Player Matchup

Loki
Loki
DiIIduFugins
Loki
Level 128
God Stats
41W - 52L
1,543 SR
Queue Stats
199W - 199L
1,553 Elo+
Solo
Cthulhu
Cthulhu
LAW666746
Cthulhu
Level 156
God Stats
4W - 4L
1,435 SR
Queue Stats
126W - 124L
1,514 Elo+
Solo
Sol
Sol
Puffy_DomoZz
Sol
Level 67
God Stats
3W - 4L
1,517 SR
Queue Stats
272W - 254L
1,571 Elo+
Solo
Gilgamesh
Gilgamesh
UrMomsOnMyLap
Gilgamesh
Level 160
God Stats
22W - 15L
1,614 SR
Queue Stats
301W - 297L
1,538 Elo+
Solo
Neith
Neith
xZweixEin
Neith
Level 92
God Stats
1W - 0L
1,737 SR
Queue Stats
13W - 11L
1,651 Elo+
Solo
Team Averages
Level 121
1,569 SR
1,566 Elo+

VS

Team Averages
Level 132
1,601 SR
1,517 Elo+
Nemesis
Nemesis
Cherkk
Nemesis
Level 125
God Stats
14W - 14L
1,557 SR
Queue Stats
201W - 180L
1,528 Elo+
Party 1
Hel
Hel
Emberisk
Hel
Level 109
God Stats
4W - 4L
1,665 SR
Queue Stats
432W - 442L
1,543 Elo+
Party 1
Aphrodite
Aphrodite
JefferyImSwaggin
Aphrodite
Level 149
God Stats
2W - 4L
1,356 SR
Queue Stats
571W - 548L
1,526 Elo+
Party 1
Loki
Loki
KnacksSV
Loki
Level 153
God Stats
179W - 105L
1,708 SR
Queue Stats
1,103W - 1,014L
1,495 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OneOfTheBoys187
Tsukuyomi
Level 122
God Stats
13W - 11L
1,720 SR
Queue Stats
225W - 243L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 6
11,244
592
8,639
11,335
5,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
LAW666746
Cthulhu
16
4 / 1 / 9
10,296
542
10,057
12,717
9,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
7 / 0 / 6
10,513
553
14,617
10,069
4,392
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
UrMomsOnMyLap
Gilgamesh
18
6 / 2 / 3
11,568
609
13,866
15,840
14,695
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
xZweixEin
Neith
14
0 / 3 / 6
8,920
469
7,860
8,725
2,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cherkk
Nemesis
16
4 / 2 / 2
9,539
502
6,958
11,551
4,114
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 9 / 1
7,425
391
6,193
16,939
10,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
15
0 / 5 / 5
8,831
465
5,297
15,547
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
12
1 / 4 / 3
7,585
399
6,865
13,308
6,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
OneOfTheBoys187
Tsukuyomi
16
3 / 4 / 2
9,689
510
6,818
15,262
6,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
24
Kills
8
8
Deaths
24
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cherkk
Nemesis
4
2
2
2.5
W
7
2
6
5
L
0
9
1
0.06
L
Aphrodite
0
5
5
0.5
L
Loki
1
4
3
0.63
W
Cthulhu
LAW666746
Cthulhu
4
1
9
8.5
L
Tsukuyomi
OneOfTheBoys187
Tsukuyomi
3
4
2
1
W
7
0
6
10
W
Gilgamesh
UrMomsOnMyLap
Gilgamesh
6
2
3
3.75
W
Neith
xZweixEin
Neith
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,039
Damage
32,131
58,686
Taken
72,607
37,614
Mitigated
32,656
20,507
Healing
23,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cherkk
Nemesis
6,958
2,753
0
1,688
11,551
4,114
0
2,505
9,046
0
50,079
W
8,639
1,825
0
2,509
11,335
5,773
0
1,143
10,192
0
90,565
L
6,193
527
0
5,401
16,939
10,522
0
3,064
13,875
36,332
0
L
Aphrodite
5,297
670
3,908
9,198
15,547
5,548
0
9,485
6,062
58,177
0
L
Loki
6,865
1,595
0
1,693
13,308
6,361
0
5,743
7,565
0
26,223
W
Cthulhu
LAW666746
Cthulhu
10,057
1,201
257
3,196
12,717
9,921
288
2,980
9,358
54,529
0
L
Tsukuyomi
OneOfTheBoys187
Tsukuyomi
6,818
2,281
0
1,929
15,262
6,111
0
5,056
10,206
0
62,499
W
14,617
3,468
0
7,430
10,069
4,392
407
1,939
8,107
66,760
0
W
Gilgamesh
UrMomsOnMyLap
Gilgamesh
13,866
3,963
0
5,717
15,840
14,695
0
5,026
10,814
7,336
69,175
W
Neith
xZweixEin
Neith
7,860
1,635
0
1,398
8,725
2,833
494
402
8,286
0
48,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,541
Gold Earned
43,069
560
Minions Killed
421
0
Camps Cleared
0
1,851,762
Distance Traveled
1,674,671
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,539
502
86
5
0
332,952
3
W
Loki
11,244
592
125
7
0
385,857
0
L
Hel
7,425
391
75
4
0
267,248
1
L
Aphrodite
8,831
465
123
6
0
325,171
1
L
Loki
7,585
399
39
2
0
367,046
5
W
Cthulhu
10,296
542
84
4
0
401,685
6
L
Tsukuyomi
9,689
510
98
5
0
382,254
3
W
Sol
10,513
553
118
6
0
365,056
5
W
Gilgamesh
11,568
609
129
7
0
349,058
1
W
Neith
8,920
469
104
5
0
350,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role