Player Matchup

Anubis
Anubis
ArchangelFTW
Anubis
Level 29
God Stats
4W - 5L
1,565 SR
Queue Stats
43W - 53L
1,399 Elo+
Solo
Artio
Artio
longgiraffe
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,311 Elo+
Party 1
Anhur
Anhur
severim2000
Anhur
Level 14
God Stats
8W - 12L
1,500 SR
Queue Stats
27W - 41L
1,329 Elo+
Party 1
Team Averages
Level 20
1,522 SR
1,346 Elo+

VS

Team Averages
Level 21
1,701 SR
1,425 Elo+
Izanami
Izanami
Lindorrm
Izanami
Level 29
God Stats
4W - 2L
1,671 SR
Queue Stats
7W - 7L
1,274 Elo+
Solo
Scylla
Scylla
ScHWéééN
Scylla
Level 15
God Stats
2W - 1L
1,715 SR
Queue Stats
58W - 34L
1,531 Elo+
Party 2
Jormungandr
Jormungandr
Àntráx
Jormungandr
Level 18
God Stats
7W - 3L
1,715 SR
Queue Stats
120W - 88L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 7 / 1
7,516
683
11,829
10,690
5,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 1
8,150
741
2,227
10,251
8,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 8 / 2
6,518
593
2,561
8,539
2,491
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lindorrm
Izanami
12
3 / 2 / 8
8,250
750
7,316
5,497
1,753
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
14
8 / 1 / 10
9,391
854
8,321
5,830
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
Àntráx
Jormungandr
14
8 / 1 / 10
9,493
863
8,877
12,209
12,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
19
19
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
7
1
0.36
W
Izanami
Lindorrm
Izanami
3
2
8
3.5
W
Scylla
8
1
10
13
L
2
4
1
0.63
L
0
8
2
0.13
W
Jormungandr
Àntráx
Jormungandr
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,617
Damage
24,514
29,480
Taken
23,536
16,567
Mitigated
16,333
6,438
Healing
3,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
11,829
415
0
3,741
10,690
5,125
0
5,728
4,848
34,700
0
W
Izanami
Lindorrm
Izanami
7,316
4,632
0
1,315
5,497
1,753
1,120
3,415
2,082
0
32,756
W
Scylla
8,321
1,185
106
1,537
5,830
1,767
449
3,527
2,303
31,875
0
L
2,227
549
230
1,813
10,251
8,951
0
6,088
3,985
9,177
0
L
2,561
1,390
0
654
8,539
2,491
0
4,930
3,449
0
11,946
W
Jormungandr
Àntráx
Jormungandr
8,877
2,207
0
648
12,209
12,813
214
7,114
5,095
26,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,184
Gold Earned
27,134
79
Minions Killed
152
0
Camps Cleared
0
522,692
Distance Traveled
616,928
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,516
683
51
5
0
161,010
3
W
Izanami
8,250
750
65
6
0
205,147
4
W
Scylla
9,391
854
59
5
0
197,365
4
L
Artio
8,150
741
8
1
0
199,519
1
L
Anhur
6,518
593
20
2
0
162,163
2
W
Jormungandr
9,493
863
28
3
0
214,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role