Player Matchup

Danzaburou
Danzaburou
DJSingleTone
Danzaburou
Level 126
God Stats
2W - 0L
1,763 SR
Queue Stats
47W - 42L
1,374 Elo+
Party 1
Hera
Hera
Dafancywalrus
Hera
Level 128
God Stats
7W - 5L
1,889 SR
Queue Stats
278W - 223L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
TOXICITY219
Gilgamesh
Level 63
God Stats
4W - 3L
1,613 SR
Queue Stats
16W - 14L
1,581 Elo+
Solo
Team Averages
Level 106
1,755 SR
1,502 Elo+

VS

Team Averages
Level 79
1,491 SR
1,459 Elo+
Ares
Ares
heilkrieger
Ares
Level 108
God Stats
1W - 1L
1,785 SR
Queue Stats
62W - 66L
1,458 Elo+
Solo
Ullr
Ullr
jostinichi
Ullr
Level 68
God Stats
0W - 2L
1,307 SR
Queue Stats
66W - 88L
1,448 Elo+
Solo
Scylla
Scylla
x DAT THUNDA x
Scylla
Level 61
God Stats
0W - 6L
1,381 SR
Queue Stats
146W - 172L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DJSingleTone
Danzaburou
13
5 / 0 / 6
8,700
791
10,161
5,806
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 9
8,302
755
10,125
4,974
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
TOXICITY219
Gilgamesh
11
5 / 2 / 6
8,211
746
7,487
10,302
4,604
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,424
584
4,516
15,157
13,813
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 4 / 0
6,966
633
4,948
10,469
4,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 1
6,335
576
4,022
8,553
4,287
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
2
2
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DJSingleTone
Danzaburou
5
0
6
8
W
3
0
9
7.5
W
Gilgamesh
TOXICITY219
Gilgamesh
5
2
6
4
L
0
5
2
0.2
L
2
4
0
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,773
Damage
13,486
21,082
Taken
34,179
8,807
Mitigated
22,851
5,243
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DJSingleTone
Danzaburou
10,161
5,839
0
2,394
5,806
2,457
1,328
1,968
3,838
0
34,240
W
10,125
2,259
0
2,538
4,974
1,746
1,011
2,011
2,963
35,493
0
W
Gilgamesh
TOXICITY219
Gilgamesh
7,487
1,125
0
311
10,302
4,604
147
4,559
5,743
0
18,785
L
4,516
398
0
2,029
15,157
13,813
0
5,219
9,938
11,224
0
L
4,948
1,766
0
1,000
10,469
4,751
0
2,352
8,117
0
26,961
L
4,022
196
162
1,201
8,553
4,287
0
2,554
5,999
24,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,213
Gold Earned
19,725
124
Minions Killed
103
0
Camps Cleared
0
597,348
Distance Traveled
519,303
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,700
791
47
4
0
197,768
1
W
Hera
8,302
755
64
6
0
203,898
0
W
Gilgamesh
8,211
746
13
1
0
195,682
3
L
Ares
6,424
584
8
1
0
175,816
3
L
Ullr
6,966
633
55
5
0
178,567
3
L
Scylla
6,335
576
40
4
0
164,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role