Player Matchup

Achilles
Achilles
 
Achilles
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CR666DOOM
Neith
Level 5
God Stats
2W - 7L
1,394 SR
Queue Stats
2W - 9L
1,291 Elo+
Party 2
Khepri
Khepri
CritCrab
Khepri
Level 24
God Stats
3W - 10L
1,352 SR
Queue Stats
42W - 47L
1,475 Elo+
Party 2
Nox
Nox
Gonick66
Nox
Level 11
God Stats
0W - 1L
1,845 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
NickfireTM
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,453 Elo+
Solo
Team Averages
Level 15
1,518 SR
1,444 Elo+

VS

Team Averages
Level 23
1,493 SR
1,415 Elo+
Ares
Ares
 
Ares
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Evanator138
Bakasura
Level 17
God Stats
3W - 2L
1,300 SR
Queue Stats
47W - 44L
1,407 Elo+
Solo
Artio
Artio
Fox20004
Artio
Level 28
God Stats
4W - 3L
1,519 SR
Queue Stats
75W - 88L
1,319 Elo+
Party 1
Anubis
Anubis
LogoutHD1
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 42L
1,350 Elo+
Party 1
Chernobog
Chernobog
Lu1cK
Chernobog
Level 29
God Stats
6W - 3L
1,648 SR
Queue Stats
53W - 52L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 3 / 0
6,954
464
3,105
10,095
8,496
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
CR666DOOM
Neith
11
1 / 4 / 0
6,715
448
6,094
7,053
2,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
CritCrab
Khepri
9
0 / 4 / 1
5,534
369
1,815
7,912
4,786
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 6 / 5
7,268
485
6,536
9,525
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
NickfireTM
Nemesis
11
4 / 7 / 1
7,236
482
4,303
12,949
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 10 / 5
5,516
368
549
10,512
8,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Evanator138
Bakasura
16
13 / 2 / 2
9,319
621
13,815
10,672
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
Fox20004
Artio
12
1 / 1 / 5
6,929
462
1,428
8,102
7,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
LogoutHD1
Anubis
13
5 / 1 / 6
8,151
543
7,727
7,126
4,029
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
Lu1cK
Chernobog
14
5 / 1 / 7
8,480
565
10,157
8,411
3,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
10
Kills
24
24
Deaths
15
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
0
0.67
W
Ares
 
Ares
0
10
5
0.25
L
Neith
CR666DOOM
Neith
1
4
0
0.25
L
Khepri
CritCrab
Khepri
0
4
1
0.13
W
Bakasura
Evanator138
Bakasura
13
2
2
7
W
Artio
Fox20004
Artio
1
1
5
3.5
L
3
6
5
0.92
W
Anubis
LogoutHD1
Anubis
5
1
6
8
W
Chernobog
Lu1cK
Chernobog
5
1
7
8.5
L
Nemesis
NickfireTM
Nemesis
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,853
Damage
33,676
47,534
Taken
44,823
21,702
Mitigated
27,940
8,485
Healing
14,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,105
668
0
1,731
10,095
8,496
108
2,105
7,419
0
20,307
W
Ares
 
Ares
549
62
0
0
10,512
8,261
0
1,588
8,924
4,728
0
L
Neith
CR666DOOM
Neith
6,094
3,946
0
1,610
7,053
2,614
408
683
6,011
0
41,707
L
Khepri
CritCrab
Khepri
1,815
363
0
400
7,912
4,786
0
745
6,058
11,670
0
W
Bakasura
Evanator138
Bakasura
13,815
9,007
0
2,780
10,672
4,805
1,045
841
9,831
0
50,141
W
Artio
Fox20004
Artio
1,428
237
146
2,979
8,102
7,674
288
1,820
6,282
19,890
0
L
6,536
500
0
904
9,525
2,507
0
2,100
6,809
32,956
0
W
Anubis
LogoutHD1
Anubis
7,727
2,181
0
4,381
7,126
4,029
674
2,613
4,513
43,760
0
W
Chernobog
Lu1cK
Chernobog
10,157
7,535
0
4,323
8,411
3,171
2,799
1,489
6,922
0
43,852
L
Nemesis
NickfireTM
Nemesis
4,303
2,028
0
3,840
12,949
3,299
0
4,071
8,878
0
36,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,707
Gold Earned
38,395
280
Minions Killed
286
0
Camps Cleared
0
1,208,288
Distance Traveled
1,268,367
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,954
464
39
3
0
250,227
0
W
Ares
5,516
368
5
0
0
159,520
0
L
Neith
6,715
448
86
6
0
238,164
1
L
Khepri
5,534
369
27
2
0
223,692
1
W
Bakasura
9,319
621
112
7
0
356,737
0
W
Artio
6,929
462
31
2
0
251,165
0
L
Nox
7,268
485
58
4
0
249,554
3
W
Anubis
8,151
543
66
4
0
233,670
0
W
Chernobog
8,480
565
72
5
0
267,275
4
L
Nemesis
7,236
482
70
5
0
246,651
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role