Player Matchup

Horus
Horus
DaystarL
Horus
Level 28
God Stats
40W - 42L
1,500 SR
Queue Stats
375W - 437L
1,359 Elo+
Party 1
Izanami
Izanami
GintokiStikes
Izanami
Level 8
God Stats
10W - 7L
1,511 SR
Queue Stats
19W - 23L
1,373 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IGhost000
Morgan Le Fay
Level 18
God Stats
78W - 68L
1,367 SR
Queue Stats
286W - 328L
1,339 Elo+
Party 3
Cthulhu
Cthulhu
Lorelei7469
Cthulhu
Level 28
God Stats
78W - 111L
1,356 SR
Queue Stats
390W - 450L
1,363 Elo+
Party 1
Ratatoskr
Ratatoskr
Nielzito
Ratatoskr
Level 14
God Stats
17W - 11L
1,408 SR
Queue Stats
122W - 139L
1,360 Elo+
Party 3
Team Averages
Level 19
1,429 SR
1,359 Elo+

VS

Team Averages
Level 16
1,363 SR
1,352 Elo+
Medusa
Medusa
Allaclair
Medusa
Level 13
God Stats
23W - 17L
1,532 SR
Queue Stats
27W - 31L
1,384 Elo+
Party 2
Baron Samedi
Baron Samedi
DiemondFoxhound
Baron Samedi
Level 5
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 4L
1,291 Elo+
Solo
Fenrir
Fenrir
RavenEaglewood
Fenrir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 116L
1,496 Elo+
Solo
Bellona
Bellona
Shountster
Bellona
Level 23
God Stats
0W - 2L
1,237 SR
Queue Stats
80W - 81L
1,420 Elo+
Party 2
Arachne
Arachne
ThaneofGroans
Arachne
Level 9
God Stats
7W - 4L
1,262 SR
Queue Stats
25W - 35L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DaystarL
Horus
19
2 / 1 / 34
11,617
1,056
6,910
17,388
23,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
20
17 / 0 / 26
14,749
1,341
31,898
10,309
6,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
IGhost000
Morgan Le Fay
20
12 / 2 / 27
13,070
1,188
28,176
12,526
8,704
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
Lorelei7469
Cthulhu
19
5 / 3 / 27
11,777
1,071
9,164
14,794
17,947
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Nielzito
Ratatoskr
19
11 / 3 / 23
12,189
1,108
18,779
14,157
9,459
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Allaclair
Medusa
17
0 / 13 / 5
9,973
907
14,449
22,427
9,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
DiemondFoxhound
Baron Samedi
17
0 / 8 / 3
10,343
940
11,078
19,058
15,029
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 8 / 4
10,752
977
11,613
20,112
16,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Shountster
Bellona
17
2 / 13 / 2
10,627
966
16,672
27,194
22,217
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
17
5 / 5 / 2
11,173
1,016
10,888
13,595
6,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
25
47
Kills
9
9
Deaths
47
137
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
Allaclair
Medusa
0
13
5
0.19
W
Horus
DaystarL
Horus
2
1
34
19
L
Baron Samedi
DiemondFoxhound
Baron Samedi
0
8
3
0.19
W
Izanami
17
0
26
30
W
Morgan Le Fay
IGhost000
Morgan Le Fay
12
2
27
12.75
W
Cthulhu
Lorelei7469
Cthulhu
5
3
27
6.17
W
Ratatoskr
Nielzito
Ratatoskr
11
3
23
7.5
L
2
8
4
0.5
L
Bellona
Shountster
Bellona
2
13
2
0.23
L
Arachne
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,927
Damage
64,700
69,174
Taken
102,386
65,606
Mitigated
69,612
15,631
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Allaclair
Medusa
14,449
6,719
0
902
22,427
9,237
0
7,063
15,364
0
32,247
W
Horus
DaystarL
Horus
6,910
2,779
4,385
6,827
17,388
23,047
0
2,722
14,666
0
14,480
L
Baron Samedi
DiemondFoxhound
Baron Samedi
11,078
3,134
752
3,476
19,058
15,029
0
7,803
11,255
49,889
0
W
Izanami
31,898
19,563
0
2,524
10,309
6,449
0
1,219
9,090
0
74,532
W
Morgan Le Fay
IGhost000
Morgan Le Fay
28,176
3,821
0
1,237
12,526
8,704
0
2,392
10,134
48,098
0
W
Cthulhu
Lorelei7469
Cthulhu
9,164
1,603
288
370
14,794
17,947
0
1,921
12,873
20,237
0
W
Ratatoskr
Nielzito
Ratatoskr
18,779
5,779
0
0
14,157
9,459
0
2,824
11,333
0
30,432
L
11,613
4,358
0
2,557
20,112
16,410
0
6,127
13,985
0
29,068
L
Bellona
Shountster
Bellona
16,672
3,749
0
610
27,194
22,217
0
10,225
16,969
0
35,929
L
Arachne
10,888
7,896
0
1,388
13,595
6,719
0
6,122
7,473
0
18,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,402
Gold Earned
52,868
225
Minions Killed
211
6
Camps Cleared
7
1,067,076
Distance Traveled
1,016,505
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,973
907
27
2
0
184,746
1
W
Horus
11,617
1,056
16
1
0
221,570
0
L
Baron Samedi
10,343
940
102
9
0
168,083
2
W
Izanami
14,749
1,341
130
12
0
216,319
0
W
Morgan Le Fay
13,070
1,188
41
4
2
199,358
0
W
Cthulhu
11,777
1,071
18
2
1
199,941
0
W
Ratatoskr
12,189
1,108
20
2
3
229,888
0
L
Fenrir
10,752
977
24
2
3
202,902
0
L
Bellona
10,627
966
44
4
4
206,325
1
L
Arachne
11,173
1,016
14
1
0
254,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role