Player Matchup

Erlang Shen
Erlang Shen
IgnatiusSłodki
Erlang Shen
Level 7
God Stats
4W - 2L
1,745 SR
Queue Stats
16W - 8L
1,690 Elo+
Solo
Vulcan
Vulcan
Maczin9960
Vulcan
Level 21
God Stats
1W - 1L
1,484 SR
Queue Stats
14W - 8L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
MrNolram
Cthulhu
Level 13
God Stats
2W - 0L
1,445 SR
Queue Stats
8W - 3L
1,542 Elo+
Party 2
Ah Puch
Ah Puch
TheMatixs
Ah Puch
Level 28
God Stats
4W - 4L
1,284 SR
Queue Stats
96W - 89L
1,509 Elo+
Solo
Hachiman
Hachiman
amoninfetinhas
Hachiman
Level 17
God Stats
1W - 0L
1,285 SR
Queue Stats
15W - 10L
1,484 Elo+
Party 2
Team Averages
Level 17
1,449 SR
1,547 Elo+

VS

Team Averages
Level 19
1,461 SR
1,484 Elo+
Baron Samedi
Baron Samedi
Hernannn7_
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 161L
1,442 Elo+
Party 1
Anubis
Anubis
Pelanca22
Anubis
Level 25
God Stats
14W - 13L
1,492 SR
Queue Stats
16W - 16L
1,512 Elo+
Solo
Fenrir
Fenrir
RenanBenitez
Fenrir
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 4L
1,617 Elo+
Solo
Neith
Neith
St__1200
Neith
Level 26
God Stats
6W - 17L
1,314 SR
Queue Stats
178W - 218L
1,431 Elo+
Party 1
Ymir
Ymir
douglasrec
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IgnatiusSłodki
Erlang Shen
8
5 / 1 / 2
5,292
756
4,710
3,964
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
Maczin9960
Vulcan
8
1 / 0 / 2
4,511
644
1,286
2,299
628
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MrNolram
Cthulhu
7
0 / 0 / 2
3,943
563
1,758
3,553
1,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
TheMatixs
Ah Puch
8
2 / 1 / 0
4,600
657
2,339
2,988
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
7
2 / 0 / 0
4,211
602
2,643
2,086
437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hernannn7_
Baron Samedi
6
0 / 2 / 0
3,888
555
619
2,845
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
Pelanca22
Anubis
7
1 / 3 / 0
4,224
603
2,200
4,439
2,154
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
5
1 / 3 / 0
3,901
557
1,574
4,440
1,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
St__1200
Neith
7
0 / 1 / 0
3,878
554
2,047
2,904
702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 1 / 0
3,542
506
747
3,488
1,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
10
Kills
2
2
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Hernannn7_
Baron Samedi
0
2
0
0
W
Erlang Shen
IgnatiusSłodki
Erlang Shen
5
1
2
6
W
Vulcan
Maczin9960
Vulcan
1
0
2
2
W
Cthulhu
MrNolram
Cthulhu
0
0
2
1
L
Anubis
Pelanca22
Anubis
1
3
0
0.33
L
Fenrir
1
3
0
0.33
L
Neith
St__1200
Neith
0
1
0
0
W
Ah Puch
TheMatixs
Ah Puch
2
1
0
2
W
Hachiman
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,736
Damage
7,187
14,890
Taken
18,116
5,005
Mitigated
6,407
4,415
Healing
4,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Hernannn7_
Baron Samedi
619
45
0
399
2,845
1,094
0
584
2,261
12,130
0
W
Erlang Shen
IgnatiusSłodki
Erlang Shen
4,710
2,760
0
1,115
3,964
1,456
0
703
3,261
0
25,674
W
Vulcan
Maczin9960
Vulcan
1,286
229
0
500
2,299
628
273
619
1,680
16,405
0
W
Cthulhu
MrNolram
Cthulhu
1,758
164
42
723
3,553
1,538
84
566
2,987
8,416
0
L
Anubis
Pelanca22
Anubis
2,200
195
0
806
4,439
2,154
0
2,339
2,100
12,914
0
L
Fenrir
1,574
452
0
1,220
4,440
1,148
0
702
3,738
0
12,958
L
Neith
St__1200
Neith
2,047
834
0
1,415
2,904
702
0
987
1,917
0
18,264
W
Ah Puch
TheMatixs
Ah Puch
2,339
240
0
1,559
2,988
946
410
1,497
1,491
17,112
0
W
Hachiman
2,643
1,783
0
476
2,086
437
426
181
1,905
0
16,480
L
747
208
0
643
3,488
1,309
0
771
2,717
5,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,557
Gold Earned
19,433
176
Minions Killed
158
0
Camps Cleared
0
712,921
Distance Traveled
584,356
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,888
555
33
5
0
119,096
2
W
Erlang Shen
5,292
756
50
7
0
164,280
1
W
Vulcan
4,511
644
37
5
0
145,393
0
W
Cthulhu
3,943
563
21
3
0
149,698
0
L
Anubis
4,224
603
42
6
0
124,187
0
L
Fenrir
3,901
557
32
5
0
104,671
0
L
Neith
3,878
554
38
5
0
124,123
1
W
Ah Puch
4,600
657
37
5
0
126,799
2
W
Hachiman
4,211
602
31
4
0
126,751
0
L
Ymir
3,542
506
13
2
0
112,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role