Player Matchup

Anhur
Anhur
ALLEN-err
Anhur
Level 27
God Stats
9W - 4L
1,866 SR
Queue Stats
61W - 19L
1,550 Elo+
Solo
Kukulkan
Kukulkan
Laeraneth
Kukulkan
Level 28
God Stats
4W - 2L
1,414 SR
Queue Stats
59W - 56L
1,279 Elo+
Solo
Apollo
Apollo
kenidas
Apollo
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
131W - 145L
1,393 Elo+
Solo
Odin
Odin
mad-cam-11
Odin
Level 28
God Stats
2W - 2L
1,759 SR
Queue Stats
87W - 83L
1,458 Elo+
Solo
Arachne
Arachne
markus1234m
Arachne
Level 28
God Stats
7W - 4L
1,738 SR
Queue Stats
214W - 223L
1,444 Elo+
Solo
Team Averages
Level 28
1,655 SR
1,425 Elo+

VS

Team Averages
Level 21
1,590 SR
1,342 Elo+
Odin
Odin
CAPP_-_CAPP
Odin
Level 26
God Stats
20W - 24L
1,433 SR
Queue Stats
181W - 176L
1,412 Elo+
Solo
Guan Yu
Guan Yu
Das_Echte_Trxcer
Guan Yu
Level 13
God Stats
2W - 2L
1,586 SR
Queue Stats
9W - 21L
1,132 Elo+
Solo
Hades
Hades
Xx_badgie_xX
Hades
Level 23
God Stats
3W - 4L
1,825 SR
Queue Stats
23W - 30L
1,341 Elo+
Solo
Cthulhu
Cthulhu
godzillaman946
Cthulhu
Level 26
God Stats
9W - 5L
1,602 SR
Queue Stats
11W - 11L
1,470 Elo+
Solo
Ra
Ra
romuldo
Ra
Level 18
God Stats
21W - 24L
1,501 SR
Queue Stats
65W - 71L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ALLEN-err
Anhur
16
6 / 2 / 4
10,202
567
10,234
13,390
5,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Laeraneth
Kukulkan
17
5 / 1 / 7
10,905
606
10,314
7,442
3,783
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
kenidas
Apollo
16
10 / 3 / 6
10,538
585
12,578
14,417
5,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
6 / 1 / 3
10,511
584
9,463
11,687
6,710
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
markus1234m
Arachne
18
8 / 1 / 9
10,795
600
11,051
14,546
6,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,725
429
6,044
10,755
8,679
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 7 / 0
7,242
402
4,158
16,783
9,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 6 / 1
8,110
451
4,890
9,504
5,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 9 / 0
9,475
526
10,958
20,433
21,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 10 / 2
8,741
486
6,342
13,599
4,940
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
35
Kills
8
8
Deaths
36
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
ALLEN-err
Anhur
6
2
4
4
L
0
4
1
0.13
L
1
7
0
0.14
W
Kukulkan
Laeraneth
Kukulkan
5
1
7
8.5
L
1
6
1
0.25
L
5
9
0
0.56
W
Apollo
kenidas
Apollo
10
3
6
4.33
W
6
1
3
7.5
W
Arachne
markus1234m
Arachne
8
1
9
12.5
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,640
Damage
32,392
61,482
Taken
71,074
27,646
Mitigated
49,570
21,370
Healing
12,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ALLEN-err
Anhur
10,234
5,291
0
3,065
13,390
5,253
33
4,167
9,183
0
62,479
L
6,044
778
0
1,937
10,755
8,679
312
1,919
8,836
7,183
34,266
L
4,158
910
519
3,832
16,783
9,411
94
6,141
10,642
0
21,936
W
Kukulkan
Laeraneth
Kukulkan
10,314
1,393
224
3,760
7,442
3,783
972
3,190
4,252
71,665
0
L
4,890
695
104
762
9,504
5,367
796
2,049
7,455
36,005
0
L
10,958
1,161
92
3,958
20,433
21,173
0
0
20,433
42,852
0
W
Apollo
kenidas
Apollo
12,578
7,871
0
4,634
14,417
5,347
113
8,648
5,769
0
62,669
W
9,463
1,415
0
2,806
11,687
6,710
540
4,072
6,891
9,031
48,873
W
Arachne
markus1234m
Arachne
11,051
7,089
0
6,881
14,546
6,553
672
4,010
10,489
0
91,652
L
6,342
1,571
327
1,134
13,599
4,940
136
2,867
10,732
55,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,951
Gold Earned
41,293
547
Minions Killed
344
0
Camps Cleared
0
1,690,983
Distance Traveled
1,548,509
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,202
567
93
5
0
286,853
4
L
Odin
7,725
429
90
5
0
329,233
0
L
Guan Yu
7,242
402
36
2
0
310,031
2
W
Kukulkan
10,905
606
146
8
0
324,326
4
L
Hades
8,110
451
65
4
0
294,347
0
L
Cthulhu
9,475
526
52
3
0
319,782
0
W
Apollo
10,538
585
86
5
0
341,985
0
W
Odin
10,511
584
104
6
0
369,837
2
W
Arachne
10,795
600
118
7
0
367,982
2
L
Ra
8,741
486
101
6
0
295,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role