Player Matchup

Kukulkan
Kukulkan
JUNIORROOMT
Kukulkan
Level 107
God Stats
135W - 138L
1,445 SR
Queue Stats
380W - 403L
1,396 Elo+
Solo
Cthulhu
Cthulhu
Pintabien
Cthulhu
Level 118
God Stats
8W - 17L
1,379 SR
Queue Stats
17W - 22L
1,397 Elo+
Solo
Cernunnos
Cernunnos
reenatorf
Cernunnos
Level 66
God Stats
4W - 9L
1,380 SR
Queue Stats
216W - 245L
1,462 Elo+
Solo
Arachne
Arachne
santyYT-_-2006
Arachne
Level 88
God Stats
26W - 31L
1,580 SR
Queue Stats
533W - 746L
1,412 Elo+
Party 1
Heimdallr
Heimdallr
yBrunsss
Heimdallr
Level 69
God Stats
0W - 2L
1,262 SR
Queue Stats
435W - 609L
1,378 Elo+
Party 1
Team Averages
Level 90
1,409 SR
1,409 Elo+

VS

Team Averages
Level 102
1,582 SR
1,458 Elo+
Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Dustx4
Apollo
Level 103
God Stats
10W - 2L
1,854 SR
Queue Stats
211W - 231L
1,463 Elo+
Solo
Arachne
Arachne
JCoradini
Arachne
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 91L
1,392 Elo+
Solo
Sylvanus
Sylvanus
PedroBR SKY
Sylvanus
Level 127
God Stats
6W - 5L
1,486 SR
Queue Stats
402W - 392L
1,485 Elo+
Solo
Nike
Nike
dacaixaST
Nike
Level 48
God Stats
45W - 28L
1,571 SR
Queue Stats
309W - 351L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JUNIORROOMT
Kukulkan
11
0 / 2 / 0
6,656
475
3,629
4,438
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Pintabien
Cthulhu
9
2 / 3 / 1
6,079
434
7,200
8,872
7,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
reenatorf
Cernunnos
12
1 / 3 / 0
6,802
486
2,513
8,097
2,427
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 4 / 1
6,097
436
2,353
8,113
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
yBrunsss
Heimdallr
11
0 / 6 / 1
6,433
460
4,497
8,442
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 0 / 4
7,435
531
6,305
5,765
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Dustx4
Apollo
15
10 / 0 / 0
9,520
680
5,906
6,856
2,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
JCoradini
Arachne
14
5 / 1 / 4
8,362
597
6,253
13,194
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
PedroBR SKY
Sylvanus
11
0 / 1 / 12
7,191
514
4,214
7,644
6,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
11
1 / 1 / 3
7,079
506
2,365
6,618
3,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
18
18
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
4
4
W
Apollo
Dustx4
Apollo
10
0
0
10
W
Arachne
JCoradini
Arachne
5
1
4
7
L
Kukulkan
JUNIORROOMT
Kukulkan
0
2
0
0
W
Sylvanus
PedroBR SKY
Sylvanus
0
1
12
6
L
Cthulhu
Pintabien
Cthulhu
2
3
1
0.83
W
Nike
1
1
3
2.5
L
Cernunnos
reenatorf
Cernunnos
1
3
0
0.33
L
0
4
1
0.13
L
Heimdallr
yBrunsss
Heimdallr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,192
Damage
25,043
37,962
Taken
40,077
18,165
Mitigated
19,876
11,746
Healing
17,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,305
112
0
1,151
5,765
1,894
0
2,261
3,293
39,478
0
W
Apollo
Dustx4
Apollo
5,906
3,602
0
1,944
6,856
2,405
1,611
312
6,504
0
62,757
W
Arachne
JCoradini
Arachne
6,253
3,541
0
8,021
13,194
5,568
0
3,323
9,372
0
58,848
L
Kukulkan
JUNIORROOMT
Kukulkan
3,629
306
0
866
4,438
1,497
0
2,044
2,308
38,029
0
W
Sylvanus
PedroBR SKY
Sylvanus
4,214
1,654
1,009
2,672
7,644
6,212
0
1,198
6,267
23,674
9,777
L
Cthulhu
Pintabien
Cthulhu
7,200
957
136
3,392
8,872
7,668
0
2,930
5,813
22,939
0
W
Nike
2,365
336
0
3,121
6,618
3,797
246
2,424
3,745
0
27,417
L
Cernunnos
reenatorf
Cernunnos
2,513
1,011
0
3,586
8,097
2,427
0
1,340
6,727
0
48,058
L
2,353
1,294
0
2,696
8,113
3,103
0
2,060
5,945
0
30,416
L
Heimdallr
yBrunsss
Heimdallr
4,497
1,586
0
1,070
8,442
3,470
0
1,352
7,090
0
38,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,067
Gold Earned
39,587
380
Minions Killed
408
0
Camps Cleared
0
1,238,147
Distance Traveled
1,412,063
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,435
531
83
6
0
275,039
2
W
Apollo
9,520
680
119
9
0
310,912
7
W
Arachne
8,362
597
92
7
0
344,890
0
L
Kukulkan
6,656
475
101
7
0
257,939
4
W
Sylvanus
7,191
514
56
4
0
217,446
0
L
Cthulhu
6,079
434
48
3
0
194,916
1
W
Nike
7,079
506
58
4
0
263,776
3
L
Cernunnos
6,802
486
89
6
0
269,287
5
L
Arachne
6,097
436
66
5
0
271,473
2
L
Heimdallr
6,433
460
76
5
0
244,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role