Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ImFrenchGuys
Izanami
Level 102
God Stats
2W - 1L
1,528 SR
Queue Stats
45W - 31L
1,526 Elo+
Solo
Janus
Janus
SortedCloud136
Janus
Level 109
God Stats
3W - 4L
1,713 SR
Queue Stats
67W - 78L
1,549 Elo+
Solo
Hercules
Hercules
Sylar787
Hercules
Level 129
God Stats
12W - 29L
1,312 SR
Queue Stats
203W - 239L
1,468 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TiklOO
Kumbhakarna
Level 47
God Stats
24W - 17L
1,525 SR
Queue Stats
141W - 117L
1,509 Elo+
Solo
Team Averages
Level 109
1,515 SR
1,510 Elo+

VS

Team Averages
Level 70
1,478 SR
1,431 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BrownBoi911
Danzaburou
Level 41
God Stats
1W - 5L
1,318 SR
Queue Stats
30W - 32L
1,389 Elo+
Party 2
Scylla
Scylla
KurplePush710
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,391 Elo+
Party 2
Pele
Pele
POPECHUBBZ
Pele
Level 28
God Stats
4W - 2L
1,750 SR
Queue Stats
39W - 46L
1,503 Elo+
Party 2
Hercules
Hercules
TheNanoBlob
Hercules
Level 124
God Stats
5W - 6L
1,319 SR
Queue Stats
65W - 69L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
5 / 4 / 14
11,138
1,114
11,438
12,404
8,549
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
ImFrenchGuys
Izanami
18
8 / 0 / 14
11,205
1,121
23,072
7,978
2,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 5 / 16
10,820
1,082
16,959
10,178
2,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Sylar787
Hercules
18
11 / 2 / 14
12,331
1,233
15,738
13,968
9,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
TiklOO
Kumbhakarna
18
0 / 0 / 19
10,164
1,016
8,833
10,174
8,324
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

262

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
2 / 1 / 7
10,260
1,026
3,641
7,230
3,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
BrownBoi911
Danzaburou
17
2 / 5 / 4
10,706
1,071
7,640
12,899
5,080
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
1 / 5 / 8
10,125
1,013
6,685
15,145
6,603
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 10 / 4
10,533
1,053
16,922
21,149
8,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
TheNanoBlob
Hercules
16
2 / 8 / 8
10,241
1,024
9,124
25,957
20,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
42
29
Kills
11
11
Deaths
29
77
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
4
14
3
L
Ao Kuang
 
Ao Kuang
2
1
7
5.5
L
Danzaburou
BrownBoi911
Danzaburou
2
5
4
0.8
W
Izanami
ImFrenchGuys
Izanami
8
0
14
15
L
1
5
8
1
L
4
10
4
0.6
W
5
5
16
2.6
W
Hercules
Sylar787
Hercules
11
2
14
9
L
Hercules
TheNanoBlob
Hercules
2
8
8
0.75
W
Kumbhakarna
TiklOO
Kumbhakarna
0
0
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,040
Damage
44,012
54,702
Taken
82,380
30,639
Mitigated
43,988
12,216
Healing
9,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,438
1,560
12
665
12,404
8,549
0
3,596
6,458
0
27,139
L
Ao Kuang
 
Ao Kuang
3,641
762
0
1,323
7,230
3,197
0
2,144
4,987
15,744
1,619
L
Danzaburou
BrownBoi911
Danzaburou
7,640
4,098
151
945
12,899
5,080
0
4,706
8,098
0
27,248
W
Izanami
ImFrenchGuys
Izanami
23,072
17,652
0
2,270
7,978
2,352
0
636
7,160
0
50,460
L
6,685
1,294
0
1,322
15,145
6,603
0
3,865
11,101
20,765
0
L
16,922
3,674
0
730
21,149
8,133
0
5,452
15,368
0
36,642
W
16,959
1,152
356
1,765
10,178
2,298
0
1,205
8,892
29,183
0
W
Hercules
Sylar787
Hercules
15,738
5,904
779
4,488
13,968
9,116
0
2,414
10,435
0
22,394
L
Hercules
TheNanoBlob
Hercules
9,124
1,881
0
5,440
25,957
20,975
0
9,625
15,953
342
19,945
W
Kumbhakarna
TiklOO
Kumbhakarna
8,833
622
0
1,881
10,174
8,324
0
2,598
7,239
20,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,658
Gold Earned
51,865
174
Minions Killed
180
5
Camps Cleared
9
1,005,216
Distance Traveled
950,411
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,138
1,114
41
4
3
199,414
1
L
Ao Kuang
10,260
1,026
26
3
3
218,110
4
L
Danzaburou
10,706
1,071
46
5
0
176,503
0
W
Izanami
11,205
1,121
66
7
0
180,590
0
L
Scylla
10,125
1,013
26
3
5
180,541
0
L
Pele
10,533
1,053
51
5
1
204,045
0
W
Janus
10,820
1,082
24
2
2
183,295
1
W
Hercules
12,331
1,233
21
2
0
208,789
0
L
Hercules
10,241
1,024
31
3
0
171,212
1
W
Kumbhakarna
10,164
1,016
22
2
0
233,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role