Player Matchup

Nemesis
Nemesis
Lucien91
Nemesis
Level 8
God Stats
1W - 1L
1,534 SR
Queue Stats
2W - 3L
1,427 Elo+
Solo
Ra
Ra
WugaWuga
Ra
Level 26
God Stats
2W - 2L
1,768 SR
Queue Stats
48W - 48L
1,438 Elo+
Solo
The Morrigan
The Morrigan
lalala4825K
The Morrigan
Level 8
God Stats
2W - 1L
1,467 SR
Queue Stats
2W - 3L
1,554 Elo+
Solo
Kukulkan
Kukulkan
team776speedy
Kukulkan
Level 7
God Stats
5W - 1L
1,687 SR
Queue Stats
6W - 3L
1,588 Elo+
Solo
Achilles
Achilles
x5ANDMANxXB1
Achilles
Level 29
God Stats
4W - 7L
1,731 SR
Queue Stats
162W - 163L
1,535 Elo+
Solo
Team Averages
Level 16
1,637 SR
1,509 Elo+

VS

Team Averages
Level 8
1,506 SR
1,472 Elo+
Apollo
Apollo
B SCHMITZ 77
Apollo
Level 25
God Stats
2W - 0L
1,736 SR
Queue Stats
98W - 78L
1,627 Elo+
Solo
Guan Yu
Guan Yu
ElAlejocano9
Guan Yu
Level 7
God Stats
4W - 2L
1,586 SR
Queue Stats
19W - 22L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Faker jester
Morgan Le Fay
Level 2
God Stats
1W - 1L
1,210 SR
Queue Stats
1W - 1L
1,233 Elo+
Solo
Merlin
Merlin
Jako9950
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,557 Elo+
Solo
Ymir
Ymir
trunkss_90
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lucien91
Nemesis
18
5 / 4 / 3
12,685
529
7,832
19,640
8,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 10 / 2
11,395
475
13,070
17,382
9,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
lalala4825K
The Morrigan
17
0 / 7 / 1
11,146
464
5,372
16,370
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
team776speedy
Kukulkan
11
1 / 11 / 2
8,672
361
2,176
13,116
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
x5ANDMANxXB1
Achilles
18
5 / 3 / 3
12,374
516
13,436
20,781
21,961
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
10 / 3 / 11
15,272
636
15,639
17,601
9,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
ElAlejocano9
Guan Yu
15
0 / 8 / 4
9,662
403
5,383
18,165
19,055
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Faker jester
Morgan Le Fay
5
0 / 4 / 0
7,388
308
172
2,852
587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Jako9950
Merlin
20
17 / 3 / 7
15,418
642
27,294
13,491
6,082
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 1 / 12
12,978
541
11,128
23,579
22,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
16
Kills
35
35
Deaths
19
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Apollo
10
3
11
5.17
W
Guan Yu
ElAlejocano9
Guan Yu
0
8
4
0.25
W
Morgan Le Fay
Faker jester
Morgan Le Fay
0
4
0
0
W
Merlin
Jako9950
Merlin
17
3
7
6.83
L
Nemesis
Lucien91
Nemesis
5
4
3
1.63
L
5
10
2
0.6
L
The Morrigan
lalala4825K
The Morrigan
0
7
1
0.07
L
Kukulkan
team776speedy
Kukulkan
1
11
2
0.18
W
8
1
12
14
L
Achilles
x5ANDMANxXB1
Achilles
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,886
Damage
59,616
87,289
Taken
75,688
51,202
Mitigated
57,796
11,557
Healing
24,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
15,639
8,171
0
5,792
17,601
9,917
6,799
5,351
12,052
0
154,939
W
Guan Yu
ElAlejocano9
Guan Yu
5,383
999
247
1,019
18,165
19,055
238
2,660
15,447
0
29,200
W
Morgan Le Fay
Faker jester
Morgan Le Fay
172
135
0
360
2,852
587
92
401
2,357
5,124
0
W
Merlin
Jako9950
Merlin
27,294
350
2,062
7,088
13,491
6,082
3,933
5,446
7,751
115,554
0
L
Nemesis
Lucien91
Nemesis
7,832
4,961
0
3,687
19,640
8,437
2,469
6,067
13,573
0
79,499
L
13,070
466
1,599
1,885
17,382
9,531
1,014
13,494
3,888
65,970
0
L
The Morrigan
lalala4825K
The Morrigan
5,372
399
0
781
16,370
6,432
2,294
3,897
12,473
82,855
326
L
Kukulkan
team776speedy
Kukulkan
2,176
220
0
268
13,116
4,841
800
5,543
7,573
18,433
0
W
11,128
2,196
0
8,179
23,579
22,155
622
8,389
14,919
47,021
0
L
Achilles
x5ANDMANxXB1
Achilles
13,436
2,288
0
3,337
20,781
21,961
212
9,980
10,801
16,362
60,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,272
Gold Earned
60,718
548
Minions Killed
490
0
Camps Cleared
0
1,892,131
Distance Traveled
1,828,714
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,272
636
222
9
0
450,849
4
W
Guan Yu
9,662
403
48
2
0
423,965
0
W
Morgan Le Fay
7,388
308
6
0
0
81,055
1
W
Merlin
15,418
642
162
7
0
438,223
2
L
Nemesis
12,685
529
118
5
0
426,338
0
L
Ra
11,395
475
113
5
0
379,935
0
L
The Morrigan
11,146
464
137
6
0
387,711
0
L
Kukulkan
8,672
361
41
2
0
288,145
0
W
Ymir
12,978
541
52
2
0
434,622
1
L
Achilles
12,374
516
139
6
0
410,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role