Player Matchup

Nu Wa
Nu Wa
METAMORPHIT
Nu Wa
Level 46
God Stats
23W - 16L
1,531 SR
Queue Stats
164W - 88L
1,662 Elo+
Party 2
Ymir
Ymir
Macadangdang
Ymir
Level 103
God Stats
40W - 12L
1,833 SR
Queue Stats
167W - 89L
1,680 Elo+
Party 2
Terra
Terra
Muppe5
Terra
Level 85
God Stats
56W - 33L
1,643 SR
Queue Stats
138W - 68L
1,706 Elo+
Party 2
Mulan
Mulan
Remmahtoir
Mulan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 76L
1,699 Elo+
Party 2
Ullr
Ullr
TehFrekk
Ullr
Level 108
God Stats
26W - 15L
1,552 SR
Queue Stats
183W - 102L
1,660 Elo+
Party 2
Team Averages
Level 90
1,612 SR
1,681 Elo+

VS

Team Averages
Level 49
1,556 SR
1,639 Elo+
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Blaccacademy
Bellona
Level 28
God Stats
0W - 2L
1,576 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Terra
Terra
Lichlord95
Terra
Level 41
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 5L
1,733 Elo+
Party 3
Freya
Freya
Weyro
Freya
Level 24
God Stats
1W - 1L
1,283 SR
Queue Stats
8W - 5L
1,832 Elo+
Party 3
Fenrir
Fenrir
itsAlejoTM
Fenrir
Level 24
God Stats
2W - 1L
1,707 SR
Queue Stats
153W - 111L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 4
6,784
617
6,643
4,520
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
6 / 0 / 9
6,614
601
6,209
6,300
4,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Terra
Muppe5
Terra
10
1 / 3 / 2
6,084
553
4,053
8,320
4,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
10
3 / 2 / 4
6,409
583
4,687
7,320
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
12
4 / 0 / 2
7,097
645
3,373
4,055
1,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 3 / 1
5,193
472
1,195
4,326
889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Blaccacademy
Bellona
9
1 / 3 / 2
5,427
493
4,950
5,906
3,643
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
6
0 / 5 / 2
4,376
398
1,636
7,402
3,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
Weyro
Freya
8
1 / 5 / 1
4,839
440
2,067
6,536
1,837
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
itsAlejoTM
Fenrir
11
6 / 4 / 1
6,561
596
5,700
8,684
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
20
Kills
8
8
Deaths
20
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
1
0.17
L
Bellona
Blaccacademy
Bellona
1
3
2
0.67
L
Terra
0
5
2
0.2
W
6
3
4
2.67
W
6
0
9
10.5
W
Terra
Muppe5
Terra
1
3
2
0.67
W
Mulan
3
2
4
2.5
W
Ullr
4
0
2
5
L
Freya
Weyro
Freya
1
5
1
0.3
L
Fenrir
itsAlejoTM
Fenrir
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,965
Damage
15,548
30,515
Taken
32,854
13,966
Mitigated
12,574
10,148
Healing
6,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,195
357
208
830
4,326
889
0
877
3,399
0
25,704
L
Bellona
Blaccacademy
Bellona
4,950
2,703
0
1,108
5,906
3,643
0
4,010
1,841
0
23,412
L
Terra
1,636
617
451
928
7,402
3,095
0
4,118
3,177
5,761
0
W
6,643
1,414
0
113
4,520
1,427
587
1,325
3,195
32,792
0
W
6,209
2,247
165
848
6,300
4,499
30
659
5,641
13,543
0
W
Terra
Muppe5
Terra
4,053
1,233
441
3,312
8,320
4,010
56
136
8,184
29,561
0
W
Mulan
4,687
1,766
0
3,151
7,320
2,777
0
1,046
6,274
0
31,404
W
Ullr
3,373
1,526
0
2,118
4,055
1,253
854
633
3,422
0
47,784
L
Freya
Weyro
Freya
2,067
597
0
1,119
6,536
1,837
0
4,495
1,779
19,137
0
L
Fenrir
itsAlejoTM
Fenrir
5,700
2,064
0
2,050
8,684
3,110
0
2,822
5,753
0
26,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,988
Gold Earned
26,396
319
Minions Killed
200
0
Camps Cleared
0
1,047,460
Distance Traveled
947,657
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,193
472
53
5
0
187,064
2
L
Bellona
5,427
493
51
5
0
192,346
0
L
Terra
4,376
398
4
0
0
188,190
3
W
Nu Wa
6,784
617
61
6
0
201,519
0
W
Ymir
6,614
601
17
2
0
211,169
1
W
Terra
6,084
553
76
7
0
207,908
2
W
Mulan
6,409
583
64
6
0
225,180
1
W
Ullr
7,097
645
101
9
0
201,684
5
L
Freya
4,839
440
40
4
0
176,508
1
L
Fenrir
6,561
596
52
5
0
203,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role