Player Matchup

Achilles
Achilles
 
Achilles
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
JewPvP
Heimdallr
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
605W - 664L
1,441 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Tuzohh
Morgan Le Fay
Level 103
God Stats
86W - 68L
1,562 SR
Queue Stats
463W - 520L
1,435 Elo+
Party 3
Horus
Horus
l Cicada l
Horus
Level 125
God Stats
49W - 24L
1,619 SR
Queue Stats
161W - 140L
1,481 Elo+
Solo
Set
Set
sleehrat1992
Set
Level 103
God Stats
42W - 36L
1,515 SR
Queue Stats
566W - 611L
1,467 Elo+
Party 3
Team Averages
Level 111
1,539 SR
1,465 Elo+

VS

Team Averages
Level 108
1,464 SR
1,494 Elo+
He Bo
He Bo
 
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Exiled Hate
Sobek
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 49L
1,594 Elo+
Solo
Apollo
Apollo
Manokei
Apollo
Level 68
God Stats
1W - 0L
1,486 SR
Queue Stats
38W - 47L
1,443 Elo+
Party 1
Osiris
Osiris
MeeseKing
Osiris
Level 90
God Stats
2W - 0L
1,606 SR
Queue Stats
40W - 52L
1,434 Elo+
Party 1
Bakasura
Bakasura
danjor645
Bakasura
Level 152
God Stats
5W - 3L
1,228 SR
Queue Stats
526W - 519L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 1 / 0
4,670
389
569
3,799
2,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
JewPvP
Heimdallr
9
0 / 2 / 0
5,242
437
3,882
6,964
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Tuzohh
Morgan Le Fay
11
3 / 4 / 0
6,733
561
5,534
8,621
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
9
0 / 1 / 0
5,287
441
3,023
8,769
5,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 3 / 2
7,130
594
5,784
10,910
4,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
4 / 3 / 1
6,953
579
6,216
7,496
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 0 / 3
6,223
519
4,288
9,105
9,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Manokei
Apollo
10
2 / 0 / 1
5,889
491
6,130
4,934
1,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Osiris
MeeseKing
Osiris
12
2 / 3 / 1
6,809
567
4,587
8,628
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
danjor645
Bakasura
14
3 / 0 / 2
7,661
638
5,017
3,649
1,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
6
Kills
11
11
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
W
He Bo
 
He Bo
4
3
1
1.5
W
0
0
3
1.5
L
Heimdallr
JewPvP
Heimdallr
0
2
0
0
W
Apollo
Manokei
Apollo
2
0
1
2.5
W
Osiris
MeeseKing
Osiris
2
3
1
0.83
L
Morgan Le Fay
Tuzohh
Morgan Le Fay
3
4
0
0.75
W
Bakasura
danjor645
Bakasura
3
0
2
4
L
Horus
0
1
0
0
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,792
Damage
26,238
39,063
Taken
33,812
16,363
Mitigated
19,981
11,200
Healing
12,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
569
146
0
1,619
3,799
2,076
0
0
3,589
0
12,090
W
He Bo
 
He Bo
6,216
291
0
1,550
7,496
2,077
0
4,058
3,438
33,716
0
W
4,288
425
0
4,172
9,105
9,221
0
0
9,105
17,437
0
L
Heimdallr
JewPvP
Heimdallr
3,882
1,817
0
1,568
6,964
2,243
0
1,495
5,329
0
30,279
W
Apollo
Manokei
Apollo
6,130
3,819
0
2,288
4,934
1,715
924
0
4,934
0
36,846
W
Osiris
MeeseKing
Osiris
4,587
1,924
0
2,127
8,628
5,219
0
1,476
7,152
0
37,146
L
Morgan Le Fay
Tuzohh
Morgan Le Fay
5,534
257
0
1,657
8,621
2,552
132
4,346
3,786
36,176
0
W
Bakasura
danjor645
Bakasura
5,017
2,841
0
2,215
3,649
1,749
0
0
3,452
0
44,751
L
Horus
3,023
1,824
872
4,068
8,769
5,353
0
2,735
5,894
0
14,536
L
5,784
2,951
0
1,416
10,910
4,139
0
1,439
9,111
0
47,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,062
Gold Earned
33,535
286
Minions Killed
338
0
Camps Cleared
0
979,474
Distance Traveled
1,134,666
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,670
389
32
3
0
96,973
0
W
He Bo
6,953
579
72
6
0
209,366
3
W
Sobek
6,223
519
25
2
0
229,329
3
L
Heimdallr
5,242
437
67
6
0
190,887
0
W
Apollo
5,889
491
67
6
0
199,278
1
W
Osiris
6,809
567
70
6
0
229,867
2
L
Morgan Le Fay
6,733
561
70
6
0
218,644
2
W
Bakasura
7,661
638
104
9
0
266,826
2
L
Horus
5,287
441
23
2
0
235,877
1
L
Set
7,130
594
94
8
0
237,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role