Player Matchup

Heimdallr
Heimdallr
AndresYt22
Heimdallr
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 18L
1,252 Elo+
Solo
Ra
Ra
Gideten
Ra
Level 4
God Stats
1W - 3L
1,164 SR
Queue Stats
6W - 14L
1,136 Elo+
Solo
Achilles
Achilles
LonginusBeast
Achilles
Level 26
God Stats
7W - 13L
1,202 SR
Queue Stats
72W - 89L
1,297 Elo+
Party 1
Thor
Thor
OtterInAOnesie
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Phearlth
Cthulhu
Level 27
God Stats
5W - 4L
1,638 SR
Queue Stats
32W - 54L
1,265 Elo+
Party 1
Team Averages
Level 16
1,401 SR
1,290 Elo+

VS

Team Averages
Level 13
1,407 SR
1,377 Elo+
Yemoja
Yemoja
DEVIL36VRN
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DarkArise1
Izanami
Level 11
God Stats
7W - 6L
1,410 SR
Queue Stats
9W - 14L
1,169 Elo+
Party 2
Kali
Kali
MagmaPengu
Kali
Level 27
God Stats
10W - 14L
1,149 SR
Queue Stats
387W - 422L
1,381 Elo+
Party 2
Sun Wukong
Sun Wukong
MarkSinclair
Sun Wukong
Level 22
God Stats
13W - 4L
1,475 SR
Queue Stats
106W - 83L
1,336 Elo+
Solo
Merlin
Merlin
NickOMFTFYB
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AndresYt22
Heimdallr
8
3 / 3 / 1
5,222
522
3,385
5,579
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 5 / 1
4,367
437
1,448
5,689
1,525
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
LonginusBeast
Achilles
8
1 / 3 / 1
4,838
484
2,164
5,038
2,205
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

6
1 / 9 / 0
4,232
423
1,633
7,232
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
Phearlth
Cthulhu
8
1 / 3 / 3
4,883
488
4,761
8,090
4,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DEVIL36VRN
Yemoja
7
0 / 4 / 5
4,944
494
1,227
4,999
2,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
DarkArise1
Izanami
9
2 / 2 / 4
5,764
576
5,417
7,039
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 0 / 4
6,363
636
3,386
6,088
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
MarkSinclair
Sun Wukong
12
7 / 0 / 2
7,076
708
4,954
4,670
4,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
14
9 / 0 / 0
7,917
792
6,416
4,699
2,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
22
23
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AndresYt22
Heimdallr
3
3
1
1.17
W
Yemoja
DEVIL36VRN
Yemoja
0
4
5
0.63
W
Izanami
DarkArise1
Izanami
2
2
4
2
L
0
5
1
0.1
L
Achilles
LonginusBeast
Achilles
1
3
1
0.5
W
4
0
4
6
W
Sun Wukong
MarkSinclair
Sun Wukong
7
0
2
8
W
Merlin
9
0
0
9
L
1
9
0
0.11
L
Cthulhu
Phearlth
Cthulhu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,391
Damage
21,400
31,628
Taken
27,495
11,738
Mitigated
14,243
3,682
Healing
9,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AndresYt22
Heimdallr
3,385
2,202
0
410
5,579
1,539
491
273
5,306
0
19,188
W
Yemoja
DEVIL36VRN
Yemoja
1,227
857
427
0
4,999
2,652
26
1,873
3,126
5,035
0
W
Izanami
DarkArise1
Izanami
5,417
3,831
0
3,264
7,039
1,942
968
1,978
5,061
0
33,041
L
1,448
287
52
1,569
5,689
1,525
0
1,736
3,953
16,579
0
L
Achilles
LonginusBeast
Achilles
2,164
824
0
210
5,038
2,205
0
1,494
3,544
0
15,631
W
3,386
1,939
0
3,282
6,088
3,409
92
1,220
4,868
0
29,880
W
Sun Wukong
MarkSinclair
Sun Wukong
4,954
730
0
322
4,670
4,086
943
436
4,234
0
33,183
W
Merlin
6,416
1,055
0
1,760
4,699
2,154
44
702
3,997
62,401
0
L
1,633
706
0
0
7,232
1,938
0
2,016
5,216
0
8,856
L
Cthulhu
Phearlth
Cthulhu
4,761
1,046
121
1,320
8,090
4,531
168
2,124
5,966
14,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,542
Gold Earned
32,064
121
Minions Killed
333
0
Camps Cleared
0
986,757
Distance Traveled
939,066
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,222
522
29
3
0
196,416
0
W
Yemoja
4,944
494
5
1
0
145,092
4
W
Izanami
5,764
576
70
7
0
170,060
0
L
Ra
4,367
437
25
3
0
173,286
3
L
Achilles
4,838
484
35
4
0
217,712
1
W
Kali
6,363
636
57
6
0
260,184
0
W
Sun Wukong
7,076
708
69
7
0
172,348
1
W
Merlin
7,917
792
132
13
0
191,382
0
L
Thor
4,232
423
14
1
0
194,787
2
L
Cthulhu
4,883
488
18
2
0
204,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role