Player Matchup

Ymir
Ymir
Deadshot_2304
Ymir
Level 38
God Stats
27W - 39L
1,437 SR
Queue Stats
113W - 145L
1,370 Elo+
Party 1
Neith
Neith
LeagleSteak112
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,326 Elo+
Party 1
Nu Wa
Nu Wa
ThatBoyTrappin-
Nu Wa
Level 56
God Stats
1W - 2L
1,381 SR
Queue Stats
77W - 113L
1,293 Elo+
Party 1
Team Averages
Level 33
1,440 SR
1,330 Elo+

VS

Team Averages
Level 23
1,434 SR
1,215 Elo+
Jing Wei
Jing Wei
IPhronesisI
Jing Wei
Level 10
God Stats
12W - 12L
1,465 SR
Queue Stats
192W - 176L
1,236 Elo+
Party 2
Bellona
Bellona
Richard Hoil22
Bellona
Level 53
God Stats
10W - 9L
1,337 SR
Queue Stats
153W - 120L
1,232 Elo+
Party 2
Ah Puch
Ah Puch
mnwilliam
Ah Puch
Level 7
God Stats
5W - 20L
1,500 SR
Queue Stats
91W - 96L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,028
586
5,280
16,274
17,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 4 / 0
6,362
530
1,851
5,363
1,788
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 6 / 0
6,663
555
8,096
8,447
2,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IPhronesisI
Jing Wei
13
4 / 0 / 8
8,736
728
8,023
5,971
2,158
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
8 / 0 / 5
9,828
819
10,235
14,023
11,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
mnwilliam
Ah Puch
12
3 / 0 / 9
8,335
695
7,960
4,766
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
15
15
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Jing Wei
IPhronesisI
Jing Wei
4
0
8
8
L
0
4
0
0
W
8
0
5
10.5
L
0
6
0
0
W
Ah Puch
mnwilliam
Ah Puch
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,227
Damage
26,218
30,084
Taken
24,760
22,218
Mitigated
15,394
1,065
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,280
766
0
890
16,274
17,573
0
4,717
11,557
21,988
0
W
Jing Wei
IPhronesisI
Jing Wei
8,023
5,460
0
2,188
5,971
2,158
1,066
3,242
2,729
0
30,157
L
1,851
664
0
175
5,363
1,788
0
1,243
4,120
0
6,377
W
10,235
1,594
155
5,307
14,023
11,575
249
7,259
6,764
0
30,349
L
8,096
2,280
0
0
8,447
2,857
1,040
2,000
6,447
25,234
0
W
Ah Puch
mnwilliam
Ah Puch
7,960
968
0
1,685
4,766
1,661
92
2,875
1,812
29,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,053
Gold Earned
26,899
96
Minions Killed
144
0
Camps Cleared
0
502,737
Distance Traveled
620,405
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,028
586
40
3
0
196,049
1
W
Jing Wei
8,736
728
57
5
0
204,026
0
L
Neith
6,362
530
10
1
0
128,563
4
W
Bellona
9,828
819
40
3
0
222,285
1
L
Nu Wa
6,663
555
46
4
0
178,125
1
W
Ah Puch
8,335
695
47
4
0
194,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role