Player Matchup

Xbalanque
Xbalanque
FlayFlayx16
Xbalanque
Level 34
God Stats
47W - 47L
1,541 SR
Queue Stats
111W - 133L
1,490 Elo+
Party 1
Thoth
Thoth
TheEpicWinner
Thoth
Level 29
God Stats
2W - 2L
1,420 SR
Queue Stats
8W - 11L
1,367 Elo+
Solo
Arachne
Arachne
Tripppen
Arachne
Level 25
God Stats
6W - 2L
1,573 SR
Queue Stats
13W - 14L
1,340 Elo+
Solo
Artio
Artio
XDrowningFishX
Artio
Level 28
God Stats
3W - 0L
1,724 SR
Queue Stats
65W - 82L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
esegueyangelito
Tsukuyomi
Level 27
God Stats
46W - 27L
1,654 SR
Queue Stats
109W - 125L
1,446 Elo+
Party 1
Team Averages
Level 29
1,582 SR
1,402 Elo+

VS

Team Averages
Level 23
1,578 SR
1,416 Elo+
Morgan Le Fay
Morgan Le Fay
ImRoitShield2020
Morgan Le Fay
Level 29
God Stats
2W - 1L
1,696 SR
Queue Stats
8W - 8L
1,513 Elo+
Solo
Bellona
Bellona
LMG demonic
Bellona
Level 12
God Stats
3W - 5L
1,679 SR
Queue Stats
176W - 170L
1,350 Elo+
Solo
Artemis
Artemis
MooseGrimm
Artemis
Level 29
God Stats
20W - 24L
1,559 SR
Queue Stats
112W - 129L
1,413 Elo+
Solo
Danzaburou
Danzaburou
sebamati1926
Danzaburou
Level 18
God Stats
12W - 24L
1,385 SR
Queue Stats
37W - 63L
1,314 Elo+
Solo
Thanatos
Thanatos
ssjsohrab
Thanatos
Level 27
God Stats
13W - 14L
1,572 SR
Queue Stats
48W - 60L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FlayFlayx16
Xbalanque
19
10 / 5 / 16
13,855
533
19,961
14,690
6,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 9 / 8
15,657
602
14,190
16,971
6,590
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Tripppen
Arachne
20
2 / 5 / 12
13,485
519
9,220
18,609
9,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 9 / 13
11,875
457
7,670
27,779
31,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
esegueyangelito
Tsukuyomi
20
13 / 9 / 7
14,805
569
19,776
23,299
11,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ImRoitShield2020
Morgan Le Fay
12
2 / 5 / 7
9,547
367
4,907
8,157
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
LMG demonic
Bellona
18
2 / 12 / 13
11,733
451
9,706
24,609
16,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
MooseGrimm
Artemis
20
19 / 12 / 8
15,080
580
36,068
25,690
8,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
sebamati1926
Danzaburou
18
3 / 8 / 6
12,003
462
8,789
17,373
6,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
ssjsohrab
Thanatos
20
10 / 6 / 9
14,244
548
13,738
23,006
9,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
79
43
Kills
36
37
Deaths
43
56
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
FlayFlayx16
Xbalanque
10
5
16
3.6
L
Morgan Le Fay
ImRoitShield2020
Morgan Le Fay
2
5
7
1.1
L
Bellona
LMG demonic
Bellona
2
12
13
0.71
L
Artemis
MooseGrimm
Artemis
19
12
8
1.92
W
15
9
8
2.11
W
Arachne
Tripppen
Arachne
2
5
12
1.6
W
3
9
13
1.06
W
Tsukuyomi
esegueyangelito
Tsukuyomi
13
9
7
1.83
L
Danzaburou
sebamati1926
Danzaburou
3
8
6
0.75
L
Thanatos
ssjsohrab
Thanatos
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,817
Damage
73,208
101,348
Taken
98,835
65,981
Mitigated
43,693
23,752
Healing
31,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
FlayFlayx16
Xbalanque
19,961
12,079
0
3,045
14,690
6,712
3,382
397
14,293
0
66,945
L
Morgan Le Fay
ImRoitShield2020
Morgan Le Fay
4,907
306
0
770
8,157
2,273
839
3,158
4,807
24,616
0
L
Bellona
LMG demonic
Bellona
9,706
3,655
0
2,013
24,609
16,272
539
5,932
18,399
0
55,878
L
Artemis
MooseGrimm
Artemis
36,068
23,321
0
6,140
25,690
8,926
157
5,408
20,154
0
112,412
W
14,190
275
585
3,863
16,971
6,590
2,951
1,782
15,189
75,646
0
W
Arachne
Tripppen
Arachne
9,220
6,171
591
7,048
18,609
9,216
2,803
1,422
17,187
0
91,361
W
7,670
1,644
1,216
3,937
27,779
31,921
1,413
595
27,184
30,816
0
W
Tsukuyomi
esegueyangelito
Tsukuyomi
19,776
6,111
0
3,467
23,299
11,542
1,522
1,038
22,261
0
66,263
L
Danzaburou
sebamati1926
Danzaburou
8,789
3,060
0
3,569
17,373
6,375
1,802
3,517
13,761
0
66,529
L
Thanatos
ssjsohrab
Thanatos
13,738
4,303
0
18,931
23,006
9,847
2,199
3,169
19,783
0
101,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,677
Gold Earned
62,607
444
Minions Killed
554
0
Camps Cleared
0
2,472,715
Distance Traveled
1,967,079
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,855
533
64
2
0
584,115
5
L
Morgan Le Fay
9,547
367
34
1
0
224,068
0
L
Bellona
11,733
451
85
3
0
471,880
0
L
Artemis
15,080
580
137
5
0
382,102
1
W
Thoth
15,657
602
123
5
0
444,876
0
W
Arachne
13,485
519
153
6
0
499,541
1
W
Artio
11,875
457
22
1
0
446,061
1
W
Tsukuyomi
14,805
569
82
3
0
498,122
0
L
Danzaburou
12,003
462
126
5
0
418,854
3
L
Thanatos
14,244
548
172
7
0
470,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role