Player Matchup

Sun Wukong
Sun Wukong
Awqqw-deews
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
H7_poison
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,643 Elo+
Solo
Bellona
Bellona
NRG_dantedeath7
Bellona
Level 29
God Stats
2W - 1L
1,864 SR
Queue Stats
13W - 7L
1,574 Elo+
Solo
Hun Batz
Hun Batz
blysteam
Hun Batz
Level 29
God Stats
1W - 2L
1,441 SR
Queue Stats
15W - 17L
1,477 Elo+
Solo
Merlin
Merlin
zxnnny_
Merlin
Level 11
God Stats
16W - 15L
1,487 SR
Queue Stats
29W - 26L
1,320 Elo+
Solo
Team Averages
Level 15
1,559 SR
1,503 Elo+

VS

Team Averages
Level 16
1,367 SR
1,512 Elo+
Yemoja
Yemoja
FriedUsagi
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MorrIIIgan
Scylla
Level 29
God Stats
1W - 3L
1,179 SR
Queue Stats
37W - 22L
1,628 Elo+
Solo
Kumbhakarna
Kumbhakarna
S_o_S_NewPlayH
Kumbhakarna
Level 4
God Stats
6W - 5L
1,500 SR
Queue Stats
116W - 135L
1,500 Elo+
Solo
He Bo
He Bo
SkyChanger-
He Bo
Level 16
God Stats
1W - 1L
1,267 SR
Queue Stats
27W - 24L
1,683 Elo+
Solo
Anubis
Anubis
VSO_Melo
Anubis
Level 29
God Stats
11W - 14L
1,387 SR
Queue Stats
89W - 118L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Awqqw-deews
Sun Wukong
13
1 / 22 / 2
10,660
288
4,553
32,947
25,246
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
H7_poison
Tiamat
19
1 / 15 / 5
13,651
369
8,620
30,774
13,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 9 / 7
16,851
455
22,987
40,927
36,603
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
blysteam
Hun Batz
20
10 / 11 / 6
18,019
487
25,462
31,626
12,321
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
zxnnny_
Merlin
20
8 / 13 / 6
19,094
516
20,729
26,164
9,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FriedUsagi
Yemoja
20
3 / 7 / 21
17,938
485
8,989
22,010
27,703
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
MorrIIIgan
Scylla
7
5 / 1 / 0
11,954
323
2,183
1,180
220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
S_o_S_NewPlayH
Kumbhakarna
20
8 / 4 / 18
17,307
468
10,326
26,358
20,211
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
43 / 5 / 5
26,486
716
68,591
40,682
23,650
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
VSO_Melo
Anubis
20
9 / 9 / 17
17,766
480
22,141
27,387
12,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
129
25
Kills
68
70
Deaths
26
26
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Awqqw-deews
Sun Wukong
1
22
2
0.09
W
Yemoja
FriedUsagi
Yemoja
3
7
21
1.93
L
Tiamat
H7_poison
Tiamat
1
15
5
0.23
W
Scylla
MorrIIIgan
Scylla
5
1
0
5
L
5
9
7
0.94
W
Kumbhakarna
S_o_S_NewPlayH
Kumbhakarna
8
4
18
4.25
W
43
5
5
9.1
W
Anubis
VSO_Melo
Anubis
9
9
17
1.94
L
Hun Batz
blysteam
Hun Batz
10
11
6
1.18
L
Merlin
zxnnny_
Merlin
8
13
6
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,351
Damage
112,230
162,438
Taken
117,617
97,170
Mitigated
83,788
20,593
Healing
57,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Awqqw-deews
Sun Wukong
4,553
1,499
0
1,083
32,947
25,246
0
20,740
12,207
0
27,512
W
Yemoja
FriedUsagi
Yemoja
8,989
1,761
5,502
1,198
22,010
27,703
1,989
9,878
11,772
49,494
0
L
Tiamat
H7_poison
Tiamat
8,620
1,566
235
6,850
30,774
13,757
529
18,255
12,519
77,551
0
W
Scylla
MorrIIIgan
Scylla
2,183
847
0
0
1,180
220
0
260
837
5,645
0
L
22,987
6,204
0
5,108
40,927
36,603
1,143
29,267
11,660
0
114,269
W
Kumbhakarna
S_o_S_NewPlayH
Kumbhakarna
10,326
2,760
0
2,962
26,358
20,211
2,941
5,147
21,087
65,728
0
W
68,591
3,960
432
34,627
40,682
23,650
4,741
7,431
33,056
243,650
0
W
Anubis
VSO_Melo
Anubis
22,141
525
846
11,919
27,387
12,004
4,013
7,962
19,057
87,110
0
L
Hun Batz
blysteam
Hun Batz
25,462
8,037
0
1,131
31,626
12,321
429
22,224
9,402
0
159,569
L
Merlin
zxnnny_
Merlin
20,729
564
166
6,020
26,164
9,243
717
21,744
4,420
132,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,275
Gold Earned
91,451
719
Minions Killed
553
0
Camps Cleared
0
2,879,630
Distance Traveled
2,551,465
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,660
288
28
1
0
560,748
1
W
Yemoja
17,938
485
50
1
0
643,387
14
L
Tiamat
13,651
369
96
3
0
514,631
3
W
Scylla
11,954
323
6
0
0
60,270
0
L
Bellona
16,851
455
161
4
0
609,567
0
W
Kumbhakarna
17,307
468
103
3
0
632,610
6
W
He Bo
26,486
716
272
7
0
646,278
3
W
Anubis
17,766
480
122
3
0
568,920
1
L
Hun Batz
18,019
487
195
5
0
613,276
4
L
Merlin
19,094
516
239
6
0
581,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role