Player Matchup

Cabrakan
Cabrakan
A1-JATT
Cabrakan
Level 108
God Stats
9W - 8L
1,410 SR
Queue Stats
744W - 698L
1,533 Elo+
Solo
Artemis
Artemis
Cjxw11
Artemis
Level 123
God Stats
15W - 9L
1,585 SR
Queue Stats
262W - 252L
1,503 Elo+
Party 3
Bakasura
Bakasura
ImBadNotFeeding
Bakasura
Level 69
God Stats
9W - 11L
1,197 SR
Queue Stats
160W - 157L
1,393 Elo+
Party 3
Bacchus
Bacchus
firetruck2116
Bacchus
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 124L
1,543 Elo+
Solo
Chang'e
Chang'e
malciumriu
Chang'e
Level 127
God Stats
9W - 3L
1,746 SR
Queue Stats
705W - 691L
1,463 Elo+
Solo
Team Averages
Level 111
1,487 SR
1,487 Elo+

VS

Team Averages
Level 111
1,520 SR
1,473 Elo+
King Arthur
King Arthur
ArcticWolf1023
King Arthur
Level 80
God Stats
28W - 27L
1,605 SR
Queue Stats
471W - 438L
1,470 Elo+
Solo
Neith
Neith
ChelsyColle
Neith
Level 81
God Stats
2W - 6L
1,742 SR
Queue Stats
5W - 12L
1,336 Elo+
Party 1
Serqet
Serqet
ItsELVERDURAS
Serqet
Level 125
God Stats
1W - 4L
1,276 SR
Queue Stats
43W - 48L
1,498 Elo+
Party 2
Janus
Janus
SamurayWarrior
Janus
Level 108
God Stats
3W - 1L
1,476 SR
Queue Stats
45W - 35L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
WolfieShocks
Baron Samedi
Level 160
God Stats
4W - 4L
1,502 SR
Queue Stats
281W - 291L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
A1-JATT
Cabrakan
20
7 / 0 / 3
13,596
618
6,907
9,667
12,676
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Cjxw11
Artemis
20
10 / 3 / 2
12,792
581
18,334
13,347
5,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
19
3 / 4 / 6
11,988
545
9,824
14,831
5,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
15
1 / 3 / 11
10,399
473
7,980
19,479
25,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
malciumriu
Chang'e
16
2 / 5 / 2
10,634
483
9,103
15,592
5,504
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArcticWolf1023
King Arthur
16
1 / 6 / 2
10,142
461
5,796
13,424
10,131
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 4 / 3
7,433
338
4,026
7,860
2,114
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 7 / 2
11,134
506
12,030
19,488
7,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 8
10,838
493
8,833
12,796
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
WolfieShocks
Baron Samedi
16
3 / 6 / 6
9,806
446
10,431
16,036
12,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
23
Kills
15
15
Deaths
24
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
A1-JATT
Cabrakan
7
0
3
8.5
L
King Arthur
ArcticWolf1023
King Arthur
1
6
2
0.33
L
0
4
3
0.38
W
Artemis
Cjxw11
Artemis
10
3
2
3.67
W
Bakasura
3
4
6
1.5
L
8
7
2
1.29
L
3
1
8
7
L
Baron Samedi
WolfieShocks
Baron Samedi
3
6
6
1
W
Bacchus
1
3
11
2.17
W
Chang'e
malciumriu
Chang'e
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,148
Damage
41,116
72,916
Taken
69,604
54,285
Mitigated
36,655
18,328
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
A1-JATT
Cabrakan
6,907
577
0
4,024
9,667
12,676
1,048
470
8,861
90,233
0
L
King Arthur
ArcticWolf1023
King Arthur
5,796
457
0
1,639
13,424
10,131
0
5,385
7,630
0
67,825
L
4,026
1,263
0
1,426
7,860
2,114
0
2,061
5,799
0
23,345
W
Artemis
Cjxw11
Artemis
18,334
9,938
0
4,324
13,347
5,344
4,054
2,535
9,952
0
104,260
W
Bakasura
9,824
5,830
0
1,292
14,831
5,673
2,487
2,559
11,377
0
91,013
L
12,030
2,943
0
656
19,488
7,401
0
5,821
13,317
0
66,321
L
8,833
722
233
3,362
12,796
4,092
0
3,907
8,181
76,651
0
L
Baron Samedi
WolfieShocks
Baron Samedi
10,431
675
492
5,000
16,036
12,917
0
6,816
9,174
45,307
0
W
Bacchus
7,980
558
0
2,317
19,479
25,088
0
6,191
12,102
30,120
0
W
Chang'e
malciumriu
Chang'e
9,103
709
2,124
4,247
15,592
5,504
0
6,436
8,218
62,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,409
Gold Earned
49,353
651
Minions Killed
547
0
Camps Cleared
0
2,134,056
Distance Traveled
1,959,778
30
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,596
618
211
10
0
378,495
5
L
King Arthur
10,142
461
168
8
0
440,365
5
L
Neith
7,433
338
61
3
0
271,746
1
W
Artemis
12,792
581
143
7
0
396,545
4
W
Bakasura
11,988
545
164
7
0
485,767
2
L
Serqet
11,134
506
105
5
0
428,461
0
L
Janus
10,838
493
151
7
0
429,555
1
L
Baron Samedi
9,806
446
62
3
0
389,651
5
W
Bacchus
10,399
473
31
1
0
445,554
14
W
Chang'e
10,634
483
102
5
0
427,695
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role