Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
EtherealMech
Chernobog
Level 87
God Stats
3W - 1L
1,972 SR
Queue Stats
7W - 5L
1,851 Elo+
Party 2
Kukulkan
Kukulkan
Faffyeh
Kukulkan
Level 23
God Stats
3W - 2L
1,495 SR
Queue Stats
3W - 3L
1,680 Elo+
Party 2
Terra
Terra
RustybucketPete
Terra
Level 39
God Stats
0W - 1L
1,885 SR
Queue Stats
8W - 9L
1,851 Elo+
Party 2
Ravana
Ravana
Sickskillz92
Ravana
Level 5
God Stats
6W - 4L
1,819 SR
Queue Stats
57W - 51L
1,680 Elo+
Party 2
Team Averages
Level 36
1,734 SR
1,712 Elo+

VS

Team Averages
Level 15
1,639 SR
1,766 Elo+
Fenrir
Fenrir
NaniTrickter
Fenrir
Level 27
God Stats
5W - 2L
1,923 SR
Queue Stats
277W - 69L
1,967 Elo+
Party 1
Ullr
Ullr
Numbers54298
Ullr
Level 28
God Stats
4W - 2L
1,775 SR
Queue Stats
96W - 28L
1,886 Elo+
Party 1
Yemoja
Yemoja
SirMeti
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,683 Elo+
Party 3
Osiris
Osiris
imnotasmurflolol
Osiris
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 35L
1,610 Elo+
Solo
Heimdallr
Heimdallr
miladphoenix
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,683 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
7 / 0 / 2
7,020
702
7,806
6,056
4,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
EtherealMech
Chernobog
9
1 / 6 / 2
5,354
535
4,101
8,506
2,255
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Faffyeh
Kukulkan
10
1 / 3 / 0
5,363
536
2,540
4,906
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 2 / 1
5,187
519
2,633
6,094
5,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
9
2 / 2 / 1
5,416
542
1,775
4,486
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
6 / 2 / 2
6,708
671
7,510
9,740
3,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
6 / 0 / 2
7,749
775
6,980
6,356
2,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
SirMeti
Yemoja
7
0 / 5 / 0
4,707
471
1,501
6,905
4,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 2
5,705
571
2,713
5,312
3,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
miladphoenix
Heimdallr
7
0 / 4 / 0
4,623
462
544
5,556
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
13
Kills
13
13
Deaths
13
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
7
0
2
8
L
Chernobog
EtherealMech
Chernobog
1
6
2
0.33
L
Kukulkan
Faffyeh
Kukulkan
1
3
0
0.33
W
Fenrir
6
2
2
3.5
W
6
0
2
7
L
2
2
1
1.25
L
Ravana
2
2
1
1.25
W
Yemoja
SirMeti
Yemoja
0
5
0
0
W
1
2
2
1
W
Heimdallr
miladphoenix
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,855
Damage
19,248
30,048
Taken
33,869
15,168
Mitigated
15,748
7,307
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,806
3,027
0
2,653
6,056
4,039
594
1,432
4,624
0
31,040
L
Chernobog
EtherealMech
Chernobog
4,101
2,455
0
1,864
8,506
2,255
0
0
8,506
0
27,919
L
Kukulkan
Faffyeh
Kukulkan
2,540
643
0
326
4,906
1,423
230
0
4,906
27,720
0
W
Fenrir
7,510
2,584
0
4,635
9,740
3,559
0
2,586
7,154
0
32,645
W
6,980
2,377
0
2,220
6,356
2,219
192
477
5,879
0
53,156
L
2,633
1,135
132
1,246
6,094
5,040
0
0
6,094
8,535
0
L
Ravana
1,775
669
0
1,086
4,486
2,411
0
69
4,417
0
28,570
W
Yemoja
SirMeti
Yemoja
1,501
671
144
70
6,905
4,445
141
0
6,388
11,781
0
W
2,713
1,279
0
1,552
5,312
3,664
0
1,403
3,867
0
32,598
W
Heimdallr
miladphoenix
Heimdallr
544
467
0
369
5,556
1,861
366
707
4,679
0
10,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,340
Gold Earned
29,492
251
Minions Killed
267
0
Camps Cleared
0
966,658
Distance Traveled
880,776
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,020
702
76
8
0
204,042
1
L
Chernobog
5,354
535
59
6
0
171,705
0
L
Kukulkan
5,363
536
55
6
0
199,489
0
W
Fenrir
6,708
671
55
6
0
196,858
2
W
Ullr
7,749
775
108
11
0
197,033
3
L
Terra
5,187
519
8
1
0
206,419
2
L
Ravana
5,416
542
53
5
0
185,003
2
W
Yemoja
4,707
471
21
2
0
160,623
0
W
Osiris
5,705
571
62
6
0
180,111
1
W
Heimdallr
4,623
462
21
2
0
146,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role