Player Matchup

Artemis
Artemis
 
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Acuron7
Sol
Level 82
God Stats
26W - 16L
1,503 SR
Queue Stats
557W - 558L
1,515 Elo+
Solo
Osiris
Osiris
MarMarlade
Osiris
Level 85
God Stats
7W - 12L
1,376 SR
Queue Stats
388W - 364L
1,541 Elo+
Solo
Horus
Horus
StarMoral
Horus
Level 87
God Stats
2W - 0L
1,829 SR
Queue Stats
84W - 67L
1,533 Elo+
Solo
Cerberus
Cerberus
keysersoze1066
Cerberus
Level 83
God Stats
64W - 38L
1,665 SR
Queue Stats
479W - 424L
1,549 Elo+
Solo
Team Averages
Level 88
1,575 SR
1,528 Elo+

VS

Team Averages
Level 101
1,552 SR
1,544 Elo+
Sun Wukong
Sun Wukong
Batfish017
Sun Wukong
Level 63
God Stats
1W - 1L
1,544 SR
Queue Stats
46W - 35L
1,580 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dude1016
Tsukuyomi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 110L
1,538 Elo+
Party 2
Neith
Neith
Keepest
Neith
Level 106
God Stats
146W - 136L
1,567 SR
Queue Stats
166W - 159L
1,527 Elo+
Party 1
Artio
Artio
PinkCongri
Artio
Level 145
God Stats
4W - 2L
1,565 SR
Queue Stats
168W - 140L
1,552 Elo+
Party 1
Izanami
Izanami
RelioTV
Izanami
Level 85
God Stats
23W - 23L
1,584 SR
Queue Stats
261W - 249L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
3 / 3 / 4
10,497
583
9,855
11,051
4,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
17
6 / 1 / 4
10,749
597
12,565
10,857
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
MarMarlade
Osiris
15
9 / 2 / 4
10,713
595
5,409
8,863
6,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
StarMoral
Horus
13
1 / 2 / 14
9,356
520
5,185
15,009
14,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
19
11 / 2 / 6
12,409
689
16,917
17,880
14,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Batfish017
Sun Wukong
10
0 / 11 / 2
6,966
387
6,532
19,084
7,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Dude1016
Tsukuyomi
14
1 / 8 / 3
9,018
501
4,827
14,037
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Keepest
Neith
13
3 / 5 / 5
8,464
470
7,789
11,651
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
12
4 / 2 / 4
8,312
462
7,416
14,240
9,860
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
RelioTV
Izanami
17
2 / 4 / 3
10,200
567
9,530
10,515
2,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
30
Kills
10
10
Deaths
30
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
3
4
1.67
W
Sol
6
1
4
8
L
Sun Wukong
Batfish017
Sun Wukong
0
11
2
0.09
L
Tsukuyomi
Dude1016
Tsukuyomi
1
8
3
0.31
L
Neith
Keepest
Neith
3
5
5
1.1
W
Osiris
MarMarlade
Osiris
9
2
4
5.5
L
Artio
4
2
4
3
L
Izanami
RelioTV
Izanami
2
4
3
0.88
W
Horus
StarMoral
Horus
1
2
14
4
W
Cerberus
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,931
Damage
36,094
63,660
Taken
69,527
44,272
Mitigated
27,894
27,937
Healing
18,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,855
3,771
0
3,794
11,051
4,281
592
2,161
8,890
0
82,202
W
Sol
12,565
3,458
0
5,665
10,857
3,893
2,707
964
9,893
80,556
0
L
Sun Wukong
Batfish017
Sun Wukong
6,532
1,793
0
4,180
19,084
7,113
0
12,164
6,920
0
37,984
L
Tsukuyomi
Dude1016
Tsukuyomi
4,827
1,089
0
3,023
14,037
4,549
0
5,343
8,694
0
59,372
L
Neith
Keepest
Neith
7,789
3,724
0
3,033
11,651
3,459
294
3,796
7,855
0
43,830
W
Osiris
MarMarlade
Osiris
5,409
1,460
0
2,777
8,863
6,807
867
1,761
7,102
0
58,428
L
Artio
7,416
536
1,732
4,921
14,240
9,860
0
3,976
10,264
21,169
0
L
Izanami
RelioTV
Izanami
9,530
6,648
0
1,761
10,515
2,913
3,243
4,203
6,312
0
84,115
W
Horus
StarMoral
Horus
5,185
2,880
3,133
5,214
15,009
14,417
416
3,654
11,355
0
22,105
W
Cerberus
16,917
878
0
7,354
17,880
14,874
1,608
2,026
15,854
97,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,724
Gold Earned
42,960
592
Minions Killed
451
0
Camps Cleared
0
1,824,388
Distance Traveled
1,641,416
45
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,497
583
127
7
0
321,076
8
W
Sol
10,749
597
120
7
0
346,224
9
L
Sun Wukong
6,966
387
62
3
0
321,948
0
L
Tsukuyomi
9,018
501
98
5
0
341,960
3
L
Neith
8,464
470
99
6
0
314,929
4
W
Osiris
10,713
595
77
4
0
422,056
15
L
Artio
8,312
462
17
1
0
348,633
6
L
Izanami
10,200
567
175
10
0
313,946
7
W
Horus
9,356
520
31
2
0
390,117
10
W
Cerberus
12,409
689
237
13
0
344,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role