Player Matchup

Hachiman
Hachiman
AarBubble
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,500 Elo+
Solo
Merlin
Merlin
Aug212021
Merlin
Level 27
God Stats
0W - 6L
1,072 SR
Queue Stats
138W - 148L
1,327 Elo+
Solo
He Bo
He Bo
CPop
He Bo
Level 15
God Stats
6W - 7L
1,788 SR
Queue Stats
192W - 210L
1,393 Elo+
Solo
Mercury
Mercury
feegarow
Mercury
Level 14
God Stats
0W - 1L
1,260 SR
Queue Stats
2W - 7L
1,101 Elo+
Solo
Guan Yu
Guan Yu
kellzeyx123456
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,424 SR
1,364 Elo+

VS

Team Averages
Level 25
1,590 SR
1,423 Elo+
Neith
Neith
Canft
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Ddze
He Bo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
KaeYtergg
Bacchus
Level 20
God Stats
5W - 3L
1,571 SR
Queue Stats
204W - 255L
1,289 Elo+
Solo
Thanatos
Thanatos
TomoZA02
Thanatos
Level 28
God Stats
6W - 3L
1,647 SR
Queue Stats
155W - 186L
1,347 Elo+
Solo
Chaac
Chaac
yeetEYEth
Chaac
Level 27
God Stats
31W - 21L
1,731 SR
Queue Stats
114W - 114L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AarBubble
Hachiman
13
0 / 9 / 3
8,178
454
4,274
11,119
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Aug212021
Merlin
14
2 / 4 / 3
8,282
460
5,402
9,998
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
CPop
He Bo
14
8 / 5 / 0
9,336
519
10,801
8,960
3,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
feegarow
Mercury
12
1 / 3 / 1
7,949
442
2,279
12,989
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 8 / 3
7,173
399
5,852
14,021
6,802
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Canft
Neith
14
6 / 2 / 4
8,735
485
9,345
8,638
2,894
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Ddze
He Bo
13
5 / 5 / 3
8,312
462
6,293
10,380
2,844
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
KaeYtergg
Bacchus
14
0 / 4 / 4
8,149
453
3,472
10,837
6,489
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
TomoZA02
Thanatos
16
9 / 3 / 1
10,020
557
6,582
11,542
5,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
yeetEYEth
Chaac
16
9 / 0 / 4
10,253
570
9,676
11,015
9,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
14
Kills
29
29
Deaths
14
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AarBubble
Hachiman
0
9
3
0.17
L
Merlin
Aug212021
Merlin
2
4
3
0.88
L
He Bo
CPop
He Bo
8
5
0
1.6
W
Neith
Canft
Neith
6
2
4
4
W
He Bo
Ddze
He Bo
5
5
3
1.3
W
Bacchus
KaeYtergg
Bacchus
0
4
4
0.5
W
Thanatos
TomoZA02
Thanatos
9
3
1
3.17
L
Mercury
feegarow
Mercury
1
3
1
0.5
L
3
8
3
0.56
W
Chaac
yeetEYEth
Chaac
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,608
Damage
35,368
57,087
Taken
52,412
20,445
Mitigated
27,384
11,308
Healing
23,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AarBubble
Hachiman
4,274
3,506
0
1,281
11,119
3,126
1,520
839
9,836
0
33,310
L
Merlin
Aug212021
Merlin
5,402
128
0
2,040
9,998
3,381
213
2,244
7,754
46,613
0
L
He Bo
CPop
He Bo
10,801
1,203
0
1,534
8,960
3,012
335
2,047
6,758
36,439
0
W
Neith
Canft
Neith
9,345
3,946
0
3,994
8,638
2,894
351
3,009
5,629
0
43,531
W
He Bo
Ddze
He Bo
6,293
437
0
3,547
10,380
2,844
93
3,718
6,662
26,260
0
W
Bacchus
KaeYtergg
Bacchus
3,472
283
0
1,306
10,837
6,489
356
6,121
4,716
33,212
0
W
Thanatos
TomoZA02
Thanatos
6,582
1,541
0
9,345
11,542
5,801
0
2,301
9,241
0
71,013
L
Mercury
feegarow
Mercury
2,279
1,003
0
4,898
12,989
4,124
148
1,390
11,467
0
42,761
L
5,852
713
275
1,280
14,021
6,802
148
3,479
10,494
0
16,499
W
Chaac
yeetEYEth
Chaac
9,676
2,756
0
5,772
11,015
9,356
538
1,054
9,961
0
53,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,918
Gold Earned
45,469
317
Minions Killed
385
0
Camps Cleared
0
1,476,090
Distance Traveled
1,688,798
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,178
454
66
4
0
308,280
0
L
Merlin
8,282
460
85
5
0
272,458
0
L
He Bo
9,336
519
75
4
0
295,734
0
W
Neith
8,735
485
70
4
0
327,050
1
W
He Bo
8,312
462
39
2
0
279,462
0
W
Bacchus
8,149
453
66
4
0
352,181
0
W
Thanatos
10,020
557
118
7
0
372,286
0
L
Mercury
7,949
442
78
4
0
300,403
0
L
Guan Yu
7,173
399
13
1
0
299,215
5
W
Chaac
10,253
570
92
5
0
357,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role