui
ajsMKK
Zhong Kui
12,046
436
365
4,332
16,997
12,750
301
6,262
10,302
20,878
0
W
Jormungandr
bossnoob35
Jormungandr
21,443
4,337
1,268
4,901
17,660
27,955
519
8,592
8,639
35,365
0
W
Vamana
mintdiesel
Vamana
5,802
3,413
326
3,665
15,053
8,129
102
6,824
8,041
0
12,171
L
King Arthur
xOddz3
King Arthur
12,874
322
503
2,918
15,811
14,792
52
7,147
7,649
0
17,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,917
Gold Earned
51,942
120
Minions Killed
107
0
Camps Cleared
0
967,016
Distance Traveled
971,386
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,557
778
6
1
0
189,818
0
L
Zeus
10,308
937
52
5
0
145,306
0
W
Sylvanus
10,148
923
11
1
0
189,968
4
W
Gilgamesh
9,639
876
14
1
0
183,298
0
W
Danzaburou
11,452
1,041
38
3
0
175,300
0
L
Da Ji
8,336
758
9
1
0
207,154
0
L
Zhong Kui
9,046
822
39
4
0
202,037
1
W
Jormungandr
10,819
984
23
2
0
223,926
0
W
Vamana
9,884
899
21
2
0
198,894
0
L
King Arthur
8,670
788
14
1
0
222,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role