Player Matchup

Izanami
Izanami
 
Izanami
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Dankuson
Kukulkan
Level 40
God Stats
8W - 7L
1,412 SR
Queue Stats
216W - 248L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
Drrl
Cthulhu
Level 91
God Stats
71W - 53L
1,627 SR
Queue Stats
212W - 240L
1,563 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
rockstar619
Morgan Le Fay
Level 66
God Stats
23W - 26L
1,445 SR
Queue Stats
334W - 362L
1,495 Elo+
Party 1
Team Averages
Level 63
1,497 SR
1,516 Elo+

VS

Team Averages
Level 62
1,535 SR
1,467 Elo+
Serqet
Serqet
 
Serqet
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SeventyBuffalo1
Morgan Le Fay
Level 116
God Stats
4W - 10L
1,500 SR
Queue Stats
25W - 47L
1,441 Elo+
Solo
Fenrir
Fenrir
SparePartsEh
Fenrir
Level 21
God Stats
2W - 3L
1,452 SR
Queue Stats
41W - 43L
1,526 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TorrentialDrizz
Kumbhakarna
Level 40
God Stats
6W - 8L
1,722 SR
Queue Stats
283W - 257L
1,479 Elo+
Solo
Scylla
Scylla
butthead34567
Scylla
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
90W - 93L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
6 / 1 / 7
11,766
1,070
11,043
7,479
2,719
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
 
Ganesha
17
0 / 1 / 12
9,800
891
3,187
5,259
3,994
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Dankuson
Kukulkan
16
3 / 2 / 7
9,996
909
11,677
5,883
2,103
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Drrl
Cthulhu
16
2 / 0 / 11
10,004
909
9,888
7,877
4,791
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
rockstar619
Morgan Le Fay
16
3 / 0 / 7
10,225
930
9,169
4,439
1,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

254

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
1 / 2 / 3
9,441
858
6,796
8,109
3,582
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
SeventyBuffalo1
Morgan Le Fay
15
1 / 2 / 0
9,350
850
2,763
9,072
3,827
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
15
1 / 4 / 3
9,363
851
4,956
9,600
9,556
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
TorrentialDrizz
Kumbhakarna
16
0 / 5 / 3
10,233
930
2,170
18,491
20,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 1 / 2
9,427
857
11,376
5,577
2,122
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
14
Kills
4
4
Deaths
14
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
7
9.5
W
Ganesha
 
Ganesha
0
1
12
6
L
Serqet
 
Serqet
1
2
3
1.25
W
Kukulkan
Dankuson
Kukulkan
3
2
7
3.25
W
Cthulhu
Drrl
Cthulhu
2
0
11
7.5
L
Morgan Le Fay
SeventyBuffalo1
Morgan Le Fay
1
2
0
0.5
L
Fenrir
1
4
3
0.63
L
Kumbhakarna
TorrentialDrizz
Kumbhakarna
0
5
3
0.3
L
1
1
2
2
W
Morgan Le Fay
rockstar619
Morgan Le Fay
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,964
Damage
28,061
30,937
Taken
50,849
15,123
Mitigated
39,430
3,462
Healing
2,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,043
8,044
0
703
7,479
2,719
0
5,484
1,839
0
37,725
W
Ganesha
 
Ganesha
3,187
169
0
0
5,259
3,994
0
1,837
3,095
8,533
0
L
Serqet
 
Serqet
6,796
1,149
0
0
8,109
3,582
0
3,975
4,134
0
20,151
W
Kukulkan
Dankuson
Kukulkan
11,677
833
0
225
5,883
2,103
0
2,279
3,320
28,425
0
W
Cthulhu
Drrl
Cthulhu
9,888
209
725
1,615
7,877
4,791
0
4,823
2,868
25,615
0
L
Morgan Le Fay
SeventyBuffalo1
Morgan Le Fay
2,763
147
171
439
9,072
3,827
0
7,596
1,476
35,310
0
L
Fenrir
4,956
955
0
252
9,600
9,556
0
6,544
3,056
0
17,753
L
Kumbhakarna
TorrentialDrizz
Kumbhakarna
2,170
256
0
1,465
18,491
20,343
0
10,561
7,930
9,758
0
L
11,376
0
0
442
5,577
2,122
0
5,245
332
27,436
0
W
Morgan Le Fay
rockstar619
Morgan Le Fay
9,169
902
0
194
4,439
1,516
0
1,886
2,265
30,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,791
Gold Earned
47,814
205
Minions Killed
202
13
Camps Cleared
5
1,073,560
Distance Traveled
1,004,669
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,766
1,070
57
5
10
212,237
0
W
Ganesha
9,800
891
0
0
0
219,710
0
L
Serqet
9,441
858
37
3
0
213,943
1
W
Kukulkan
9,996
909
49
4
0
170,080
0
W
Cthulhu
10,004
909
45
4
3
244,954
0
L
Morgan Le Fay
9,350
850
77
7
2
171,992
1
L
Fenrir
9,363
851
35
3
1
223,121
0
L
Kumbhakarna
10,233
930
11
1
1
190,380
0
L
Scylla
9,427
857
42
4
1
205,233
0
W
Morgan Le Fay
10,225
930
54
5
0
226,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role