Player Matchup

Cerberus
Cerberus
Gold I
 
Cerberus
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
LaionMan
Fenrir
Gold IV
Level 124
God Stats
2W - 0L
1,594 SR
Queue Stats
14W - 11L
1,692 MMR
Solo
Artemis
Artemis
Gold V
Mackenzzy
Artemis
Gold V
Level 149
God Stats
5W - 7L
1,588 SR
Queue Stats
61W - 61L
1,677 MMR
Solo
Tiamat
Tiamat
Platinum III
Pablo8743
Tiamat
Platinum III
Level 156
God Stats
21W - 22L
1,626 SR
Queue Stats
559W - 575L
1,709 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
elniñopromesa
Zhong Kui
Platinum III
Level 129
God Stats
43W - 32L
1,560 SR
Queue Stats
331W - 322L
1,726 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,574 SR
1,661 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,576 SR
1,671 MMR
Guan Yu
Guan Yu
Gold III
 
Guan Yu
Gold III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum IV
Allunihu
Apollo
Platinum IV
Level 158
God Stats
21W - 11L
1,683 SR
Queue Stats
82W - 81L
1,927 MMR
Party 2
He Bo
He Bo
Gold I
FireWanted
He Bo
Gold I
Level 149
God Stats
1W - 1L
1,676 SR
Queue Stats
35W - 32L
1,824 MMR
Party 2
Erlang Shen
Erlang Shen
Silver I
Taddyz
Erlang Shen
Silver I
Level 85
God Stats
1W - 2L
1,745 SR
Queue Stats
29W - 13L
1,551 MMR
Party 1
Merlin
Merlin
Silver I
Wooollf
Merlin
Silver I
Level 69
God Stats
1W - 2L
1,277 SR
Queue Stats
84W - 68L
1,551 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 4 / 12
11,018
551
6,113
18,120
18,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
LaionMan
Fenrir
20
13 / 5 / 10
13,473
674
19,444
18,700
9,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Mackenzzy
Artemis
19
4 / 4 / 7
12,513
626
12,084
14,216
5,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Pablo8743
Tiamat
18
3 / 4 / 8
12,129
606
16,302
17,645
14,316
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
elniñopromesa
Zhong Kui
19
9 / 2 / 11
13,107
655
17,975
17,398
13,889
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AthenaMorgan Le FaySetGilgameshTsukuyomi

VS

Bans
GebTyrKhepriAresOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
2 / 6 / 3
10,283
514
11,613
22,074
23,897
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Allunihu
Apollo
18
4 / 6 / 5
11,231
562
9,439
16,888
6,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
16
6 / 9 / 7
10,259
513
10,695
16,572
5,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Taddyz
Erlang Shen
15
4 / 4 / 5
9,778
489
8,548
20,083
18,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Wooollf
Merlin
15
2 / 6 / 0
9,715
486
12,868
13,578
4,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
31
Kills
18
19
Deaths
31
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
4
12
2
L
Guan Yu
 
Guan Yu
2
6
3
0.58
L
Apollo
Allunihu
Apollo
4
6
5
1.08
L
He Bo
6
9
7
1.06
W
Fenrir
LaionMan
Fenrir
13
5
10
3.6
W
Artemis
Mackenzzy
Artemis
4
4
7
1.88
W
Tiamat
Pablo8743
Tiamat
3
4
8
1.75
L
Erlang Shen
Taddyz
Erlang Shen
4
4
5
1.63
L
Merlin
Wooollf
Merlin
2
6
0
0.33
W
Zhong Kui
elniñopromesa
Zhong Kui
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,918
Damage
53,163
86,079
Taken
89,195
61,442
Mitigated
59,371
33,357
Healing
20,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,113
566
0
3,659
18,120
18,162
0
7,329
10,791
45,881
0
L
Guan Yu
 
Guan Yu
11,613
2,844
615
8,673
22,074
23,897
0
13,407
8,667
0
60,047
L
Apollo
Allunihu
Apollo
9,439
6,090
0
4,750
16,888
6,421
0
1,939
14,949
0
94,436
L
He Bo
10,695
279
122
2,706
16,572
5,803
315
6,485
10,087
61,791
0
W
Fenrir
LaionMan
Fenrir
19,444
7,562
0
5,563
18,700
9,536
3,698
2,065
15,507
0
103,484
W
Artemis
Mackenzzy
Artemis
12,084
7,964
0
5,374
14,216
5,539
5,119
3,681
10,535
0
93,635
W
Tiamat
Pablo8743
Tiamat
16,302
2,243
574
8,489
17,645
14,316
380
4,210
13,289
80,705
0
L
Erlang Shen
Taddyz
Erlang Shen
8,548
4,070
0
1,880
20,083
18,351
0
9,404
10,679
0
28,818
L
Merlin
Wooollf
Merlin
12,868
988
0
1,876
13,578
4,899
0
9,291
4,287
71,535
0
W
Zhong Kui
elniñopromesa
Zhong Kui
17,975
2,370
0
9,698
17,398
13,889
1,360
7,115
10,096
78,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,240
Gold Earned
51,266
609
Minions Killed
583
0
Camps Cleared
0
2,024,071
Distance Traveled
1,847,297
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,018
551
78
4
0
418,195
7
L
Guan Yu
10,283
514
125
6
0
363,603
5
L
Apollo
11,231
562
164
8
0
352,248
3
L
He Bo
10,259
513
90
5
0
371,820
1
W
Fenrir
13,473
674
119
6
0
458,253
5
W
Artemis
12,513
626
144
7
0
369,266
3
W
Tiamat
12,129
606
130
7
0
369,438
7
L
Erlang Shen
9,778
489
50
3
0
404,894
4
L
Merlin
9,715
486
154
8
0
354,732
5
W
Zhong Kui
13,107
655
138
7
0
408,919
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role