Player Matchup

Kuzenbo
Kuzenbo
AXLE UK v1
Kuzenbo
Level 26
God Stats
13W - 16L
1,443 SR
Queue Stats
19W - 19L
1,435 Elo+
Party 3
Bakasura
Bakasura
DarkChibiWeebie
Bakasura
Level 122
God Stats
3W - 5L
1,556 SR
Queue Stats
180W - 206L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
INNUENDRIZZL3
Nu Wa
Level 86
God Stats
2W - 7L
1,271 SR
Queue Stats
193W - 184L
1,471 Elo+
Party 3
Artemis
Artemis
Personafan34
Artemis
Level 47
God Stats
1W - 1L
1,256 SR
Queue Stats
4W - 9L
1,304 Elo+
Party 1
Gilgamesh
Gilgamesh
dragonfang3452
Gilgamesh
Level 69
God Stats
3W - 4L
1,663 SR
Queue Stats
11W - 21L
1,278 Elo+
Party 1
Team Averages
Level 70
1,438 SR
1,385 Elo+

VS

Team Averages
Level 50
1,405 SR
1,374 Elo+
Izanami
Izanami
 
Izanami
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Dload_Quenten
Freya
Level 27
God Stats
17W - 31L
1,411 SR
Queue Stats
49W - 73L
1,315 Elo+
Party 2
Ymir
Ymir
PabloBonez97
Ymir
Level 29
God Stats
2W - 6L
1,368 SR
Queue Stats
103W - 163L
1,309 Elo+
Party 4
Da Ji
Da Ji
Rucholft93
Da Ji
Level 104
God Stats
1W - 3L
1,173 SR
Queue Stats
227W - 341L
1,303 Elo+
Party 4
Hel
Hel
TC_Drako_013
Hel
Level 52
God Stats
7W - 10L
1,573 SR
Queue Stats
177W - 239L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AXLE UK v1
Kuzenbo
19
5 / 2 / 18
13,610
567
8,178
17,286
24,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
20
17 / 3 / 8
16,605
692
27,365
23,783
12,717
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 1 / 18
16,340
681
17,669
10,410
4,521
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Personafan34
Artemis
19
11 / 3 / 10
13,312
555
19,417
11,641
5,037
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
dragonfang3452
Gilgamesh
20
11 / 2 / 8
15,267
636
16,977
19,832
13,939
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 14 / 3
10,216
426
10,098
20,384
6,875
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
2 / 13 / 3
10,293
429
10,436
23,957
7,635
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
4 / 9 / 0
12,090
504
9,276
28,767
32,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Da Ji
17
2 / 11 / 2
10,738
447
8,121
21,215
8,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 6 / 2
11,576
482
10,111
18,175
6,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
21
52
Kills
11
11
Deaths
53
62
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
14
3
0.25
W
Kuzenbo
AXLE UK v1
Kuzenbo
5
2
18
7
W
Bakasura
17
3
8
7
L
2
13
3
0.27
W
8
1
18
17
L
4
9
0
0.44
W
Artemis
Personafan34
Artemis
11
3
10
5.33
L
Da Ji
2
11
2
0.27
L
1
6
2
0.33
W
Gilgamesh
dragonfang3452
Gilgamesh
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,606
Damage
48,042
82,952
Taken
112,498
60,292
Mitigated
62,894
26,176
Healing
18,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,098
7,268
90
0
20,384
6,875
1,491
4,763
15,184
0
64,281
W
Kuzenbo
AXLE UK v1
Kuzenbo
8,178
3,438
0
1,868
17,286
24,078
908
5,075
12,211
41,289
0
W
Bakasura
27,365
18,310
0
10,271
23,783
12,717
6,288
7,705
16,078
0
122,546
L
10,436
3,430
0
5,177
23,957
7,635
2,208
10,019
13,590
61,574
0
W
17,669
3,522
178
5,594
10,410
4,521
3,844
5,463
4,947
121,257
0
L
9,276
2,078
0
2,914
28,767
32,973
160
2,691
23,801
64,946
0
W
Artemis
Personafan34
Artemis
19,417
11,911
0
4,670
11,641
5,037
4,744
6,339
5,302
0
69,259
L
Da Ji
8,121
1,164
0
468
21,215
8,617
0
3,398
17,019
0
64,259
L
10,111
0
1,604
7,969
18,175
6,794
0
4,976
11,992
97,181
0
W
Gilgamesh
dragonfang3452
Gilgamesh
16,977
5,353
0
3,595
19,832
13,939
1,168
6,037
13,795
0
75,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,134
Gold Earned
54,913
664
Minions Killed
628
0
Camps Cleared
0
2,236,441
Distance Traveled
1,842,478
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,216
426
119
5
0
349,367
0
W
Kuzenbo
13,610
567
51
2
0
439,903
0
W
Bakasura
16,605
692
181
8
0
485,395
4
L
Freya
10,293
429
95
4
0
339,490
0
W
Nu Wa
16,340
681
209
9
0
457,745
11
L
Ymir
12,090
504
117
5
0
339,565
0
W
Artemis
13,312
555
103
4
0
399,110
0
L
Da Ji
10,738
447
97
4
0
384,170
0
L
Hel
11,576
482
200
8
0
429,886
0
W
Gilgamesh
15,267
636
120
5
0
454,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role