Player Matchup

Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
HiNightmare
Horus
Level 52
God Stats
32W - 22L
1,561 SR
Queue Stats
101W - 99L
1,457 Elo+
Party 2
Kali
Kali
Kangaroo26
Kali
Level 124
God Stats
7W - 4L
1,655 SR
Queue Stats
94W - 84L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
Voeniix
Nu Wa
Level 59
God Stats
9W - 11L
1,463 SR
Queue Stats
149W - 148L
1,516 Elo+
Party 3
Artio
Artio
dryd3nn
Artio
Level 128
God Stats
6W - 1L
1,758 SR
Queue Stats
358W - 379L
1,554 Elo+
Party 3
Team Averages
Level 86
1,588 SR
1,500 Elo+

VS

Team Averages
Level 117
1,545 SR
1,491 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
TheBasileus
Freya
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 111L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
elPollodelBujero
Baron Samedi
Level 106
God Stats
9W - 4L
1,709 SR
Queue Stats
62W - 65L
1,489 Elo+
Party 1
Nemesis
Nemesis
herrerom
Nemesis
Level 105
God Stats
3W - 6L
1,517 SR
Queue Stats
82W - 95L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
4 / 5 / 9
11,032
552
12,418
16,353
5,436
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 4 / 13
9,562
478
5,400
16,197
15,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
10 / 4 / 9
12,362
618
19,131
20,869
12,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Voeniix
Nu Wa
17
6 / 3 / 5
11,254
563
15,957
7,990
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
dryd3nn
Artio
18
5 / 3 / 8
11,088
554
14,261
23,228
20,534
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 8 / 9
9,796
490
11,997
19,709
14,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
 
Achilles
16
2 / 3 / 3
9,781
489
14,484
26,366
25,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 5 / 4
10,545
527
9,710
16,585
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
elPollodelBujero
Baron Samedi
14
2 / 7 / 8
9,352
468
9,263
12,519
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
herrerom
Nemesis
17
4 / 5 / 7
10,281
514
6,982
15,964
6,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
49
28
Kills
18
19
Deaths
28
44
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
5
9
1.7
L
Sylvanus
 
Sylvanus
3
8
9
0.94
L
Achilles
 
Achilles
2
3
3
1.17
W
3
4
13
2.38
W
10
4
9
3.63
L
7
5
4
1.8
W
Nu Wa
Voeniix
Nu Wa
6
3
5
2.83
W
Artio
dryd3nn
Artio
5
3
8
3
L
Baron Samedi
elPollodelBujero
Baron Samedi
2
7
8
0.86
L
Nemesis
herrerom
Nemesis
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,167
Damage
52,436
84,637
Taken
91,143
56,486
Mitigated
57,524
37,102
Healing
34,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,418
8,271
0
7,064
16,353
5,436
2,583
8,804
7,549
0
86,339
L
Sylvanus
 
Sylvanus
11,997
3,161
2,445
6,019
19,709
14,728
1,000
5,789
13,920
44,064
12,436
L
Achilles
 
Achilles
14,484
4,874
0
12,923
26,366
25,974
396
12,061
14,305
0
67,197
W
5,400
1,828
1,771
4,018
16,197
15,406
162
7,695
8,502
0
13,849
W
19,131
8,516
0
9,740
20,869
12,374
78
5,742
15,127
0
98,175
L
9,710
3,895
0
5,257
16,585
5,293
0
2,908
13,677
59,791
0
W
Nu Wa
Voeniix
Nu Wa
15,957
3,282
0
1,250
7,990
2,736
1,191
3,839
4,151
76,826
0
W
Artio
dryd3nn
Artio
14,261
984
1,853
11,406
23,228
20,534
43
3,874
19,354
70,303
0
L
Baron Samedi
elPollodelBujero
Baron Samedi
9,263
329
2,851
2,443
12,519
4,768
744
5,953
6,566
48,283
0
L
Nemesis
herrerom
Nemesis
6,982
2,574
0
2,368
15,964
6,761
0
3,507
12,457
0
64,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,298
Gold Earned
49,755
595
Minions Killed
500
0
Camps Cleared
0
1,796,140
Distance Traveled
1,721,821
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,032
552
165
8
0
349,628
4
L
Sylvanus
9,796
490
85
4
0
281,604
2
L
Achilles
9,781
489
129
6
0
379,697
1
W
Horus
9,562
478
21
1
0
347,539
8
W
Kali
12,362
618
140
7
0
378,475
3
L
Freya
10,545
527
102
5
0
344,417
3
W
Nu Wa
11,254
563
133
7
0
356,492
5
W
Artio
11,088
554
136
7
0
364,006
1
L
Baron Samedi
9,352
468
80
4
0
306,093
2
L
Nemesis
10,281
514
104
5
0
410,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role