Player Matchup

Izanami
Izanami
B SCHMITZ 77
Izanami
Level 25
God Stats
4W - 3L
1,581 SR
Queue Stats
98W - 78L
1,617 Elo+
Solo
Kukulkan
Kukulkan
BuffDaStufff
Kukulkan
Level 7
God Stats
7W - 3L
1,461 SR
Queue Stats
10W - 9L
1,684 Elo+
Solo
Cabrakan
Cabrakan
ProOrTroll
Cabrakan
Level 5
God Stats
2W - 0L
1,745 SR
Queue Stats
29W - 26L
1,727 Elo+
Solo
Nemesis
Nemesis
iimPeRiiUuSs
Nemesis
Level 27
God Stats
19W - 46L
1,344 SR
Queue Stats
183W - 207L
1,583 Elo+
Solo
Achilles
Achilles
x5ANDMANxXB1
Achilles
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
162W - 163L
1,524 Elo+
Solo
Team Averages
Level 19
1,526 SR
1,627 Elo+

VS

Team Averages
Level 21
1,514 SR
1,575 Elo+
Loki
Loki
 
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Cocolandia1974
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,607 Elo+
Solo
Neith
Neith
Dream18701
Neith
Level 6
God Stats
1W - 1L
1,726 SR
Queue Stats
6W - 5L
1,540 Elo+
Solo
Fenrir
Fenrir
VanHealn
Fenrir
Level 29
God Stats
76W - 81L
1,610 SR
Queue Stats
227W - 223L
1,671 Elo+
Solo
Terra
Terra
topical_need4
Terra
Level 28
God Stats
0W - 3L
1,236 SR
Queue Stats
141W - 161L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B SCHMITZ 77
Izanami
13
4 / 2 / 1
8,363
643
4,937
7,997
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
BuffDaStufff
Kukulkan
11
2 / 4 / 3
6,952
535
2,886
5,817
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
ProOrTroll
Cabrakan
10
1 / 1 / 5
6,564
505
3,242
7,041
6,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
iimPeRiiUuSs
Nemesis
13
8 / 2 / 5
8,272
636
10,534
9,040
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
x5ANDMANxXB1
Achilles
12
3 / 4 / 1
6,798
523
4,853
8,406
4,611
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 4 / 3
7,757
597
5,506
10,381
3,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 6 / 2
6,660
512
2,584
8,592
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
9
0 / 5 / 4
5,444
419
2,725
5,869
1,580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
VanHealn
Fenrir
13
8 / 2 / 0
7,847
604
6,876
6,874
3,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 2 / 5
6,302
485
2,767
9,224
7,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
18
Kills
13
13
Deaths
19
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
4
3
1.13
W
Izanami
B SCHMITZ 77
Izanami
4
2
1
2.25
W
Kukulkan
BuffDaStufff
Kukulkan
2
4
3
0.88
L
1
6
2
0.33
L
Neith
0
5
4
0.4
W
Cabrakan
ProOrTroll
Cabrakan
1
1
5
3.5
L
Fenrir
VanHealn
Fenrir
8
2
0
4
W
Nemesis
iimPeRiiUuSs
Nemesis
8
2
5
5.25
L
1
2
5
1.75
W
Achilles
x5ANDMANxXB1
Achilles
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,452
Damage
20,458
38,301
Taken
40,940
18,813
Mitigated
17,539
7,597
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,506
1,268
0
3,532
10,381
3,389
60
248
10,133
0
41,551
W
Izanami
B SCHMITZ 77
Izanami
4,937
2,973
0
2,790
7,997
2,342
2,571
1,059
6,938
0
67,354
W
Kukulkan
BuffDaStufff
Kukulkan
2,886
178
0
43
5,817
1,872
604
1,846
3,971
39,070
0
L
2,584
169
0
1,236
8,592
2,239
971
1,331
7,261
39,382
0
L
Neith
2,725
1,196
0
539
5,869
1,580
0
1,599
4,270
0
18,678
W
Cabrakan
ProOrTroll
Cabrakan
3,242
611
0
1,102
7,041
6,157
69
1,032
6,009
15,178
0
L
Fenrir
VanHealn
Fenrir
6,876
2,343
0
2,289
6,874
3,268
0
974
5,900
0
46,133
W
Nemesis
iimPeRiiUuSs
Nemesis
10,534
5,633
0
2,387
9,040
3,831
204
1,105
7,935
0
39,731
L
2,767
102
709
2,840
9,224
7,063
0
2,337
6,887
15,444
0
W
Achilles
x5ANDMANxXB1
Achilles
4,853
1,463
0
1,275
8,406
4,611
0
583
7,823
3,215
24,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,949
Gold Earned
34,010
328
Minions Killed
310
0
Camps Cleared
0
1,197,721
Distance Traveled
1,245,573
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,757
597
87
7
0
254,970
3
W
Izanami
8,363
643
127
10
0
216,320
3
W
Kukulkan
6,952
535
65
5
0
241,099
0
L
Thoth
6,660
512
71
5
0
212,578
1
L
Neith
5,444
419
44
3
0
211,029
1
W
Cabrakan
6,564
505
25
2
0
237,546
4
L
Fenrir
7,847
604
80
6
0
293,387
1
W
Nemesis
8,272
636
63
5
0
261,782
2
L
Terra
6,302
485
28
2
0
273,609
0
W
Achilles
6,798
523
48
4
0
240,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role