Player Matchup

Morgan Le Fay
Morgan Le Fay
Chuuckin
Morgan Le Fay
Level 159
God Stats
7W - 0L
1,450 SR
Queue Stats
563W - 373L
1,608 Elo+
Party 1
Hera
Hera
MBrehmer
Hera
Level 107
God Stats
2W - 0L
1,687 SR
Queue Stats
197W - 119L
1,606 Elo+
Party 1
Izanami
Izanami
oDaarquis
Izanami
Level 146
God Stats
11W - 3L
1,771 SR
Queue Stats
331W - 200L
1,504 Elo+
Party 1
Serqet
Serqet
xzDarkAngelxz
Serqet
Level 140
God Stats
6W - 1L
1,676 SR
Queue Stats
392W - 235L
1,611 Elo+
Party 1
Khepri
Khepri
zSevens
Khepri
Level 160
God Stats
3W - 0L
1,818 SR
Queue Stats
206W - 130L
1,615 Elo+
Party 1
Team Averages
Level 142
1,680 SR
1,589 Elo+

VS

Team Averages
Level 86
1,506 SR
1,514 Elo+
Nemesis
Nemesis
 
Nemesis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Alex22107
Izanami
Level 109
God Stats
1W - 1L
1,528 SR
Queue Stats
76W - 75L
1,625 Elo+
Solo
Sobek
Sobek
DGss0004
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,424 Elo+
Solo
Ravana
Ravana
NapoleonXI
Ravana
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 43L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chuuckin
Morgan Le Fay
13
2 / 4 / 16
8,143
814
9,664
6,483
2,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
16
7 / 4 / 18
9,674
967
13,071
7,012
2,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
oDaarquis
Izanami
18
14 / 2 / 13
11,089
1,109
25,301
7,827
4,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
9 / 3 / 17
10,083
1,008
11,162
10,939
6,309
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
zSevens
Khepri
16
1 / 1 / 29
9,606
961
6,264
9,787
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
4 / 8 / 5
8,666
867
6,087
16,190
11,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
 
Ne Zha
13
0 / 6 / 8
7,478
748
6,814
12,987
5,050
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Alex22107
Izanami
14
1 / 7 / 4
7,664
766
6,921
12,715
4,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
DGss0004
Sobek
12
1 / 6 / 4
7,576
758
3,196
14,339
13,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
NapoleonXI
Ravana
16
5 / 6 / 2
9,303
930
3,350
15,596
10,905
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
34
33
Kills
11
14
Deaths
33
93
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
8
5
0.81
L
Ne Zha
 
Ne Zha
0
6
8
0.67
L
Izanami
Alex22107
Izanami
1
7
4
0.43
W
Morgan Le Fay
Chuuckin
Morgan Le Fay
2
4
16
2.5
L
Sobek
DGss0004
Sobek
1
6
4
0.5
W
Hera
7
4
18
4
L
Ravana
NapoleonXI
Ravana
5
6
2
1
W
Izanami
oDaarquis
Izanami
14
2
13
10.25
W
9
3
17
5.83
W
Khepri
zSevens
Khepri
1
1
29
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,462
Damage
26,368
42,048
Taken
71,827
26,956
Mitigated
45,442
12,702
Healing
16,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,087
1,137
873
3,125
16,190
11,125
104
5,992
10,108
0
8,016
L
Ne Zha
 
Ne Zha
6,814
434
1,630
1,865
12,987
5,050
190
6,025
6,549
0
18,123
L
Izanami
Alex22107
Izanami
6,921
4,873
598
2,680
12,715
4,933
1,343
6,505
6,210
0
22,377
W
Morgan Le Fay
Chuuckin
Morgan Le Fay
9,664
873
1,901
870
6,483
2,598
662
512
5,971
15,179
0
L
Sobek
DGss0004
Sobek
3,196
153
0
1,832
14,339
13,429
0
5,261
8,427
6,420
0
W
Hera
13,071
3,809
720
491
7,012
2,751
724
568
6,444
23,112
0
L
Ravana
NapoleonXI
Ravana
3,350
454
8
3,403
15,596
10,905
0
5,216
10,260
0
9,984
W
Izanami
oDaarquis
Izanami
25,301
19,872
956
2,597
7,827
4,022
3,057
469
7,358
0
48,382
W
11,162
2,878
617
1,296
10,939
6,309
937
1,166
9,773
0
13,202
W
Khepri
zSevens
Khepri
6,264
481
1,516
1,738
9,787
11,276
117
481
8,796
11,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,595
Gold Earned
40,687
110
Minions Killed
76
0
Camps Cleared
0
969,880
Distance Traveled
804,221
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,666
867
7
1
0
174,603
3
L
Ne Zha
7,478
748
10
1
0
167,941
3
L
Izanami
7,664
766
42
4
0
141,237
0
W
Morgan Le Fay
8,143
814
7
1
0
171,625
1
L
Sobek
7,576
758
9
1
0
144,673
3
W
Hera
9,674
967
26
3
0
195,562
0
L
Ravana
9,303
930
8
1
0
175,767
2
W
Izanami
11,089
1,109
59
6
0
181,889
0
W
Serqet
10,083
1,008
13
1
0
207,348
1
W
Khepri
9,606
961
5
1
0
213,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role