Player Matchup

Skadi
Skadi
BigDabs710
Skadi
Level 78
God Stats
51W - 28L
1,630 SR
Queue Stats
306W - 347L
1,415 Elo+
Solo
Sobek
Sobek
BrokenYokai
Sobek
Level 58
God Stats
2W - 2L
1,374 SR
Queue Stats
198W - 235L
1,423 Elo+
Solo
Ymir
Ymir
Galamems
Ymir
Level 43
God Stats
2W - 0L
1,846 SR
Queue Stats
29W - 34L
1,383 Elo+
Solo
Nemesis
Nemesis
Purcell2013
Nemesis
Level 49
God Stats
15W - 13L
1,491 SR
Queue Stats
354W - 445L
1,389 Elo+
Solo
Scylla
Scylla
Senzubun
Scylla
Level 38
God Stats
118W - 123L
1,573 SR
Queue Stats
567W - 613L
1,399 Elo+
Solo
Team Averages
Level 53
1,583 SR
1,402 Elo+

VS

Team Averages
Level 54
1,413 SR
1,307 Elo+
Scylla
Scylla
CuteKittenPics
Scylla
Level 47
God Stats
4W - 7L
1,277 SR
Queue Stats
7W - 10L
1,236 Elo+
Party 1
Horus
Horus
DemonGodKing
Horus
Level 37
God Stats
3W - 5L
1,422 SR
Queue Stats
9W - 18L
1,407 Elo+
Solo
Sobek
Sobek
Psaikonaut
Sobek
Level 68
God Stats
1W - 4L
1,590 SR
Queue Stats
2W - 7L
1,155 Elo+
Solo
Serqet
Serqet
celery
Serqet
Level 113
God Stats
4W - 9L
1,277 SR
Queue Stats
11W - 14L
1,236 Elo+
Party 1
Heimdallr
Heimdallr
ishrew
Heimdallr
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
8 / 0 / 2
7,171
598
7,652
3,619
1,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
3 / 0 / 3
6,368
531
4,641
7,008
5,441
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
9
2 / 0 / 6
6,571
548
2,805
5,510
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Purcell2013
Nemesis
11
4 / 3 / 7
6,869
572
4,718
7,276
3,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Senzubun
Scylla
11
1 / 3 / 3
6,506
542
4,939
6,227
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 1
5,899
492
7,156
6,595
1,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
0 / 3 / 0
4,987
416
1,579
7,123
2,747
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sobek
8
1 / 3 / 1
5,269
439
1,405
7,163
4,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
celery
Serqet
10
1 / 3 / 2
5,637
470
2,413
7,898
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
ishrew
Heimdallr
6
0 / 6 / 0
4,339
362
1,529
5,432
1,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
18
Kills
6
6
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
8
0
2
9
W
3
0
3
4.5
L
4
4
1
1.13
L
0
3
0
0
W
Ymir
2
0
6
5
L
Sobek
1
3
1
0.5
W
Nemesis
Purcell2013
Nemesis
4
3
7
2.5
W
Scylla
Senzubun
Scylla
1
3
3
0.83
L
Serqet
celery
Serqet
1
3
2
0.67
L
Heimdallr
ishrew
Heimdallr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,755
Damage
14,082
29,640
Taken
34,211
16,703
Mitigated
12,480
11,274
Healing
7,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
7,652
3,313
0
1,540
3,619
1,092
2,547
448
3,154
0
46,289
W
4,641
524
0
4,212
7,008
5,441
0
561
6,447
23,684
0
L
7,156
1,556
0
1,084
6,595
1,503
0
3,223
3,095
22,062
0
L
1,579
1,025
210
2,626
7,123
2,747
117
3,837
3,286
0
14,789
W
Ymir
2,805
558
0
1,405
5,510
5,056
520
1,441
4,043
15,303
0
L
Sobek
1,405
69
0
1,529
7,163
4,278
0
2,105
4,962
12,212
0
W
Nemesis
Purcell2013
Nemesis
4,718
1,724
0
2,247
7,276
3,028
457
1,835
5,198
0
29,642
W
Scylla
Senzubun
Scylla
4,939
369
0
1,870
6,227
2,086
636
4,240
1,815
29,521
0
L
Serqet
celery
Serqet
2,413
545
0
1,920
7,898
2,388
0
1,041
6,841
0
22,681
L
Heimdallr
ishrew
Heimdallr
1,529
1,178
0
198
5,432
1,564
15
1,790
3,642
0
9,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,485
Gold Earned
26,131
242
Minions Killed
149
0
Camps Cleared
0
1,184,247
Distance Traveled
1,068,698
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,171
598
54
5
0
222,640
4
W
Sobek
6,368
531
41
3
0
241,343
2
L
Scylla
5,899
492
36
3
0
194,920
0
L
Horus
4,987
416
39
3
0
229,638
0
W
Ymir
6,571
548
32
3
0
238,796
5
L
Sobek
5,269
439
14
1
0
217,988
10
W
Nemesis
6,869
572
51
4
0
266,355
2
W
Scylla
6,506
542
64
5
0
215,113
1
L
Serqet
5,637
470
45
4
0
236,222
0
L
Heimdallr
4,339
362
15
1
0
189,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role