Player Matchup

Terra
Terra
ESMILLAMO
Terra
Level 61
God Stats
5W - 4L
1,350 SR
Queue Stats
187W - 163L
1,579 Elo+
Party 1
Scylla
Scylla
KeepinItRaspi
Scylla
Level 105
God Stats
2W - 2L
1,623 SR
Queue Stats
227W - 215L
1,582 Elo+
Party 1
King Arthur
King Arthur
RondleMcFondleU
King Arthur
Level 156
God Stats
34W - 19L
1,664 SR
Queue Stats
394W - 347L
1,649 Elo+
Party 1
Rama
Rama
SAPOMAS
Rama
Level 54
God Stats
274W - 325L
1,426 SR
Queue Stats
487W - 565L
1,412 Elo+
Solo
Bastet
Bastet
cuckotron
Bastet
Level 120
God Stats
2W - 1L
1,310 SR
Queue Stats
328W - 302L
1,625 Elo+
Party 1
Team Averages
Level 99
1,475 SR
1,569 Elo+

VS

Team Averages
Level 83
1,532 SR
1,488 Elo+
Yemoja
Yemoja
Enjayneer
Yemoja
Level 84
God Stats
55W - 51L
1,504 SR
Queue Stats
396W - 443L
1,470 Elo+
Solo
Discordia
Discordia
Tsuna542
Discordia
Level 63
God Stats
10W - 13L
1,559 SR
Queue Stats
40W - 34L
1,528 Elo+
Solo
Bellona
Bellona
byEdGeGames
Bellona
Level 107
God Stats
21W - 20L
1,580 SR
Queue Stats
620W - 593L
1,546 Elo+
Solo
Danzaburou
Danzaburou
oReCoN
Danzaburou
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Solo
Arachne
Arachne
prosp3kt
Arachne
Level 89
God Stats
4W - 5L
1,515 SR
Queue Stats
106W - 115L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ESMILLAMO
Terra
13
2 / 1 / 14
8,303
519
5,241
12,815
8,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 2 / 8
9,717
607
10,293
12,381
4,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RondleMcFondleU
King Arthur
16
4 / 2 / 5
9,700
606
19,414
14,305
15,454
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
SAPOMAS
Rama
15
1 / 6 / 4
9,077
567
4,657
12,863
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
cuckotron
Bastet
17
17 / 1 / 4
11,148
697
13,869
12,340
5,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Enjayneer
Yemoja
12
1 / 5 / 5
7,599
475
9,203
15,098
10,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Tsuna542
Discordia
10
0 / 6 / 3
6,642
415
4,908
6,404
1,170
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
byEdGeGames
Bellona
15
2 / 3 / 2
8,769
548
8,641
25,130
20,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
oReCoN
Danzaburou
13
5 / 7 / 1
8,724
545
8,876
12,063
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
prosp3kt
Arachne
12
4 / 7 / 2
7,734
483
9,562
14,007
6,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
28
Kills
12
12
Deaths
28
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Terra
ESMILLAMO
Terra
2
1
14
9
L
Yemoja
Enjayneer
Yemoja
1
5
5
0.7
W
4
2
8
4
W
King Arthur
RondleMcFondleU
King Arthur
4
2
5
3.25
W
Rama
SAPOMAS
Rama
1
6
4
0.5
L
Discordia
Tsuna542
Discordia
0
6
3
0.25
L
Bellona
byEdGeGames
Bellona
2
3
2
1
W
Bastet
cuckotron
Bastet
17
1
4
19
L
Danzaburou
oReCoN
Danzaburou
5
7
1
0.79
L
Arachne
prosp3kt
Arachne
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,474
Damage
41,190
64,704
Taken
72,702
37,809
Mitigated
42,488
19,575
Healing
18,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
ESMILLAMO
Terra
5,241
821
2,023
3,679
12,815
8,477
0
4,625
8,034
19,502
0
L
Yemoja
Enjayneer
Yemoja
9,203
1,720
1,033
719
15,098
10,884
0
5,603
9,365
41,150
0
W
10,293
1,142
401
3,592
12,381
4,654
724
3,344
8,796
63,352
0
W
King Arthur
RondleMcFondleU
King Arthur
19,414
2,280
0
3,168
14,305
15,454
0
486
13,819
0
65,841
W
Rama
SAPOMAS
Rama
4,657
2,724
0
3,574
12,863
4,187
4,914
1,503
11,360
0
66,319
L
Discordia
Tsuna542
Discordia
4,908
238
0
0
6,404
1,170
0
1,085
5,245
32,861
0
L
Bellona
byEdGeGames
Bellona
8,641
3,391
0
11,978
25,130
20,609
0
2,350
22,670
0
55,112
W
Bastet
cuckotron
Bastet
13,869
5,659
0
3,138
12,340
5,037
8
3,576
8,584
0
67,825
L
Danzaburou
oReCoN
Danzaburou
8,876
4,228
0
2,514
12,063
3,818
0
1,460
10,559
0
38,478
L
Arachne
prosp3kt
Arachne
9,562
5,013
0
2,537
14,007
6,007
0
4,531
9,329
0
42,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,945
Gold Earned
39,468
484
Minions Killed
406
0
Camps Cleared
0
1,532,380
Distance Traveled
1,415,861
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,303
519
17
1
0
300,377
3
L
Yemoja
7,599
475
73
5
0
271,697
5
W
Scylla
9,717
607
129
8
0
322,869
3
W
King Arthur
9,700
606
122
8
0
313,825
3
W
Rama
9,077
567
121
8
0
219,997
0
L
Discordia
6,642
415
70
4
0
238,474
0
L
Bellona
8,769
548
132
8
0
303,726
2
W
Bastet
11,148
697
95
6
0
375,312
2
L
Danzaburou
8,724
545
71
4
0
270,584
1
L
Arachne
7,734
483
60
4
0
331,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role