Player Matchup

Hun Batz
Hun Batz
CrystalTears99
Hun Batz
Level 25
God Stats
2W - 1L
1,511 SR
Queue Stats
135W - 140L
1,494 Elo+
Solo
Cthulhu
Cthulhu
DestroerBR33
Cthulhu
Level 8
God Stats
4W - 6L
1,429 SR
Queue Stats
20W - 25L
1,387 Elo+
Solo
Merlin
Merlin
FACU_i_wnl
Merlin
Level 26
God Stats
2W - 1L
1,286 SR
Queue Stats
141W - 157L
1,507 Elo+
Solo
Ymir
Ymir
Maxicc
Ymir
Level 28
God Stats
11W - 10L
1,471 SR
Queue Stats
124W - 103L
1,486 Elo+
Party 2
Izanami
Izanami
xHIELOX
Izanami
Level 27
God Stats
14W - 3L
1,600 SR
Queue Stats
81W - 62L
1,502 Elo+
Party 2
Team Averages
Level 23
1,459 SR
1,475 Elo+

VS

Team Averages
Level 19
1,471 SR
1,482 Elo+
Poseidon
Poseidon
Hernannn7_
Poseidon
Level 19
God Stats
2W - 4L
1,389 SR
Queue Stats
133W - 161L
1,453 Elo+
Party 1
Yemoja
Yemoja
MattadorLoouco
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
MrChorl
Heimdallr
Level 15
God Stats
2W - 1L
1,779 SR
Queue Stats
24W - 20L
1,484 Elo+
Party 3
Hun Batz
Hun Batz
St__1200
Hun Batz
Level 25
God Stats
0W - 5L
1,190 SR
Queue Stats
178W - 218L
1,440 Elo+
Party 1
Sun Wukong
Sun Wukong
bobwilssom
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 39L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
2 / 3 / 7
11,234
535
8,417
13,506
5,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
DestroerBR33
Cthulhu
19
7 / 5 / 9
12,655
603
19,407
17,911
20,808
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Merlin
FACU_i_wnl
Merlin
16
1 / 4 / 4
11,060
527
7,968
12,387
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Maxicc
Ymir
18
9 / 0 / 10
13,399
638
17,032
20,558
35,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
xHIELOX
Izanami
18
8 / 5 / 7
12,555
598
14,947
14,524
5,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Hernannn7_
Poseidon
15
2 / 6 / 6
9,376
446
9,133
10,805
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 10
8,682
413
2,989
16,816
14,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heimdallr
MrChorl
Heimdallr
14
2 / 8 / 2
8,999
429
12,631
18,451
7,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
St__1200
Hun Batz
18
11 / 4 / 0
11,335
540
10,547
23,489
7,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
bobwilssom
Sun Wukong
16
2 / 4 / 9
10,276
489
11,346
19,003
17,515
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
44
27
Kills
17
17
Deaths
27
37
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
2
3
7
1.83
W
Cthulhu
DestroerBR33
Cthulhu
7
5
9
2.3
W
Merlin
FACU_i_wnl
Merlin
1
4
4
0.75
L
Poseidon
Hernannn7_
Poseidon
2
6
6
0.83
L
0
5
10
1
W
Ymir
Maxicc
Ymir
9
0
10
14
L
Heimdallr
MrChorl
Heimdallr
2
8
2
0.38
L
Hun Batz
St__1200
Hun Batz
11
4
0
2.75
L
Sun Wukong
bobwilssom
Sun Wukong
2
4
9
1.63
W
Izanami
xHIELOX
Izanami
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,771
Damage
46,646
78,886
Taken
88,564
72,900
Mitigated
50,208
22,324
Healing
11,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
8,417
2,607
0
410
13,506
5,438
650
2,100
11,406
0
88,080
W
Cthulhu
DestroerBR33
Cthulhu
19,407
1,088
1,707
6,126
17,911
20,808
810
2,904
15,007
74,364
0
W
Merlin
FACU_i_wnl
Merlin
7,968
522
0
2,406
12,387
4,951
1,126
4,068
8,319
73,963
0
L
Poseidon
Hernannn7_
Poseidon
9,133
1,351
0
310
10,805
3,068
302
7,290
3,515
54,744
0
L
2,989
1,012
2,645
831
16,816
14,051
263
10,184
6,632
14,794
0
W
Ymir
Maxicc
Ymir
17,032
3,326
897
9,061
20,558
35,789
779
3,774
16,784
64,405
0
L
Heimdallr
MrChorl
Heimdallr
12,631
8,523
0
3,908
18,451
7,632
157
9,057
9,394
0
58,327
L
Hun Batz
St__1200
Hun Batz
10,547
4,138
0
460
23,489
7,942
421
11,111
12,378
0
80,608
L
Sun Wukong
bobwilssom
Sun Wukong
11,346
2,176
0
3,466
19,003
17,515
313
7,220
11,783
0
66,314
W
Izanami
xHIELOX
Izanami
14,947
10,478
0
1,717
14,524
5,914
6,768
3,357
11,167
0
81,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,903
Gold Earned
48,668
585
Minions Killed
443
0
Camps Cleared
0
2,007,615
Distance Traveled
1,867,310
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,234
535
113
5
0
396,020
2
W
Cthulhu
12,655
603
135
6
0
417,654
4
W
Merlin
11,060
527
117
6
0
298,056
2
L
Poseidon
9,376
446
87
4
0
353,057
6
L
Yemoja
8,682
413
17
1
0
361,492
4
W
Ymir
13,399
638
82
4
0
480,081
4
L
Heimdallr
8,999
429
87
4
0
333,791
7
L
Hun Batz
11,335
540
120
6
0
453,996
3
L
Sun Wukong
10,276
489
132
6
0
364,974
5
W
Izanami
12,555
598
138
7
0
415,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role