Player Matchup

Sylvanus
Sylvanus
HungLoso
Sylvanus
Level 16
God Stats
1W - 1L
1,618 SR
Queue Stats
2W - 1L
1,770 Elo+
Party 2
Vulcan
Vulcan
MrSelling
Vulcan
Level 99
God Stats
2W - 1L
1,574 SR
Queue Stats
4W - 2L
1,770 Elo+
Party 2
Serqet
Serqet
Mynameisalex
Serqet
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,770 Elo+
Party 2
Hercules
Hercules
SenpaiDusty
Hercules
Level 125
God Stats
1W - 0L
1,325 SR
Queue Stats
4W - 2L
1,770 Elo+
Party 2
Agni
Agni
XxDesTruciOnXx
Agni
Level 29
God Stats
13W - 15L
1,580 SR
Queue Stats
112W - 118L
1,522 Elo+
Solo
Team Averages
Level 83
1,520 SR
1,720 Elo+

VS

Team Averages
Level 89
1,532 SR
1,409 Elo+
Ymir
Ymir
DEADDEER118
Ymir
Level 121
God Stats
0W - 2L
1,761 SR
Queue Stats
83W - 87L
1,364 Elo+
Party 1
Zeus
Zeus
DEADHOBO25
Zeus
Level 27
God Stats
2W - 3L
1,552 SR
Queue Stats
87W - 112L
1,338 Elo+
Party 1
Anhur
Anhur
Jace1345
Anhur
Level 126
God Stats
0W - 2L
1,346 SR
Queue Stats
118W - 135L
1,341 Elo+
Party 1
Sun Wukong
Sun Wukong
SmiteSofty
Sun Wukong
Level 26
God Stats
14W - 14L
1,468 SR
Queue Stats
275W - 298L
1,497 Elo+
Party 3
Tiamat
Tiamat
XxRayCismxX
Tiamat
Level 143
God Stats
1W - 4L
1,534 SR
Queue Stats
173W - 167L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HungLoso
Sylvanus
15
2 / 2 / 11
8,293
754
4,702
9,897
8,864
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
MrSelling
Vulcan
17
4 / 0 / 13
9,796
891
15,618
7,720
2,707
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
17
10 / 2 / 8
10,995
1,000
11,215
8,057
3,303
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
SenpaiDusty
Hercules
16
5 / 0 / 12
9,345
850
8,964
13,522
15,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 3 / 9
10,400
945
9,554
8,335
3,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
8,062
733
7,500
12,129
10,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 9 / 2
7,451
677
4,033
10,404
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Jace1345
Anhur
14
3 / 7 / 1
8,780
798
7,740
11,540
3,611
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
SmiteSofty
Sun Wukong
12
1 / 4 / 3
6,924
629
2,538
11,671
7,275
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
14
1 / 3 / 2
7,846
713
10,396
9,353
4,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
28
Kills
7
7
Deaths
28
53
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
1
9
2
0.22
W
Sylvanus
HungLoso
Sylvanus
2
2
11
3.75
L
Anhur
Jace1345
Anhur
3
7
1
0.5
W
Vulcan
MrSelling
Vulcan
4
0
13
10.5
W
Serqet
10
2
8
7
W
Hercules
SenpaiDusty
Hercules
5
0
12
11
L
Sun Wukong
SmiteSofty
Sun Wukong
1
4
3
0.63
W
7
3
9
3.83
L
Tiamat
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,053
Damage
32,207
47,531
Taken
55,097
33,698
Mitigated
29,457
17,650
Healing
5,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,500
1,281
180
654
12,129
10,691
0
6,813
4,705
29,139
568
L
4,033
480
0
272
10,404
3,145
0
3,512
6,722
16,101
0
W
Sylvanus
HungLoso
Sylvanus
4,702
1,357
3,238
3,554
9,897
8,864
871
5,305
4,306
14,957
0
L
Anhur
Jace1345
Anhur
7,740
1,567
0
842
11,540
3,611
0
7,827
3,205
0
19,331
W
Vulcan
MrSelling
Vulcan
15,618
5,213
153
1,390
7,720
2,707
559
3,487
4,153
51,582
0
W
Serqet
11,215
1,899
0
1,027
8,057
3,303
0
3,723
4,148
0
27,346
W
Hercules
SenpaiDusty
Hercules
8,964
3,736
0
5,894
13,522
15,749
82
5,076
8,250
0
16,263
L
Sun Wukong
SmiteSofty
Sun Wukong
2,538
575
0
1,548
11,671
7,275
1
6,279
4,974
0
10,459
W
9,554
366
0
2,394
8,335
3,075
2,212
3,439
4,780
29,861
0
L
Tiamat
10,396
719
0
1,880
9,353
4,735
110
5,739
3,261
29,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,829
Gold Earned
39,063
245
Minions Killed
214
9
Camps Cleared
5
1,115,920
Distance Traveled
929,993
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,062
733
50
5
0
176,915
0
L
Zeus
7,451
677
34
3
0
163,662
0
W
Sylvanus
8,293
754
31
3
2
191,496
0
L
Anhur
8,780
798
34
3
0
175,147
0
W
Vulcan
9,796
891
93
8
1
240,015
0
W
Serqet
10,995
1,000
43
4
4
240,572
1
W
Hercules
9,345
850
20
2
2
249,720
1
L
Sun Wukong
6,924
629
23
2
2
188,905
0
W
Agni
10,400
945
58
5
0
194,117
1
L
Tiamat
7,846
713
73
7
3
225,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role