Player Matchup

Khepri
Khepri
BillCosbyFanClub
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,327 Elo+
Party 1
Medusa
Medusa
MahatamaGahnji
Medusa
Level 21
God Stats
0W - 2L
1,300 SR
Queue Stats
283W - 268L
1,551 Elo+
Party 1
Nike
Nike
ModulRsynth
Nike
Level 23
God Stats
18W - 8L
1,747 SR
Queue Stats
100W - 105L
1,488 Elo+
Party 1
Sol
Sol
cancelthat1
Sol
Level 16
God Stats
3W - 5L
1,496 SR
Queue Stats
7W - 7L
1,593 Elo+
Solo
Merlin
Merlin
zeref2452
Merlin
Level 27
God Stats
3W - 3L
1,645 SR
Queue Stats
87W - 58L
1,588 Elo+
Solo
Team Averages
Level 18
1,537 SR
1,509 Elo+

VS

Team Averages
Level 20
1,582 SR
1,486 Elo+
Morgan Le Fay
Morgan Le Fay
Ghosty89
Morgan Le Fay
Level 8
God Stats
12W - 6L
1,707 SR
Queue Stats
48W - 31L
1,531 Elo+
Solo
Medusa
Medusa
Hackbaws
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,352 Elo+
Party 2
Bellona
Bellona
Yusoru
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,352 Elo+
Party 2
Khepri
Khepri
deswartz
Khepri
Level 27
God Stats
2W - 0L
1,704 SR
Queue Stats
270W - 294L
1,548 Elo+
Solo
Mercury
Mercury
pryoimmortal
Mercury
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 79L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 7 / 16
11,585
891
10,566
29,367
39,578
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 12 / 8
12,994
1,000
26,123
27,046
13,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
0 / 9 / 10
11,052
850
10,253
22,765
15,622
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
7 / 11 / 8
13,692
1,053
19,709
22,529
9,688
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
zeref2452
Merlin
20
6 / 5 / 14
14,210
1,093
25,115
14,856
7,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ghosty89
Morgan Le Fay
20
9 / 1 / 22
14,900
1,146
25,835
14,221
7,464
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
Hackbaws
Medusa
20
2 / 9 / 18
11,972
921
10,284
19,005
9,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Yusoru
Bellona
20
16 / 2 / 18
15,809
1,216
35,046
27,872
30,124
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
deswartz
Khepri
20
3 / 2 / 26
13,139
1,011
5,898
15,828
22,748
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
pryoimmortal
Mercury
20
14 / 7 / 15
15,602
1,200
33,397
22,415
12,416
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
143
20
Kills
44
44
Deaths
21
56
Assists
99
Player
Kills
Deaths
Assists
KDA
L
0
7
16
1.14
W
Morgan Le Fay
Ghosty89
Morgan Le Fay
9
1
22
20
W
Medusa
Hackbaws
Medusa
2
9
18
1.22
L
7
12
8
0.92
L
0
9
10
0.56
W
Bellona
Yusoru
Bellona
16
2
18
12.5
L
7
11
8
1
W
Khepri
deswartz
Khepri
3
2
26
8
W
Mercury
pryoimmortal
Mercury
14
7
15
3.07
L
Merlin
zeref2452
Merlin
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,766
Damage
110,460
116,563
Taken
99,341
85,512
Mitigated
81,839
8,618
Healing
6,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,566
1,203
0
0
29,367
39,578
0
8,148
21,219
14,079
0
W
Morgan Le Fay
Ghosty89
Morgan Le Fay
25,835
1,952
0
1,047
14,221
7,464
0
7,684
6,359
52,574
0
W
Medusa
Hackbaws
Medusa
10,284
4,195
0
515
19,005
9,087
0
10,786
8,061
0
25,756
L
26,123
10,633
0
974
27,046
13,596
0
6,628
20,418
0
49,868
L
10,253
2,472
427
1,296
22,765
15,622
0
10,372
12,393
0
19,048
W
Bellona
Yusoru
Bellona
35,046
16,523
0
922
27,872
30,124
0
15,222
12,260
0
63,471
L
19,709
9,090
0
4,688
22,529
9,688
0
3,669
18,860
57,973
0
W
Khepri
deswartz
Khepri
5,898
820
0
0
15,828
22,748
0
6,960
8,598
17,502
0
W
Mercury
pryoimmortal
Mercury
33,397
23,063
0
3,772
22,415
12,416
0
13,350
8,673
0
58,266
L
Merlin
zeref2452
Merlin
25,115
479
0
1,233
14,856
7,028
0
2,916
11,940
48,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,533
Gold Earned
71,422
225
Minions Killed
244
4
Camps Cleared
8
1,216,507
Distance Traveled
1,317,237
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,585
891
2
0
0
247,843
0
W
Morgan Le Fay
14,900
1,146
66
5
2
279,504
1
W
Medusa
11,972
921
37
3
0
233,203
0
L
Medusa
12,994
1,000
52
4
2
237,996
0
L
Nike
11,052
850
18
1
0
238,393
0
W
Bellona
15,809
1,216
64
5
1
256,721
0
L
Sol
13,692
1,053
86
7
1
220,789
0
W
Khepri
13,139
1,011
11
1
2
262,149
0
W
Mercury
15,602
1,200
66
5
3
285,660
2
L
Merlin
14,210
1,093
67
5
1
271,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role