Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BigBaldBaby
Ah Muzen Cab
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,566 Elo+
Party 2
Anhur
Anhur
MadamSecksbang
Anhur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,366 Elo+
Party 2
Nox
Nox
TheyStoleMyCAUK
Nox
Level 24
God Stats
6W - 4L
1,625 SR
Queue Stats
106W - 101L
1,505 Elo+
Party 2
Gilgamesh
Gilgamesh
XDiabolicSniperX
Gilgamesh
Level 124
God Stats
3W - 8L
1,256 SR
Queue Stats
349W - 357L
1,556 Elo+
Party 2
Chronos
Chronos
kwsdkacper22
Chronos
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,479 Elo+
Party 2
Team Averages
Level 49
1,476 SR
1,494 Elo+

VS

Team Averages
Level 125
1,624 SR
1,397 Elo+
Discordia
Discordia
Bomber-Squad1
Discordia
Level 97
God Stats
5W - 3L
1,752 SR
Queue Stats
340W - 448L
1,327 Elo+
Party 1
Fenrir
Fenrir
CROSSCAPN
Fenrir
Level 143
God Stats
3W - 0L
1,812 SR
Queue Stats
34W - 35L
1,454 Elo+
Solo
Nemesis
Nemesis
Deep_Wrinkle
Nemesis
Level 114
God Stats
1W - 2L
1,206 SR
Queue Stats
218W - 222L
1,412 Elo+
Party 1
Bacchus
Bacchus
TheStarletSniper
Bacchus
Level 121
God Stats
9W - 3L
1,897 SR
Queue Stats
532W - 574L
1,421 Elo+
Party 1
Poseidon
Poseidon
itiscrazyithink
Poseidon
Level 149
God Stats
3W - 1L
1,455 SR
Queue Stats
97W - 107L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigBaldBaby
Ah Muzen Cab
20
7 / 9 / 13
14,969
680
37,730
21,888
8,413
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 11 / 15
13,173
599
8,002
19,608
6,347
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
12 / 7 / 14
17,049
775
26,160
23,099
8,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
20
14 / 8 / 13
17,216
783
30,785
49,675
46,103
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
kwsdkacper22
Chronos
20
1 / 9 / 16
13,302
605
16,818
24,085
8,844
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bomber-Squad1
Discordia
20
6 / 6 / 21
14,565
662
20,311
15,218
7,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
CROSSCAPN
Fenrir
20
6 / 9 / 21
13,403
609
16,680
25,305
15,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Deep_Wrinkle
Nemesis
20
11 / 9 / 20
16,372
744
18,661
31,578
25,658
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 6 / 26
15,905
723
18,914
46,912
73,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
20
15 / 7 / 21
17,188
781
45,855
22,876
12,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
153
36
Kills
44
44
Deaths
37
71
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BigBaldBaby
Ah Muzen Cab
7
9
13
1.5
W
Discordia
Bomber-Squad1
Discordia
6
6
21
2.75
W
Fenrir
CROSSCAPN
Fenrir
6
9
21
1.83
W
Nemesis
Deep_Wrinkle
Nemesis
11
9
20
2.33
L
2
11
15
0.86
W
6
6
26
3.17
L
12
7
14
2.71
L
Gilgamesh
14
8
13
2.56
W
Poseidon
15
7
21
3.64
L
Chronos
kwsdkacper22
Chronos
1
9
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,495
Damage
120,421
138,355
Taken
141,889
78,364
Mitigated
133,941
38,667
Healing
48,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BigBaldBaby
Ah Muzen Cab
37,730
14,291
2,060
5,410
21,888
8,413
1,931
15,022
6,866
0
66,925
W
Discordia
Bomber-Squad1
Discordia
20,311
1,985
1,310
2,088
15,218
7,974
556
5,357
9,861
43,980
0
W
Fenrir
CROSSCAPN
Fenrir
16,680
3,513
2,588
5,821
25,305
15,023
1,360
5,949
19,356
0
21,402
W
Nemesis
Deep_Wrinkle
Nemesis
18,661
6,639
1,587
7,947
31,578
25,658
1,563
9,551
22,027
0
38,735
L
8,002
4,519
589
1,113
19,608
6,347
153
15,975
3,633
0
12,218
W
18,914
2,689
1,825
17,231
46,912
73,007
488
15,040
31,872
33,274
0
L
26,160
2,152
1,914
7,207
23,099
8,657
1,218
15,719
7,380
59,944
0
L
Gilgamesh
30,785
8,506
1,665
15,078
49,675
46,103
1,226
20,999
28,676
0
49,018
W
Poseidon
45,855
4,280
3,228
5,145
22,876
12,279
1,182
7,081
15,795
100,284
0
L
Chronos
kwsdkacper22
Chronos
16,818
5,134
1,396
2,235
24,085
8,844
1,471
17,365
6,720
31,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,709
Gold Earned
77,433
194
Minions Killed
248
0
Camps Cleared
0
1,683,837
Distance Traveled
1,831,926
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,969
680
48
2
0
311,145
0
W
Discordia
14,565
662
50
2
0
331,198
1
W
Fenrir
13,403
609
16
1
0
384,528
2
W
Nemesis
16,372
744
52
2
0
386,644
1
L
Anhur
13,173
599
5
0
0
288,124
0
W
Bacchus
15,905
723
32
1
0
401,903
1
L
Nox
17,049
775
80
4
0
364,846
1
L
Gilgamesh
17,216
783
28
1
0
378,680
0
W
Poseidon
17,188
781
98
4
0
327,653
2
L
Chronos
13,302
605
33
2
0
341,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role