Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
Doomsday143
Thanatos
Level 107
God Stats
16W - 22L
1,573 SR
Queue Stats
314W - 327L
1,469 Elo+
Party 2
Gilgamesh
Gilgamesh
FellVarible86
Gilgamesh
Level 36
God Stats
9W - 18L
1,314 SR
Queue Stats
393W - 454L
1,398 Elo+
Solo
Erlang Shen
Erlang Shen
SzakalTHC
Erlang Shen
Level 28
God Stats
11W - 16L
1,590 SR
Queue Stats
99W - 126L
1,342 Elo+
Party 4
Anubis
Anubis
ТаонасЪ
Anubis
Level 34
God Stats
14W - 15L
1,534 SR
Queue Stats
30W - 28L
1,500 Elo+
Party 2
Team Averages
Level 50
1,502 SR
1,442 Elo+

VS

Team Averages
Level 61
1,554 SR
1,439 Elo+
Xing Tian
Xing Tian
Lyberthsen123
Xing Tian
Level 41
God Stats
2W - 3L
1,410 SR
Queue Stats
165W - 219L
1,372 Elo+
Party 1
Arachne
Arachne
Pepelu13
Arachne
Level 32
God Stats
7W - 6L
1,537 SR
Queue Stats
24W - 20L
1,506 Elo+
Party 3
Agni
Agni
albertomr17
Agni
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,460 Elo+
Party 3
Hercules
Hercules
alexarx
Hercules
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,520 Elo+
Party 3
Izanami
Izanami
aslakfalck
Izanami
Level 38
God Stats
3W - 0L
1,822 SR
Queue Stats
232W - 307L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
2 / 5 / 3
6,410
534
6,913
8,136
2,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Doomsday143
Thanatos
10
1 / 6 / 4
6,546
546
4,697
9,786
2,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
FellVarible86
Gilgamesh
11
0 / 3 / 0
6,064
505
6,831
12,545
4,729
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
SzakalTHC
Erlang Shen
10
4 / 6 / 1
6,241
520
2,400
6,978
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
1 / 7 / 0
5,702
475
1,335
7,672
3,851
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lyberthsen123
Xing Tian
11
2 / 1 / 7
6,193
516
2,628
8,388
5,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Pepelu13
Arachne
13
13 / 1 / 4
8,774
731
11,055
8,499
3,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
5 / 2 / 7
7,537
628
7,486
4,481
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
alexarx
Hercules
13
4 / 0 / 1
7,451
621
6,778
11,889
5,338
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
aslakfalck
Izanami
11
3 / 4 / 5
7,002
584
3,507
7,204
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
8
Kills
27
27
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
5
3
0.7
L
Thanatos
Doomsday143
Thanatos
1
6
4
0.5
L
Gilgamesh
FellVarible86
Gilgamesh
0
3
0
0
W
Xing Tian
Lyberthsen123
Xing Tian
2
1
7
5.5
W
Arachne
Pepelu13
Arachne
13
1
4
15
L
Erlang Shen
SzakalTHC
Erlang Shen
4
6
1
0.75
W
5
2
7
4.25
W
Hercules
alexarx
Hercules
4
0
1
4.5
W
Izanami
aslakfalck
Izanami
3
4
5
1.38
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,176
Damage
31,454
45,117
Taken
40,461
17,559
Mitigated
17,830
10,374
Healing
11,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,913
3,112
0
1,629
8,136
2,316
688
2,179
5,911
0
39,641
L
Thanatos
Doomsday143
Thanatos
4,697
1,402
0
3,850
9,786
2,849
0
1,171
8,529
0
36,271
L
Gilgamesh
FellVarible86
Gilgamesh
6,831
1,670
0
3,315
12,545
4,729
0
468
12,061
0
32,858
W
Xing Tian
Lyberthsen123
Xing Tian
2,628
266
0
765
8,388
5,459
354
93
8,295
13,695
0
W
Arachne
Pepelu13
Arachne
11,055
8,984
0
3,271
8,499
3,899
39
611
7,888
0
48,922
L
Erlang Shen
SzakalTHC
Erlang Shen
2,400
1,192
0
493
6,978
3,814
486
2,175
4,709
0
10,435
W
7,486
814
0
750
4,481
1,088
579
724
3,757
36,321
0
W
Hercules
alexarx
Hercules
6,778
2,114
0
5,074
11,889
5,338
28
0
11,889
0
37,215
W
Izanami
aslakfalck
Izanami
3,507
2,489
0
1,597
7,204
2,046
669
99
7,105
0
38,984
L
1,335
303
0
1,087
7,672
3,851
0
3,601
3,793
24,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,963
Gold Earned
36,957
270
Minions Killed
331
0
Camps Cleared
0
1,095,753
Distance Traveled
1,178,725
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,410
534
67
6
0
211,125
4
L
Thanatos
6,546
546
59
5
0
229,910
0
L
Gilgamesh
6,064
505
71
6
0
228,498
0
W
Xing Tian
6,193
516
16
1
0
232,548
1
W
Arachne
8,774
731
75
6
0
285,941
0
L
Erlang Shen
6,241
520
27
2
0
228,907
0
W
Agni
7,537
628
75
6
0
232,961
3
W
Hercules
7,451
621
77
6
0
240,424
2
W
Izanami
7,002
584
88
7
0
186,851
0
L
Anubis
5,702
475
46
4
0
197,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role