Player Matchup

Cerberus
Cerberus
Sajmyne
Cerberus
Level 28
God Stats
23W - 29L
1,484 SR
Queue Stats
37W - 48L
1,273 Elo+
Party 1
Thanatos
Thanatos
Tiartektrom
Thanatos
Level 66
God Stats
16W - 20L
1,349 SR
Queue Stats
103W - 116L
1,360 Elo+
Party 1
Bellona
Bellona
Torganth
Bellona
Level 11
God Stats
8W - 17L
1,381 SR
Queue Stats
10W - 20L
1,248 Elo+
Party 1
Team Averages
Level 35
1,405 SR
1,294 Elo+

VS

Team Averages
Level 19
1,698 SR
1,435 Elo+
Anubis
Anubis
KaZerker
Anubis
Level 7
God Stats
0W - 1L
1,789 SR
Queue Stats
1W - 3L
1,135 Elo+
Solo
Anhur
Anhur
OttoVonBisbark
Anhur
Level 15
God Stats
15W - 12L
1,635 SR
Queue Stats
179W - 109L
1,571 Elo+
Party 2
Sylvanus
Sylvanus
WintryPolarBear
Sylvanus
Level 34
God Stats
9W - 8L
1,672 SR
Queue Stats
320W - 257L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Sajmyne
Cerberus
13
2 / 2 / 15
9,286
714
8,935
13,125
8,960
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Tiartektrom
Thanatos
15
12 / 3 / 7
11,395
877
12,165
11,607
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Torganth
Bellona
14
5 / 2 / 9
9,808
754
10,487
12,351
8,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KaZerker
Anubis
10
0 / 8 / 4
7,754
596
4,462
10,092
4,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 6 / 1
8,788
676
7,034
9,920
2,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
12
2 / 5 / 4
9,236
710
6,618
14,759
15,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
19
Kills
6
7
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
KaZerker
Anubis
0
8
4
0.25
L
4
6
1
0.75
W
Cerberus
Sajmyne
Cerberus
2
2
15
4.75
W
Thanatos
Tiartektrom
Thanatos
12
3
7
5.17
W
Bellona
Torganth
Bellona
5
2
9
4.75
L
Sylvanus
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,587
Damage
18,114
37,083
Taken
34,771
22,527
Mitigated
22,574
14,730
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
KaZerker
Anubis
4,462
173
0
778
10,092
4,437
0
2,097
7,780
24,780
0
L
7,034
4,153
0
1,028
9,920
2,879
0
2,580
7,124
0
28,137
W
Cerberus
Sajmyne
Cerberus
8,935
193
195
2,711
13,125
8,960
762
3,691
9,434
29,411
0
W
Thanatos
Tiartektrom
Thanatos
12,165
3,774
0
8,634
11,607
5,155
582
3,744
7,863
0
40,858
W
Bellona
Torganth
Bellona
10,487
4,037
0
3,190
12,351
8,412
651
3,645
8,706
0
25,048
L
Sylvanus
6,618
3,044
1,240
3,264
14,759
15,258
0
4,258
10,149
15,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,489
Gold Earned
25,778
171
Minions Killed
124
0
Camps Cleared
0
667,798
Distance Traveled
555,681
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,754
596
46
4
0
189,044
0
L
Anhur
8,788
676
60
5
0
185,607
3
W
Cerberus
9,286
714
62
5
0
205,736
0
W
Thanatos
11,395
877
60
5
0
234,363
0
W
Bellona
9,808
754
49
4
0
227,699
1
L
Sylvanus
9,236
710
18
1
0
181,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role