Player Matchup

Morgan Le Fay
Morgan Le Fay
Driftr20
Morgan Le Fay
Level 29
God Stats
74W - 55L
1,692 SR
Queue Stats
135W - 118L
1,533 Elo+
Party 1
Bakasura
Bakasura
Raklem420
Bakasura
Level 47
God Stats
6W - 6L
1,422 SR
Queue Stats
164W - 165L
1,463 Elo+
Solo
Cthulhu
Cthulhu
Xeveoo
Cthulhu
Level 59
God Stats
7W - 13L
1,561 SR
Queue Stats
355W - 346L
1,525 Elo+
Party 1
Scylla
Scylla
Zomber721
Scylla
Level 46
God Stats
31W - 35L
1,462 SR
Queue Stats
58W - 83L
1,336 Elo+
Party 3
Apollo
Apollo
wolf2608
Apollo
Level 26
God Stats
7W - 9L
1,377 SR
Queue Stats
63W - 90L
1,298 Elo+
Party 3
Team Averages
Level 41
1,503 SR
1,431 Elo+

VS

Team Averages
Level 47
1,353 SR
1,343 Elo+
King Arthur
King Arthur
PIPINO1202
King Arthur
Level 38
God Stats
11W - 18L
1,357 SR
Queue Stats
63W - 112L
1,294 Elo+
Party 2
Jing Wei
Jing Wei
Sycamour
Jing Wei
Level 87
God Stats
0W - 2L
1,363 SR
Queue Stats
36W - 31L
1,440 Elo+
Solo
Scylla
Scylla
TheRealMaco
Scylla
Level 26
God Stats
16W - 27L
1,442 SR
Queue Stats
55W - 81L
1,348 Elo+
Party 2
Nemesis
Nemesis
aracnonalgas
Nemesis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 196L
1,387 Elo+
Party 2
Odin
Odin
zodalf
Odin
Level 43
God Stats
0W - 2L
1,102 SR
Queue Stats
1W - 7L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Driftr20
Morgan Le Fay
15
4 / 2 / 0
9,535
596
8,270
11,753
6,615
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Raklem420
Bakasura
14
3 / 3 / 3
9,118
570
4,265
8,645
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Xeveoo
Cthulhu
12
5 / 1 / 3
7,985
499
8,117
8,556
8,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Zomber721
Scylla
14
4 / 2 / 4
8,619
539
5,548
6,337
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
wolf2608
Apollo
12
2 / 3 / 3
7,951
497
2,984
8,391
2,654
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PIPINO1202
King Arthur
13
4 / 4 / 0
8,050
503
8,015
11,456
8,752
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
Sycamour
Jing Wei
16
5 / 0 / 0
9,503
594
7,568
5,846
2,022
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
10
0 / 4 / 1
6,534
408
1,121
7,999
2,948
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
aracnonalgas
Nemesis
9
1 / 7 / 4
6,119
382
3,309
9,681
3,383
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
zodalf
Odin
10
1 / 3 / 1
6,516
407
3,862
9,206
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
18
Kills
11
11
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Driftr20
Morgan Le Fay
4
2
0
2
L
King Arthur
PIPINO1202
King Arthur
4
4
0
1
W
Bakasura
Raklem420
Bakasura
3
3
3
1.5
L
Jing Wei
Sycamour
Jing Wei
5
0
0
5
L
Scylla
0
4
1
0.13
W
Cthulhu
Xeveoo
Cthulhu
5
1
3
6.5
W
Scylla
Zomber721
Scylla
4
2
4
3
L
Nemesis
aracnonalgas
Nemesis
1
7
4
0.43
W
Apollo
wolf2608
Apollo
2
3
3
1.17
L
Odin
zodalf
Odin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,184
Damage
23,875
43,682
Taken
44,188
23,564
Mitigated
21,166
13,718
Healing
10,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Driftr20
Morgan Le Fay
8,270
873
0
3,614
11,753
6,615
288
0
11,753
55,186
0
L
King Arthur
PIPINO1202
King Arthur
8,015
696
0
1,550
11,456
8,752
98
7,265
4,006
0
38,592
W
Bakasura
Raklem420
Bakasura
4,265
2,643
0
3,927
8,645
4,267
1,164
171
8,474
0
58,812
L
Jing Wei
Sycamour
Jing Wei
7,568
5,005
0
3,593
5,846
2,022
0
1,426
4,099
0
71,726
L
Scylla
1,121
43
0
1,890
7,999
2,948
54
4,455
2,947
26,087
0
W
Cthulhu
Xeveoo
Cthulhu
8,117
194
292
4,135
8,556
8,148
168
761
7,795
21,877
0
W
Scylla
Zomber721
Scylla
5,548
489
0
791
6,337
1,880
1,092
360
5,977
43,848
0
L
Nemesis
aracnonalgas
Nemesis
3,309
1,093
0
1,689
9,681
3,383
0
4,969
4,486
0
19,159
W
Apollo
wolf2608
Apollo
2,984
1,074
0
959
8,391
2,654
260
0
8,391
0
42,880
L
Odin
zodalf
Odin
3,862
1,887
0
2,252
9,206
4,061
204
2,274
6,266
0
32,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,208
Gold Earned
36,722
401
Minions Killed
358
0
Camps Cleared
0
1,628,893
Distance Traveled
1,421,334
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,535
596
107
7
0
308,331
1
L
King Arthur
8,050
503
77
5
0
280,196
4
W
Bakasura
9,118
570
111
7
0
393,150
2
L
Jing Wei
9,503
594
151
9
0
341,866
5
L
Scylla
6,534
408
51
3
0
242,118
1
W
Cthulhu
7,985
499
21
1
0
336,902
3
W
Scylla
8,619
539
86
5
0
293,564
2
L
Nemesis
6,119
382
27
2
0
291,307
7
W
Apollo
7,951
497
76
5
0
296,946
2
L
Odin
6,516
407
52
3
0
265,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role