Player Matchup

Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
SEAL_KAI_01
Medusa
Level 27
God Stats
3W - 4L
1,547 SR
Queue Stats
107W - 138L
1,400 Elo+
Party 2
Thoth
Thoth
bySylerico
Thoth
Level 82
God Stats
9W - 11L
1,403 SR
Queue Stats
90W - 101L
1,398 Elo+
Party 2
Kali
Kali
byTwinkii
Kali
Level 79
God Stats
12W - 15L
1,588 SR
Queue Stats
348W - 387L
1,457 Elo+
Party 2
Team Averages
Level 85
1,508 SR
1,451 Elo+

VS

Team Averages
Level 87
1,565 SR
1,544 Elo+
Tyr
Tyr
DrJoanF
Tyr
Level 73
God Stats
15W - 15L
1,526 SR
Queue Stats
353W - 386L
1,471 Elo+
Solo
Arachne
Arachne
DrachenSchwengel
Arachne
Level 104
God Stats
14W - 8L
1,667 SR
Queue Stats
107W - 86L
1,522 Elo+
Party 1
Hera
Hera
ImitoChan
Hera
Level 116
God Stats
2W - 1L
1,462 SR
Queue Stats
109W - 112L
1,514 Elo+
Party 3
Sol
Sol
LittleApollo
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,711 Elo+
Party 3
Sylvanus
Sylvanus
RosettenCasperz
Sylvanus
Level 124
God Stats
32W - 8L
1,669 SR
Queue Stats
106W - 91L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
5
0 / 0 / 0
3,188
638
1,420
2,954
583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
 
Bellona
4
1 / 2 / 0
3,169
634
1,222
2,402
1,133
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Medusa
3
0 / 1 / 0
2,773
555
313
1,601
362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
6
0 / 2 / 0
3,214
643
283
2,094
526
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kali
4
0 / 0 / 0
2,900
580
0
967
321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
5
0 / 0 / 0
3,034
607
1,357
1,614
646
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
3 / 1 / 0
4,210
842
1,765
2,548
889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hera
6
1 / 0 / 0
3,670
734
726
525
130
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
1 / 0 / 0
3,305
661
1,519
1,492
353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
6
0 / 1 / 2
3,818
764
1,083
2,735
1,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
5
5
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
0
0
0
L
Bellona
 
Bellona
1
2
0
0.5
W
Tyr
0
0
0
0
W
3
1
0
3
W
Hera
1
0
0
1
W
1
0
0
1
W
Sylvanus
0
1
2
1
L
Medusa
0
1
0
0
L
Thoth
0
2
0
0
L
Kali
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,238
Damage
6,450
10,018
Taken
8,914
2,925
Mitigated
3,177
2,697
Healing
3,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,420
713
60
881
2,954
583
56
669
2,285
11,914
0
L
Bellona
 
Bellona
1,222
846
0
689
2,402
1,133
0
839
1,563
0
6,859
W
Tyr
1,357
73
0
173
1,614
646
0
644
970
0
4,529
W
1,765
1,303
0
1,275
2,548
889
0
0
2,548
0
17,335
W
Hera
726
208
0
250
525
130
0
283
242
17,211
0
W
1,519
584
0
434
1,492
353
0
776
716
12,530
0
W
Sylvanus
1,083
420
86
1,440
2,735
1,159
592
0
2,735
13,642
4,236
L
Medusa
313
237
0
193
1,601
362
0
850
751
0
3,261
L
Thoth
283
0
0
470
2,094
526
0
726
1,368
12,526
0
L
Kali
0
0
0
404
967
321
0
0
967
0
7,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,244
Gold Earned
18,037
92
Minions Killed
151
0
Camps Cleared
0
370,996
Distance Traveled
479,315
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,188
638
17
3
0
78,829
0
L
Bellona
3,169
634
15
3
0
57,949
0
W
Tyr
3,034
607
12
2
0
100,709
2
W
Arachne
4,210
842
39
8
0
127,160
1
W
Hera
3,670
734
38
8
0
85,106
2
W
Sol
3,305
661
21
4
0
89,072
2
W
Sylvanus
3,818
764
41
8
0
77,268
1
L
Medusa
2,773
555
7
1
0
81,572
0
L
Thoth
3,214
643
27
5
0
87,401
1
L
Kali
2,900
580
26
5
0
65,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role