Player Matchup

Eset
Eset
GAMERZ0L
Eset
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 179L
1,396 Elo+
Party 3
Merlin
Merlin
ManochaR
Merlin
Level 74
God Stats
2W - 2L
1,504 SR
Queue Stats
247W - 300L
1,392 Elo+
Party 3
Mercury
Mercury
Mrsandmanxx
Mercury
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,518 Elo+
Party 1
Hel
Hel
Tripod Tom4342
Hel
Level 42
God Stats
75W - 91L
1,489 SR
Queue Stats
169W - 244L
1,386 Elo+
Party 1
Heimdallr
Heimdallr
ilyapro1
Heimdallr
Level 29
God Stats
2W - 4L
1,286 SR
Queue Stats
50W - 72L
1,295 Elo+
Party 3
Team Averages
Level 43
1,456 SR
1,398 Elo+

VS

Team Averages
Level 46
1,351 SR
1,344 Elo+
Pele
Pele
Hunor420
Pele
Level 68
God Stats
3W - 5L
1,453 SR
Queue Stats
465W - 681L
1,321 Elo+
Party 4
Zeus
Zeus
REAKONE23
Zeus
Level 29
God Stats
1W - 4L
1,140 SR
Queue Stats
69W - 146L
1,246 Elo+
Party 4
Fafnir
Fafnir
Shubnugurath
Fafnir
Level 29
God Stats
11W - 16L
1,320 SR
Queue Stats
274W - 378L
1,287 Elo+
Party 2
Horus
Horus
boimaster24
Horus
Level 37
God Stats
4W - 11L
1,394 SR
Queue Stats
173W - 161L
1,479 Elo+
Solo
Apollo
Apollo
jdusk8
Apollo
Level 67
God Stats
35W - 54L
1,448 SR
Queue Stats
78W - 104L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
4 / 5 / 8
10,534
458
13,794
13,721
6,853
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
ManochaR
Merlin
18
4 / 6 / 7
11,735
510
15,389
14,393
5,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
Mrsandmanxx
Mercury
16
3 / 6 / 4
10,183
443
5,622
18,428
7,067
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 4 / 3
13,654
594
14,672
15,714
6,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
ilyapro1
Heimdallr
18
1 / 7 / 1
11,106
483
5,413
14,118
5,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
6 / 5 / 2
10,665
464
7,826
15,971
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
15
1 / 9 / 4
9,613
418
9,265
14,485
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
17
8 / 1 / 5
12,189
530
7,711
18,224
25,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
10 / 2 / 3
12,235
532
17,389
16,737
15,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
jdusk8
Apollo
16
3 / 4 / 9
10,472
455
12,435
12,876
4,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
51
21
Kills
28
28
Deaths
21
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Eset
4
5
8
1.6
L
Pele
6
5
2
1.4
W
Merlin
ManochaR
Merlin
4
6
7
1.25
W
Mercury
Mrsandmanxx
Mercury
3
6
4
0.83
L
Zeus
1
9
4
0.33
L
Fafnir
8
1
5
10.5
W
9
4
3
2.63
L
10
2
3
5.75
W
Heimdallr
ilyapro1
Heimdallr
1
7
1
0.21
L
Apollo
jdusk8
Apollo
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,890
Damage
54,626
76,374
Taken
78,293
30,845
Mitigated
55,586
24,477
Healing
16,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
13,794
704
880
3,358
13,721
6,853
64
3,779
9,818
43,563
0
L
Pele
7,826
1,585
0
1,029
15,971
6,138
1,105
5,111
10,860
0
68,258
W
Merlin
ManochaR
Merlin
15,389
821
0
1,693
14,393
5,238
488
2,802
11,467
79,172
0
W
Mercury
Mrsandmanxx
Mercury
5,622
2,797
0
3,757
18,428
7,067
0
2,344
15,986
0
60,190
L
Zeus
9,265
931
0
1,830
14,485
4,213
306
10,924
3,561
43,674
0
L
Fafnir
7,711
1,565
550
5,451
18,224
25,637
260
12,859
5,365
28,944
0
W
14,672
291
2,298
8,964
15,714
6,324
0
5,496
9,748
92,100
0
L
17,389
8,881
644
3,706
16,737
15,229
1,478
7,150
9,587
0
77,157
W
Heimdallr
ilyapro1
Heimdallr
5,413
3,915
0
3,527
14,118
5,363
2,040
1,739
12,379
0
67,783
L
Apollo
jdusk8
Apollo
12,435
5,931
0
2,914
12,876
4,369
878
8,283
4,593
0
81,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,212
Gold Earned
55,174
575
Minions Killed
475
0
Camps Cleared
0
2,051,425
Distance Traveled
2,012,990
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,534
458
67
3
0
435,204
0
L
Pele
10,665
464
109
5
0
328,719
0
W
Merlin
11,735
510
144
6
0
370,789
1
W
Mercury
10,183
443
90
4
0
414,860
3
L
Zeus
9,613
418
87
4
0
337,319
0
L
Fafnir
12,189
530
27
1
0
418,354
6
W
Hel
13,654
594
163
7
0
467,140
0
L
Horus
12,235
532
130
6
0
542,037
3
W
Heimdallr
11,106
483
111
5
0
363,432
5
L
Apollo
10,472
455
122
5
0
386,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role