Player Matchup

Gilgamesh
Gilgamesh
Aethvaus
Gilgamesh
Level 66
God Stats
45W - 50L
1,524 SR
Queue Stats
112W - 137L
1,463 Elo+
Party 3
Nu Wa
Nu Wa
AmyIsBliss93
Nu Wa
Level 104
God Stats
3W - 8L
1,161 SR
Queue Stats
52W - 49L
1,399 Elo+
Party 1
Hachiman
Hachiman
DeuceEx
Hachiman
Level 40
God Stats
1W - 4L
1,457 SR
Queue Stats
9W - 13L
1,427 Elo+
Party 3
Sol
Sol
SlartyBart
Sol
Level 62
God Stats
69W - 85L
1,496 SR
Queue Stats
104W - 140L
1,458 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Xurec
Cu Chulainn
Level 47
God Stats
0W - 1L
1,267 SR
Queue Stats
27W - 34L
1,376 Elo+
Party 1
Team Averages
Level 64
1,381 SR
1,425 Elo+

VS

Team Averages
Level 61
1,587 SR
1,728 Elo+
Ares
Ares
AllMightyTeppei
Ares
Level 17
God Stats
2W - 0L
1,666 SR
Queue Stats
98W - 20L
1,865 Elo+
Party 2
Discordia
Discordia
LilFawn
Discordia
Level 29
God Stats
20W - 8L
1,723 SR
Queue Stats
324W - 122L
1,796 Elo+
Party 2
Awilix
Awilix
ProfoundThots
Awilix
Level 128
God Stats
2W - 1L
1,515 SR
Queue Stats
489W - 146L
1,788 Elo+
Party 2
Tiamat
Tiamat
firey275
Tiamat
Level 85
God Stats
10W - 6L
1,634 SR
Queue Stats
606W - 318L
1,840 Elo+
Party 2
Xbalanque
Xbalanque
nuck93
Xbalanque
Level 47
God Stats
87W - 92L
1,399 SR
Queue Stats
138W - 163L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aethvaus
Gilgamesh
17
0 / 5 / 5
11,314
943
9,431
31,352
25,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
3 / 9 / 5
11,433
953
15,133
16,521
4,335
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
DeuceEx
Hachiman
17
1 / 10 / 5
11,020
918
12,921
26,540
10,210
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 10 / 2
12,312
1,026
15,173
22,354
7,611
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
Xurec
Cu Chulainn
18
2 / 7 / 6
11,276
940
9,215
33,996
20,701
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 22
13,174
1,098
27,515
15,765
7,345
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
LilFawn
Discordia
19
1 / 0 / 23
11,914
993
17,174
4,190
1,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
27 / 3 / 11
16,222
1,352
47,622
19,622
9,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Tiamat
firey275
Tiamat
20
3 / 2 / 32
13,828
1,152
19,474
17,433
31,172
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
nuck93
Xbalanque
19
4 / 3 / 16
12,192
1,016
13,320
10,018
4,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
145
10
Kills
41
41
Deaths
10
23
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aethvaus
Gilgamesh
0
5
5
0.5
W
6
2
22
8.5
L
3
9
5
0.61
L
Hachiman
DeuceEx
Hachiman
1
10
5
0.35
W
Discordia
LilFawn
Discordia
1
0
23
12.5
W
27
3
11
10.83
L
4
10
2
0.5
L
Cu Chulainn
Xurec
Cu Chulainn
2
7
6
0.71
W
Tiamat
firey275
Tiamat
3
2
32
9.5
W
Xbalanque
nuck93
Xbalanque
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,873
Damage
125,105
130,763
Taken
67,028
68,046
Mitigated
54,600
15,749
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aethvaus
Gilgamesh
9,431
1,802
0
4,195
31,352
25,189
0
14,350
17,002
0
22,524
W
27,515
944
0
2,536
15,765
7,345
0
7,053
8,712
43,283
0
L
15,133
4,256
537
1,578
16,521
4,335
0
6,794
9,727
37,404
0
L
Hachiman
DeuceEx
Hachiman
12,921
7,358
0
1,493
26,540
10,210
0
12,640
13,900
0
42,709
W
Discordia
LilFawn
Discordia
17,174
200
0
25
4,190
1,583
0
2,943
1,247
46,255
0
W
47,622
23,151
0
2,978
19,622
9,908
0
8,723
10,899
0
69,819
L
15,173
5,652
0
2,542
22,354
7,611
0
12,251
10,103
38,516
0
L
Cu Chulainn
Xurec
Cu Chulainn
9,215
1,065
0
5,404
33,996
20,701
0
18,128
15,868
0
23,990
W
Tiamat
firey275
Tiamat
19,474
2,022
2,278
4,067
17,433
31,172
0
5,734
11,699
43,960
0
W
Xbalanque
nuck93
Xbalanque
13,320
7,932
0
0
10,018
4,592
0
5,853
4,165
0
46,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,355
Gold Earned
67,330
219
Minions Killed
263
5
Camps Cleared
11
1,149,597
Distance Traveled
1,179,349
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,314
943
25
2
0
264,747
0
W
Ares
13,174
1,098
24
2
6
260,118
0
L
Nu Wa
11,433
953
43
4
0
195,421
1
L
Hachiman
11,020
918
73
6
0
228,749
0
W
Discordia
11,914
993
60
5
1
245,180
1
W
Awilix
16,222
1,352
44
4
2
260,964
1
L
Sol
12,312
1,026
49
4
4
226,305
0
L
Cu Chulainn
11,276
940
29
2
1
234,375
0
W
Tiamat
13,828
1,152
56
5
0
221,993
0
W
Xbalanque
12,192
1,016
79
7
2
191,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role