Player Matchup

Horus
Horus
Kuristar
Horus
Level 157
God Stats
2W - 3L
1,936 SR
Queue Stats
264W - 244L
1,553 Elo+
Party 1
Rama
Rama
Opttixx
Rama
Level 13
God Stats
6W - 6L
1,468 SR
Queue Stats
33W - 30L
1,557 Elo+
Party 1
Pele
Pele
SBSL_Flip
Pele
Level 60
God Stats
12W - 12L
1,451 SR
Queue Stats
36W - 42L
1,414 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SHAD0WY
Morgan Le Fay
Level 14
God Stats
2W - 2L
1,450 SR
Queue Stats
22W - 15L
1,452 Elo+
Party 1
Jormungandr
Jormungandr
SedatedLife
Jormungandr
Level 109
God Stats
0W - 2L
1,363 SR
Queue Stats
30W - 35L
1,434 Elo+
Party 1
Team Averages
Level 71
1,534 SR
1,482 Elo+

VS

Team Averages
Level 69
1,494 SR
1,626 Elo+
Janus
Janus
JMaxvec
Janus
Level 29
God Stats
8W - 12L
1,688 SR
Queue Stats
244W - 225L
1,571 Elo+
Party 3
Mulan
Mulan
Just_Call_Me_Vic
Mulan
Level 109
God Stats
6W - 5L
1,352 SR
Queue Stats
471W - 440L
1,513 Elo+
Party 3
Set
Set
QenLo
Set
Level 13
God Stats
1W - 1L
1,342 SR
Queue Stats
48W - 25L
1,659 Elo+
Party 2
Mercury
Mercury
haunter0328
Mercury
Level 108
God Stats
1W - 1L
1,334 SR
Queue Stats
10W - 2L
1,728 Elo+
Party 2
Aphrodite
Aphrodite
xdachiefx
Aphrodite
Level 86
God Stats
6W - 2L
1,752 SR
Queue Stats
149W - 141L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kuristar
Horus
13
0 / 7 / 3
9,382
391
6,085
18,626
18,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
Opttixx
Rama
16
1 / 7 / 2
10,546
439
6,550
15,053
5,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
17
7 / 8 / 5
11,791
491
16,344
19,337
7,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
SHAD0WY
Morgan Le Fay
16
3 / 6 / 2
10,473
436
7,952
20,478
8,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
SedatedLife
Jormungandr
18
2 / 4 / 2
11,930
497
20,856
20,130
22,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JMaxvec
Janus
20
3 / 5 / 7
13,105
546
16,287
18,698
6,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 1 / 4
13,973
582
10,600
22,562
28,635
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Set
QenLo
Set
20
15 / 1 / 6
14,617
609
22,995
15,831
10,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
haunter0328
Mercury
20
7 / 4 / 10
13,760
573
12,106
17,676
7,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
xdachiefx
Aphrodite
20
4 / 2 / 18
13,362
557
7,607
19,856
22,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
13
Kills
32
32
Deaths
13
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Janus
JMaxvec
Janus
3
5
7
1.3
W
3
1
4
5
L
Horus
Kuristar
Horus
0
7
3
0.21
L
Rama
Opttixx
Rama
1
7
2
0.29
W
Set
QenLo
Set
15
1
6
18
L
Pele
7
8
5
1.19
L
Morgan Le Fay
SHAD0WY
Morgan Le Fay
3
6
2
0.67
L
Jormungandr
SedatedLife
Jormungandr
2
4
2
0.75
W
Mercury
haunter0328
Mercury
7
4
10
3
W
Aphrodite
xdachiefx
Aphrodite
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,787
Damage
69,595
93,624
Taken
94,623
63,169
Mitigated
75,647
15,687
Healing
33,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
JMaxvec
Janus
16,287
983
128
4,976
18,698
6,032
392
7,102
11,391
103,810
0
W
10,600
1,366
0
9,190
22,562
28,635
1,750
8,697
12,659
6,880
87,009
L
Horus
Kuristar
Horus
6,085
2,755
651
5,339
18,626
18,984
0
3,637
14,989
0
35,141
L
Rama
Opttixx
Rama
6,550
5,315
0
2,728
15,053
5,134
0
2,364
12,689
0
88,964
W
Set
QenLo
Set
22,995
12,970
0
5,068
15,831
10,368
7,386
3,686
12,046
0
131,446
L
Pele
16,344
4,960
0
932
19,337
7,242
0
7,210
12,127
0
75,848
L
Morgan Le Fay
SHAD0WY
Morgan Le Fay
7,952
1,445
265
3,464
20,478
8,953
749
8,682
11,796
32,577
0
L
Jormungandr
SedatedLife
Jormungandr
20,856
4,309
0
2,308
20,130
22,856
0
3,006
17,124
88,873
0
W
Mercury
haunter0328
Mercury
12,106
7,225
0
796
17,676
7,642
1,720
4,166
13,288
0
119,664
W
Aphrodite
xdachiefx
Aphrodite
7,607
512
4,013
9,788
19,856
22,970
1,657
4,178
15,417
31,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,122
Gold Earned
68,817
527
Minions Killed
752
0
Camps Cleared
0
1,988,599
Distance Traveled
2,330,945
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,105
546
174
7
0
433,659
4
W
Mulan
13,973
582
200
8
0
423,104
6
L
Horus
9,382
391
41
2
0
457,826
5
L
Rama
10,546
439
152
6
0
376,646
9
W
Set
14,617
609
201
8
0
491,867
4
L
Pele
11,791
491
113
5
0
440,991
5
L
Morgan Le Fay
10,473
436
47
2
0
333,086
2
L
Jormungandr
11,930
497
174
7
0
380,050
0
W
Mercury
13,760
573
146
6
0
532,464
2
W
Aphrodite
13,362
557
31
1
0
449,851
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role