Player Matchup

Mercury
Mercury
 
Mercury
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
EcG Nightmare
Geb
Level 102
God Stats
7W - 2L
1,689 SR
Queue Stats
43W - 16L
1,719 Elo+
Party 1
King Arthur
King Arthur
Lonleyweeblet
King Arthur
Level 108
God Stats
17W - 18L
1,517 SR
Queue Stats
549W - 514L
1,559 Elo+
Solo
Izanami
Izanami
Miceman24
Izanami
Level 113
God Stats
3W - 2L
1,973 SR
Queue Stats
46W - 41L
1,583 Elo+
Party 1
Tiamat
Tiamat
Travyyythechamp
Tiamat
Level 122
God Stats
1W - 0L
1,544 SR
Queue Stats
74W - 59L
1,644 Elo+
Party 1
Team Averages
Level 110
1,644 SR
1,601 Elo+

VS

Team Averages
Level 128
1,435 SR
1,558 Elo+
Bellona
Bellona
BullXietyy
Bellona
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,612 Elo+
Solo
Cthulhu
Cthulhu
Elmore5887
Cthulhu
Level 148
God Stats
1W - 5L
1,513 SR
Queue Stats
235W - 205L
1,530 Elo+
Solo
Achilles
Achilles
SalamiSniffer
Achilles
Level 108
God Stats
4W - 8L
1,305 SR
Queue Stats
302W - 265L
1,580 Elo+
Party 2
Sol
Sol
VizardBroly
Sol
Level 144
God Stats
4W - 7L
1,473 SR
Queue Stats
306W - 268L
1,580 Elo+
Party 2
Janus
Janus
smoovethelegend
Janus
Level 149
God Stats
12W - 27L
1,382 SR
Queue Stats
468W - 427L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 1 / 3
6,485
540
2,475
7,119
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 5
5,699
475
1,890
8,724
3,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Lonleyweeblet
King Arthur
11
2 / 4 / 5
7,034
586
6,164
12,135
4,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Miceman24
Izanami
13
7 / 0 / 2
7,737
645
7,080
6,984
2,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 0 / 5
7,910
659
4,964
4,671
2,849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BullXietyy
Bellona
9
0 / 1 / 5
5,902
492
2,101
5,645
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Elmore5887
Cthulhu
11
2 / 6 / 1
6,755
563
7,266
11,214
8,900
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
SalamiSniffer
Achilles
10
3 / 2 / 1
5,864
489
5,574
7,726
7,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 4 / 2
6,317
526
4,227
8,251
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 0
6,457
538
3,251
4,044
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
14
Kills
7
8
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
3
3.5
L
Bellona
BullXietyy
Bellona
0
1
5
2.5
W
0
3
5
0.83
L
Cthulhu
Elmore5887
Cthulhu
2
6
1
0.42
W
King Arthur
Lonleyweeblet
King Arthur
2
4
5
1.13
W
Izanami
Miceman24
Izanami
7
0
2
8
L
Achilles
SalamiSniffer
Achilles
3
2
1
1.75
W
3
0
5
5.5
L
0
4
2
0.25
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,573
Damage
22,419
39,633
Taken
36,880
15,785
Mitigated
22,147
14,634
Healing
9,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,475
708
0
3,082
7,119
2,016
0
2,177
4,893
0
36,385
L
Bellona
BullXietyy
Bellona
2,101
102
0
494
5,645
2,607
0
722
4,923
0
27,964
W
1,890
230
421
1,743
8,724
3,930
0
1,805
6,607
11,149
0
L
Cthulhu
Elmore5887
Cthulhu
7,266
875
133
2,113
11,214
8,900
0
1,342
9,872
35,674
0
W
King Arthur
Lonleyweeblet
King Arthur
6,164
1,190
0
4,537
12,135
4,855
0
6,577
5,352
0
34,562
W
Izanami
Miceman24
Izanami
7,080
5,455
0
2,429
6,984
2,135
176
2,186
4,307
0
56,415
L
Achilles
SalamiSniffer
Achilles
5,574
1,024
257
3,144
7,726
7,591
193
1,444
6,282
0
15,349
W
4,964
900
0
2,422
4,671
2,849
0
1,634
2,994
47,689
0
L
4,227
1,426
0
2,636
8,251
1,908
987
1,262
6,989
47,496
0
L
3,251
212
0
811
4,044
1,141
753
2,084
1,960
40,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,865
Gold Earned
31,295
377
Minions Killed
344
0
Camps Cleared
0
1,209,437
Distance Traveled
1,070,188
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,485
540
76
6
0
277,526
1
L
Bellona
5,902
492
55
5
0
207,578
0
W
Geb
5,699
475
16
1
0
245,577
4
L
Cthulhu
6,755
563
74
6
0
220,196
1
W
King Arthur
7,034
586
78
7
0
215,731
0
W
Izanami
7,737
645
90
8
0
233,937
4
L
Achilles
5,864
489
23
2
0
232,227
3
W
Tiamat
7,910
659
117
10
0
236,666
0
L
Sol
6,317
526
98
8
0
202,836
3
L
Janus
6,457
538
94
8
0
207,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role