Player Matchup

Yemoja
Yemoja
FosterTheRage
Yemoja
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 32L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
GmMercury
Cthulhu
Level 6
God Stats
3W - 5L
1,730 SR
Queue Stats
32W - 56L
1,500 Elo+
Party 2
Kali
Kali
LiziTheFairiii
Kali
Level 34
God Stats
3W - 3L
1,254 SR
Queue Stats
187W - 314L
1,229 Elo+
Party 1
Heimdallr
Heimdallr
S4v4G3-ENDY440
Heimdallr
Level 47
God Stats
11W - 13L
1,397 SR
Queue Stats
231W - 323L
1,235 Elo+
Party 1
Susano
Susano
riushi2004
Susano
Level 13
God Stats
7W - 11L
1,500 SR
Queue Stats
202W - 256L
1,190 Elo+
Party 2
Team Averages
Level 21
1,476 SR
1,305 Elo+

VS

Team Averages
Level 13
1,460 SR
1,384 Elo+
Nemesis
Nemesis
El_Jacko1254
Nemesis
Level 17
God Stats
12W - 13L
1,513 SR
Queue Stats
12W - 16L
1,292 Elo+
Solo
Izanami
Izanami
Pessimistix
Izanami
Level 24
God Stats
22W - 16L
1,615 SR
Queue Stats
286W - 310L
1,314 Elo+
Solo
Sol
Sol
Rumarid
Sol
Level 22
God Stats
1W - 3L
1,171 SR
Queue Stats
46W - 53L
1,316 Elo+
Solo
Arachne
Arachne
TheCrimsonHorrer
Arachne
Level 2
God Stats
5W - 4L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
vAMATERASUx
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,874
646
606
2,927
1,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
GmMercury
Cthulhu
5
0 / 0 / 1
3,518
586
370
1,950
927
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 1 / 1
4,224
704
982
3,175
1,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
S4v4G3-ENDY440
Heimdallr
6
1 / 0 / 1
3,763
627
670
1,441
377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
riushi2004
Susano
7
3 / 0 / 0
3,960
660
1,632
2,096
545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
El_Jacko1254
Nemesis
1
0 / 1 / 0
2,690
448
0
612
96
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Pessimistix
Izanami
6
0 / 2 / 0
3,462
577
681
2,772
537
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
7
1 / 2 / 0
3,877
646
1,468
3,432
699
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 0 / 0
2,908
485
314
1,058
266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
3
0 / 3 / 0
2,805
468
380
2,431
652
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
6
Kills
1
1
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
El_Jacko1254
Nemesis
0
1
0
0
W
1
0
1
1.5
W
Cthulhu
GmMercury
Cthulhu
0
0
1
0.5
W
1
1
1
1.5
L
Izanami
Pessimistix
Izanami
0
2
0
0
L
Sol
1
2
0
0.5
W
Heimdallr
S4v4G3-ENDY440
Heimdallr
1
0
1
1.5
L
0
0
0
0
W
Susano
riushi2004
Susano
3
0
0
3
L
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,260
Damage
2,843
11,589
Taken
10,305
3,993
Mitigated
2,250
3,222
Healing
818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
El_Jacko1254
Nemesis
0
0
0
0
612
96
0
0
612
0
902
W
606
93
76
727
2,927
1,072
21
52
2,875
6,125
0
W
Cthulhu
GmMercury
Cthulhu
370
74
0
0
1,950
927
115
102
1,848
7,487
0
W
982
497
0
1,683
3,175
1,072
0
693
2,482
0
16,676
L
Izanami
Pessimistix
Izanami
681
452
0
250
2,772
537
0
553
2,219
0
14,633
L
Sol
1,468
518
0
283
3,432
699
680
0
3,432
14,275
0
W
Heimdallr
S4v4G3-ENDY440
Heimdallr
670
266
0
336
1,441
377
0
0
1,441
0
17,378
L
314
187
0
271
1,058
266
0
53
1,005
0
3,524
W
Susano
riushi2004
Susano
1,632
548
0
400
2,096
545
0
1,053
1,043
0
8,124
L
Yemoja
380
90
14
0
2,431
652
150
370
2,061
1,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,339
Gold Earned
15,742
130
Minions Killed
80
0
Camps Cleared
0
567,330
Distance Traveled
346,399
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,690
448
4
1
0
17,270
0
W
Yemoja
3,874
646
13
2
0
103,307
0
W
Cthulhu
3,518
586
12
2
0
126,308
0
W
Kali
4,224
704
39
7
0
117,241
0
L
Izanami
3,462
577
31
5
0
101,496
0
L
Sol
3,877
646
31
5
0
90,544
0
W
Heimdallr
3,763
627
44
7
0
99,832
1
L
Arachne
2,908
485
11
2
0
62,989
0
W
Susano
3,960
660
22
4
0
120,642
0
L
Yemoja
2,805
468
3
1
0
74,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role