Player Matchup

Bellona
Bellona
ConDior
Bellona
Level 84
God Stats
8W - 4L
1,624 SR
Queue Stats
166W - 127L
1,543 Elo+
Party 1
Neith
Neith
Mollbeast17
Neith
Level 25
God Stats
15W - 2L
1,647 SR
Queue Stats
36W - 23L
1,509 Elo+
Party 1
Hel
Hel
Smack Blunty
Hel
Level 78
God Stats
34W - 17L
1,743 SR
Queue Stats
138W - 85L
1,651 Elo+
Party 1
Team Averages
Level 62
1,671 SR
1,568 Elo+

VS

Team Averages
Level 78
1,400 SR
1,275 Elo+
Zeus
Zeus
Ignorance3405
Zeus
Level 68
God Stats
148W - 199L
1,430 SR
Queue Stats
703W - 1,249L
1,329 Elo+
Party 2
Apollo
Apollo
SentaiBear
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,249 Elo+
Solo
Hercules
Hercules
just BROLY fool
Hercules
Level 159
God Stats
30W - 57L
1,270 SR
Queue Stats
860W - 1,455L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ConDior
Bellona
11
2 / 1 / 7
8,632
719
6,421
9,637
8,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 3 / 9
8,594
716
4,743
5,951
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 3 / 3
9,810
818
9,812
10,715
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 1
8,626
719
10,034
7,253
2,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
SentaiBear
Apollo
12
1 / 5 / 4
7,735
645
2,853
8,515
3,073
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

Hercules
10
0 / 2 / 3
7,424
619
3,900
9,693
7,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
10
Kills
7
7
Deaths
10
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
ConDior
Bellona
2
1
7
5.5
L
6
3
1
2.17
W
1
3
9
1.83
L
Apollo
SentaiBear
Apollo
1
5
4
0.6
W
7
3
3
2.83
L
Hercules
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,976
Damage
16,787
26,303
Taken
25,461
15,476
Mitigated
12,707
12,417
Healing
5,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ConDior
Bellona
6,421
1,417
379
1,913
9,637
8,728
498
4,632
5,005
0
10,371
L
10,034
306
0
1,441
7,253
2,127
190
2,470
4,430
26,949
0
W
4,743
1,613
0
772
5,951
2,216
1,059
3,129
2,822
0
32,036
L
Apollo
SentaiBear
Apollo
2,853
1,763
0
1,516
8,515
3,073
0
3,644
4,393
0
21,489
W
9,812
273
4,046
5,307
10,715
4,532
555
2,273
8,442
48,434
0
L
Hercules
3,900
666
0
3,018
9,693
7,507
0
3,082
6,135
0
14,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,036
Gold Earned
23,785
137
Minions Killed
107
0
Camps Cleared
0
663,345
Distance Traveled
570,638
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,632
719
9
1
0
222,776
0
L
Zeus
8,626
719
36
3
0
183,931
0
W
Neith
8,594
716
58
5
0
211,251
0
L
Apollo
7,735
645
49
4
0
189,980
0
W
Hel
9,810
818
70
6
0
229,318
2
L
Hercules
7,424
619
22
2
0
196,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role