Player Matchup

King Arthur
King Arthur
AWildRaikou
King Arthur
Level 25
God Stats
2W - 7L
1,532 SR
Queue Stats
127W - 129L
1,445 Elo+
Solo
Nu Wa
Nu Wa
Cookie3022
Nu Wa
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 34L
1,470 Elo+
Party 2
Ymir
Ymir
Shadeslayer777
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,704 Elo+
Party 2
Danzaburou
Danzaburou
danielsiabato02
Danzaburou
Level 29
God Stats
0W - 2L
1,683 SR
Queue Stats
5W - 9L
1,407 Elo+
Solo
Kali
Kali
kenseihk
Kali
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 84L
1,432 Elo+
Solo
Team Averages
Level 21
1,543 SR
1,491 Elo+

VS

Team Averages
Level 20
1,636 SR
1,431 Elo+
Erlang Shen
Erlang Shen
ArtioMainPower
Erlang Shen
Level 10
God Stats
11W - 7L
1,620 SR
Queue Stats
70W - 57L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
ElephantSandwich
Zhong Kui
Level 22
God Stats
8W - 3L
1,770 SR
Queue Stats
65W - 59L
1,472 Elo+
Solo
Arachne
Arachne
HopOnMe
Arachne
Level 29
God Stats
43W - 29L
1,602 SR
Queue Stats
129W - 114L
1,417 Elo+
Solo
Neith
Neith
Hsdriss
Neith
Level 19
God Stats
71W - 82L
1,586 SR
Queue Stats
81W - 104L
1,411 Elo+
Party 1
Cabrakan
Cabrakan
SkyHsd
Cabrakan
Level 19
God Stats
11W - 9L
1,603 SR
Queue Stats
80W - 102L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AWildRaikou
King Arthur
8
2 / 1 / 0
4,777
478
1,134
5,071
2,592
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
8
1 / 4 / 0
5,083
508
3,094
4,895
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 5 / 2
4,529
453
2,011
7,240
3,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
danielsiabato02
Danzaburou
8
1 / 3 / 0
5,125
513
2,622
6,139
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
7
0 / 2 / 3
4,989
499
2,360
6,346
2,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArtioMainPower
Erlang Shen
12
1 / 2 / 1
6,790
679
3,016
4,977
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
11
2 / 0 / 5
6,652
665
4,899
4,069
2,972
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
HopOnMe
Arachne
11
7 / 0 / 1
7,015
702
4,849
6,312
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Hsdriss
Neith
9
2 / 1 / 3
5,604
560
2,369
3,172
951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
SkyHsd
Cabrakan
9
3 / 1 / 2
5,489
549
4,583
6,969
4,132
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
15
15
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AWildRaikou
King Arthur
2
1
0
2
W
Erlang Shen
ArtioMainPower
Erlang Shen
1
2
1
0.75
L
Nu Wa
1
4
0
0.25
W
Zhong Kui
2
0
5
4.5
W
Arachne
HopOnMe
Arachne
7
0
1
7.5
W
Neith
Hsdriss
Neith
2
1
3
3.5
L
0
5
2
0.2
W
Cabrakan
SkyHsd
Cabrakan
3
1
2
4
L
Danzaburou
danielsiabato02
Danzaburou
1
3
0
0.33
L
Kali
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,221
Damage
19,716
29,691
Taken
25,499
11,988
Mitigated
13,205
6,688
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AWildRaikou
King Arthur
1,134
350
0
1,450
5,071
2,592
0
0
5,071
0
11,884
W
Erlang Shen
ArtioMainPower
Erlang Shen
3,016
1,461
0
2,240
4,977
2,675
436
297
4,680
0
36,860
L
Nu Wa
3,094
188
0
750
4,895
1,440
0
1,905
2,990
19,368
0
W
Zhong Kui
4,899
354
0
2,764
4,069
2,972
0
1,283
2,786
30,479
0
W
Arachne
HopOnMe
Arachne
4,849
3,337
0
2,264
6,312
2,475
56
1,515
4,797
0
36,221
W
Neith
Hsdriss
Neith
2,369
1,314
0
1,134
3,172
951
816
616
2,556
0
19,491
L
2,011
383
0
250
7,240
3,896
0
3,978
3,262
9,745
0
W
Cabrakan
SkyHsd
Cabrakan
4,583
1,229
162
2,371
6,969
4,132
290
1,610
5,359
14,810
0
L
Danzaburou
danielsiabato02
Danzaburou
2,622
1,912
0
1,813
6,139
1,776
0
1,962
4,177
0
22,407
L
Kali
2,360
891
0
2,425
6,346
2,284
0
1,637
4,709
0
23,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,503
Gold Earned
31,550
174
Minions Killed
302
0
Camps Cleared
0
842,605
Distance Traveled
944,136
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,777
478
23
2
0
175,568
1
W
Erlang Shen
6,790
679
100
10
0
197,085
2
L
Nu Wa
5,083
508
36
4
0
164,285
4
W
Zhong Kui
6,652
665
75
8
0
170,029
1
W
Arachne
7,015
702
64
6
0
244,065
4
W
Neith
5,604
560
53
5
0
164,696
1
L
Ymir
4,529
453
24
2
0
167,886
2
W
Cabrakan
5,489
549
10
1
0
168,261
3
L
Danzaburou
5,125
513
42
4
0
154,640
0
L
Kali
4,989
499
49
5
0
180,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role