Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
EmeraldPigeon
Odin
Level 145
God Stats
0W - 1L
1,961 SR
Queue Stats
5W - 9L
1,718 Elo+
Solo
Cupid
Cupid
FeerTheReeper
Cupid
Level 156
God Stats
59W - 67L
1,527 SR
Queue Stats
457W - 461L
1,528 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ResakoffGamer
Morgan Le Fay
Level 158
God Stats
2W - 3L
1,280 SR
Queue Stats
409W - 402L
1,570 Elo+
Solo
Eset
Eset
crackraider420
Eset
Level 106
God Stats
19W - 15L
1,574 SR
Queue Stats
304W - 275L
1,593 Elo+
Solo
Team Averages
Level 127
1,569 SR
1,582 Elo+

VS

Team Averages
Level 121
1,462 SR
1,576 Elo+
Mercury
Mercury
Attackme pls476
Mercury
Level 143
God Stats
8W - 7L
1,574 SR
Queue Stats
382W - 398L
1,532 Elo+
Solo
Nu Wa
Nu Wa
Kricle
Nu Wa
Level 65
God Stats
116W - 62L
1,671 SR
Queue Stats
692W - 652L
1,567 Elo+
Party 1
Mulan
Mulan
Selphend
Mulan
Level 141
God Stats
2W - 2L
1,422 SR
Queue Stats
43W - 26L
1,633 Elo+
Solo
Khepri
Khepri
SirJayden
Khepri
Level 123
God Stats
17W - 13L
1,500 SR
Queue Stats
359W - 289L
1,606 Elo+
Party 1
Anubis
Anubis
Xanasazi
Anubis
Level 131
God Stats
1W - 0L
1,143 SR
Queue Stats
97W - 77L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
1 / 4 / 5
9,571
870
9,211
17,410
17,686
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 1 / 7
10,230
930
10,739
10,668
11,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 7 / 3
9,996
909
5,682
15,247
5,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
ResakoffGamer
Morgan Le Fay
16
3 / 4 / 5
10,298
936
16,544
14,303
6,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 9 / 3
10,704
973
14,967
16,290
5,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

135

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 10
11,243
1,022
17,822
14,650
7,318
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
Kricle
Nu Wa
18
5 / 3 / 19
11,403
1,037
13,361
6,651
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Selphend
Mulan
18
7 / 2 / 16
11,666
1,061
21,141
16,402
18,114
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
SirJayden
Khepri
18
3 / 0 / 19
11,934
1,085
6,115
11,979
17,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Xanasazi
Anubis
17
3 / 4 / 14
10,417
947
9,471
9,819
5,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
103
10
Kills
25
25
Deaths
10
23
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
5
0.88
W
7
1
10
12
L
2
1
7
5.5
L
1
7
3
0.36
W
Nu Wa
Kricle
Nu Wa
5
3
19
4.83
L
Morgan Le Fay
ResakoffGamer
Morgan Le Fay
3
4
5
1.38
W
Mulan
Selphend
Mulan
7
2
16
7.5
W
Khepri
SirJayden
Khepri
3
0
19
12.5
W
Anubis
Xanasazi
Anubis
3
4
14
2.5
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,143
Damage
67,910
73,918
Taken
59,501
46,915
Mitigated
50,864
6,747
Healing
6,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,211
748
0
109
17,410
17,686
0
5,742
11,386
6,903
14,698
W
17,822
9,977
0
0
14,650
7,318
0
8,060
6,331
0
31,200
L
10,739
1,167
0
1,273
10,668
11,395
0
4,674
5,922
0
20,696
L
5,682
1,971
583
713
15,247
5,498
0
6,417
8,712
0
38,587
W
Nu Wa
Kricle
Nu Wa
13,361
4,392
328
282
6,651
2,807
0
3,122
3,362
41,701
0
L
Morgan Le Fay
ResakoffGamer
Morgan Le Fay
16,544
1,873
0
618
14,303
6,372
0
5,022
9,095
33,638
0
W
Mulan
Selphend
Mulan
21,141
5,423
0
2,708
16,402
18,114
0
9,763
6,282
0
31,168
W
Khepri
SirJayden
Khepri
6,115
279
0
1,025
11,979
17,354
0
7,580
4,357
20,702
0
W
Anubis
Xanasazi
Anubis
9,471
1,043
0
1,872
9,819
5,271
0
5,157
4,383
22,437
0
L
14,967
946
1,406
2,045
16,290
5,964
0
6,354
9,856
48,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,799
Gold Earned
56,663
212
Minions Killed
201
7
Camps Cleared
8
1,086,549
Distance Traveled
1,104,817
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,571
870
12
1
2
240,515
1
W
Mercury
11,243
1,022
36
3
2
269,456
2
L
Odin
10,230
930
22
2
1
232,053
0
L
Cupid
9,996
909
82
7
0
202,994
1
W
Nu Wa
11,403
1,037
70
6
0
190,947
1
L
Morgan Le Fay
10,298
936
26
2
2
220,736
2
W
Mulan
11,666
1,061
25
2
1
233,725
0
W
Khepri
11,934
1,085
36
3
0
231,331
1
W
Anubis
10,417
947
34
3
5
179,358
0
L
Eset
10,704
973
70
6
2
190,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role