Player Matchup

Xing Tian
Xing Tian
ElephantSandwich
Xing Tian
Level 22
God Stats
13W - 10L
1,498 SR
Queue Stats
65W - 59L
1,463 Elo+
Solo
Arachne
Arachne
HopOnMe
Arachne
Level 29
God Stats
43W - 29L
1,586 SR
Queue Stats
129W - 114L
1,407 Elo+
Solo
Artemis
Artemis
Mornoi
Artemis
Level 5
God Stats
1W - 0L
1,526 SR
Queue Stats
1W - 1L
1,174 Elo+
Solo
Khepri
Khepri
ShadowJace151
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,291 Elo+
Party 1
Poseidon
Poseidon
smiter1234
Poseidon
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,415 Elo+
Party 1
Team Averages
Level 15
1,522 SR
1,350 Elo+

VS

Team Averages
Level 18
1,590 SR
1,458 Elo+
Izanami
Izanami
AdamIsMyGrandson
Izanami
Level 22
God Stats
4W - 3L
1,780 SR
Queue Stats
45W - 51L
1,453 Elo+
Party 3
Tsukuyomi
Tsukuyomi
AlexInChat
Tsukuyomi
Level 14
God Stats
0W - 1L
1,431 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
Earthdino
Mulan
Level 4
God Stats
0W - 1L
1,489 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
GalaxiesNinja
Pele
Level 32
God Stats
3W - 1L
1,837 SR
Queue Stats
125W - 129L
1,451 Elo+
Party 3
Athena
Athena
YamiSukihero
Athena
Level 17
God Stats
19W - 29L
1,411 SR
Queue Stats
27W - 36L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
11
4 / 0 / 3
6,209
564
4,914
6,043
5,440
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
HopOnMe
Arachne
11
4 / 1 / 4
6,606
601
5,224
6,560
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Mornoi
Artemis
4
0 / 7 / 0
3,937
358
1,373
5,162
888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 0 / 6
5,549
504
742
1,851
823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
smiter1234
Poseidon
13
8 / 0 / 3
7,616
692
7,537
3,082
1,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 0
4,988
453
1,290
4,176
1,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
AlexInChat
Tsukuyomi
9
2 / 2 / 2
5,466
497
2,284
5,132
1,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
Earthdino
Mulan
8
1 / 7 / 1
5,202
473
2,963
8,486
3,414
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
3 / 3 / 0
5,863
533
5,750
7,905
3,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
7
0 / 4 / 2
4,997
454
1,426
6,326
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
17
Kills
8
8
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Tsukuyomi
AlexInChat
Tsukuyomi
2
2
2
1.5
L
Mulan
Earthdino
Mulan
1
7
1
0.21
W
Xing Tian
4
0
3
5.5
L
3
3
0
1
W
Arachne
HopOnMe
Arachne
4
1
4
6
W
Artemis
Mornoi
Artemis
0
7
0
0
W
1
0
6
4
L
Athena
0
4
2
0.25
W
Poseidon
smiter1234
Poseidon
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,790
Damage
13,713
22,698
Taken
32,025
11,036
Mitigated
13,169
6,733
Healing
6,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,290
656
0
767
4,176
1,214
504
2,523
1,653
0
19,565
L
Tsukuyomi
AlexInChat
Tsukuyomi
2,284
731
0
747
5,132
1,476
0
161
4,971
0
27,689
L
Mulan
Earthdino
Mulan
2,963
641
0
1,304
8,486
3,414
0
4,414
4,072
0
24,230
W
Xing Tian
4,914
486
0
1,614
6,043
5,440
286
122
5,921
22,792
0
L
5,750
1,378
0
2,826
7,905
3,141
0
2,946
4,959
0
30,502
W
Arachne
HopOnMe
Arachne
5,224
3,288
0
2,706
6,560
2,645
698
0
6,560
0
32,170
W
Artemis
Mornoi
Artemis
1,373
925
0
278
5,162
888
161
601
4,561
0
4,465
W
742
50
0
120
1,851
823
0
271
1,580
11,256
0
L
Athena
1,426
416
0
859
6,326
3,924
526
3,149
3,177
8,460
0
W
Poseidon
smiter1234
Poseidon
7,537
1,421
0
2,015
3,082
1,240
374
432
2,650
51,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,917
Gold Earned
26,516
251
Minions Killed
202
0
Camps Cleared
0
997,075
Distance Traveled
1,056,747
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,988
453
42
4
0
206,038
2
L
Tsukuyomi
5,466
497
45
4
0
228,583
1
L
Mulan
5,202
473
49
4
0
181,837
0
W
Xing Tian
6,209
564
44
4
0
186,413
0
L
Pele
5,863
533
49
4
0
223,895
5
W
Arachne
6,606
601
62
6
0
257,922
3
W
Artemis
3,937
358
5
0
0
161,596
3
W
Khepri
5,549
504
27
2
0
170,819
0
L
Athena
4,997
454
17
2
0
216,394
0
W
Poseidon
7,616
692
113
10
0
220,325
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role